[hider=If you are in Innocence Lost Do not look unless You ask][hider=Mercenary leader][hider=Lupus Rex of The Wolf Pack] [b]Name:[/b] Tarak Gjallarhorn, Barbatos, Lupus Rex. [b]Age:[/b] 42 [b]Physical Description:[/b] This man stands at 6'7 in his armor and is well built but not overly muscular. He is an older man who holds himself with a swagger that can only be described as years of fighting and confidence that can drop any woman’s guard, he’s a player as they come, and never is one to be tied down to anyone gal. [hider][img]https://i.pinimg.com/564x/38/98/78/389878b2617d987f664286d09e9a9178.jpg[/img] [img]https://i.pinimg.com/564x/70/52/8f/70528fd19879d253d4dff68a98bcee76.jpg[/img][/hider] [b]Important items:[/b] [hider=Maria] Maria- [img]https://i.pinimg.com/564x/23/41/ed/2341ed2c0143ff7282d6cf34c6e6ee08.jpg[/img] A hand cannon that seems to ooze with this deep energy that bellows in your chest by just looking at it. People with magic will be able to almost feel it radiate sickening energy that seems almost foreign yet familiar. This is a weapon made from a kaisoken who was twisted beyond his years and wanted to be turned into a weapon so he can kill even more after death. - Fires a large bolt of dark greenish energy that travels at incredible speeds. The bolt can ricochet to hit behind walls, structures, or to get around the target's protections. Can ricochet twice per shot before it will begin to bore. - On a hit, the bolt will begin to bore into the target hit as it will begin to quickly melt the surrounding area before dispersing. [/hider] [hider=Demon’s Fang] Demon’s Fang- [img]https://i.pinimg.com/564x/c0/4b/ee/c04bee6624746cec155ae1f6cb19c33f.jpg[/img] A High-Frequency blades- A Sword that is reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation weakens the molecular bonds of anything it cuts, thereby increasing its cutting ability. It is housed in sheaths that increase its lethality greatly, as it has a launching system embedded into it as it takes the explosive power of a small railgun and launches the blade forward, when held it can make a great fast draw that can supersede Barbatos’ natural speed. While not being held it will launch however Barbatos faces the blade and launches it at astonishing speeds, with enough power to break through concrete. While there is no blade in the sheath, there is a magazine that holds 5 collapsible metal projectiles that can be loaded to fire out at high velocity and smash into anything. The metal has been reinforced to allow them to withstand the forces exerted onto them, so they will still be able to deal immense damage.[/hider] [hider=Wolf King Armor] [img]https://i.pinimg.com/236x/4c/26/dd/4c26dd8a1e07c8d00729891351253153.jpg[/img] Wolf King Armor- A powerful suit of armor that is virtually impervious to conventional small arms fire, as a square hit is the only thing that will actually damage the suit, if at all. The suit comes with many nifty features that make him more combat effective: H.U.D, Jet Booster, powered exoskeleton, life support, a diffuser shield, and adaptive adhesion armor. Advanced H.U.D: The head of the suit contains thermal vision, night vision, x-ray vision, a connection to his vitals, his ammunition counter, and a direct connection to his Omni-tool. Jet Booster- The suit has jet thrusters put onto the pack on the back of the suit and the legs. These were designed for use in the vacuum of space so that you don't get stranded in space and use for on planet to allow for sustained flight. Powered Exoskeleton- The suit has a powered exoskeleton that keeps it moving, as it is too heavy carrying all of its natural weight. This allows him to move as fast as he normally would without the armor, and not to feel encumbered at all. Life Support- A life support system integrated directly into the suits pack, that can sustain 24 hours at a time before needing to resupply. It also includes heating, cooling, pressurization stabilizer, and a 24-hour oxygen supply. When a hole is made in the suit that would destroy its integrity a durable see-through gel will fill the area. There is enough gel to fill up to a 3 square foot area hole. The helmet is sealed off from the rest of the suit, to allow for probable survival if the lower bodysuit is compromised. Diffuser Shield- Is an invisible energy field that surrounds the armor lessens the damage from any laser type weaponry that hits the wearer. Adaptive Adhesion Armor- Powerful adaptive armor that can modify it’s electron structure to stick to walls and ceilings. This is connected to a brain implant that will change and adapt the armor’s electron structure to stick to objects by the mere thought of him.[/hider] [hider=Bio][b]Bio:[/b] Tarak was never a man of simple things, he was an adventurer, an explorer, a spacer. He was born to a Mercenary family. His mother and father groomed him to be a strong boy and he wanted to always be stronger, better, faster than anyone else. If you set a record, he would break it, if you had an achievement, he would take it, and if you had beef, you wouldn’t make it. He was a kid with expectations to meet, not from his parents, from himself. He was always trying to outdo everyone and everything, all while having a great smile on his face. He was trained every which way to break a man, no one ever stepped up to fight him, because they knew that the last person was left with a single warning, “Ain’t no one better” Once he became 16 he left the care of his parents, heading to make his own fortune. He was given a single gun, and a single blade and told to work it out, which he did. He hooked up with a mercenary guild quickly, finding being a soldier of fortune on the outer rim to be a quick way to gain money. Spent a few years gaining a bit of money and gaining a bit of notoriety, as he learned the joys of the flesh. He killed when he wanted, fucked when he wanted, and did what he wanted, all with a smile. As he had spent his years doing as he wished he slowly wanted more. He left his mercenary group as it became too small for him, he moved on to bigger and bigger groups. Until finally, he came to the Wolf Pack. A large Mercenary group Feilding over 500,000 mercenaries and a well-known reputation. ‘Perfect’ was the only word he could udder as he knew he wanted to be at the top of the pack. He wanted to be the biggest wolf, the top dog. As he started from the bottom, starting as their expendable units, just like everywhere else. Yet he quickly showed his skills and honestly his dangerous fervor as he clawed his way through the most hazardous of areas, dived deep into the darkest of abysses, and scaled impossible walls, all for a sick kick and a shot at becoming better. This dangerous fervor was not left unnoticed as the higher-ups promoted him to the next rank in the Mercenary group. Sending him on new missions, into the vacuum of space, into hellish water worlds, and even to fight the universe's most dangerous game, all for money, yet he did it all. Like a demon, he tore through it all and kept charging, aiming higher and not slowing. As they promoted him again, knowing it won’t be long before they can really tell what kind of man he is. Now at the tier below the named Mercenaries, Cerberus, he was set with the other 9,999 Demon Wolves. These are the elites before you get to really get your name out there. The Demon Wolves were known for many feats within the Galaxy, untouchable, always charging, and you can never outrun them. They were the special forces worst nightmare, as it has been known that rogue governments would hire Demon Wolves to train their Soldiers for when the aliens would attack and hire them for security against military intervention against rebels. One of the main ways for a Demon Wolf to be recognized as one to the pack is to take down a Fenris on their own. A large creature from the planet Farus, it is Canine like in appearance as it stands at 30 feet tall, has sharp red eyes, weighing a good 10 tons, and can sprint at over 100 miles per hour, this was not a creature made to be hunted, it was an apex predator. Yet to become a part of the Demon Wolves, you need to prove you are strong enough. So Tarak was sent to kill a Fenris, he was allowed to take any weapons and any equipment, so he took his trusty blade and gun, as he left, with a big smile. His hunt was long and hard, as he picked the biggest he could find, a pure white monster of a creature, larger than the others, as it towered even over some trees on normal worlds, yet he knew why these things could even exist. This is a super planet, larger than most, yet the most strange part is the low gravity and the high oxygen concentration in the atmosphere. The fauna and flora here are massive, and even more so, this world seems to favor size over all others, as the bigger a creature, the better it is at surviving or hunting here. Even the insects are massive as they could easily take down and kill a full-grown man. Tarak found this to be a worthy place to hunt, yet not now, he needed to prove to the others his strength. He hunted that large Fenris for weeks, slowly whittling it down with his sneak attacks, his impromptu traps and finally he met it in a final confrontation. As he stared it down, his visor glowed red, saying, it was ready to kill, as he leaped forward like a mad man, as he started using this lower gravity to his advantage and started to bounce around and attack the beast, knowing full well, if he makes a wrong move, he dies. As a single bite will literally swallow him whole, as this was the rush he was looking for as he was a wild man. He took chunks of the beast with every pass, as he barely dodged death with every moment, all this was his accumulation of skills and strength put into a single fight, as he finally felled the beast, no scratch on him, as he took the head and fur. Now he was amongst the 10,000, but he was now filled with a hunger that drove him more, the want to be the literal best, had now fueled him to go even further now. As he began his climb again, now with a vigor that could be called ravenous. He had picked up a more vicious style of combat, using acrobatics and movement that was considered unnatural, yet was normal among the Demon Wolves, as all of them were changed when they left Farus. They became more deadly, unpredictable, and even animal-like. Yet even still, Tarak shined above those around him, his skills were always improving and always adapting. His equipment was always shaping and changing, as it was finally time to see if this little rising star had what it took to really become part of the big leagues, Cerberus. As the initiation was always the same for all. Live a year on Farus. Come back alive you are now a member of Cerberus, and in all honesty, Tarak was foaming at the mouth excited. He was ready, he was itching to go back to Farus. He wanted to feel the thrill of that world again, as when he was about to be dropped off, he was given the choice to have 3 items, and those three were: His sword, a rebreather, and an Omnitool, to listen to music only really. As he spent an entire year here, killing to live, finding ways to make clothing, how the environment is different, and even how to survive this planet with near toxic level air. It was perfect to cultivate his skills, as this year moved along, he slowly got to the point where he had taken down every land creature this planet had to offer. As it tested his endurance, his speed, his strength, his guts, his willpower, and his every bit of a person. As he always spat at its eyes and smiled, as he soon had conquered this planet and everything it had. There, after the year, he left a new man, one able to join Cerberus and really conquer something. After a year with Cerberus, he had met the strangest of clients, from all walks of life, yet the most interesting one was this Kaisoken, not bigger than any man, yet had malice seeping from its core. What is often asked Tarak to do was kill other creatures for its pleasure. Kill while it watched, most never took its business, yet Tarak was interested. So he took up the strange requests, at first it was nothing crazy, kill this guy this way, kill this guy that way. But soon the kaioken upped the stakes, paying to go on missions with Tarak, as it grew fond of the man, loving the brutal manner in which he slew foes. The downright sickening skill this man had cultivated interested the kaisoken to the point of infatuation. Yet this interest never faded, as even when the Kaisoken watched more and more, it wanted more and more. To the point of nearly killing Tarak just to see what it would feel like to die by the blade of a perfect murderer. Yet on its last wish, it wanted one thing, to be made into a weapon for Tarak, so even in death, it gets to watch Tarak kill. After this, Tarak had a good feeling, with this new gun, and his skills, he could take the Wolf King. So Tarak did what any sane man would do, he walked up to the Mercenary leader and challenged him to a duel to the death. He put everything he had on the line, every credit, every favor, every possession, and every ideal on the chance to take hold of a title only a few could dream of having. As he dueled the Wolf King, he was elated, no he was excited! They fought like men who had no sense of death, ready to kill at any moment, ready to die on a single mistake. They fought and fought, ‘till they were met with a dilemma, only one of them brought a gun. As Tarak had planned this fight, he was waiting, he knew this old man only used swords, so he practiced the blade and the gun. As this gun was no ordinary gun, it was a gun made of a Kaisoken and produced energy sickening to see, yet was mighty effective as when it hit the old man, he tried to block, as it dug through him, to the bone, and out the back. Leaving the dying man with indescribable pain as he watched Tarak take a few steps forward to him, and then executed him. This is how Tarak rose to the power he finds today. Now, what did he do during the war? Well, that’s easy, he made money. He had sent many, including himself, into the war on the side of whoever was the highest bidder. And well, the Ascendancy paid a high price to get the Wolf Pack on their side, as they struck fear into the hearts of all who fought them. The Wolf Pack did not fight like soldiers, they were monsters in the shape of men, and they could always turn the game of numbers to their favor, however like all good soldiers of Fortune, when the money runs dry, they go elsewhere. As they left before the battle of Proxima, not wishing to fight for a cause that did not pay them enough to throw themselves into the sun, they decided to sell what they took from the war, and upgrade a bit, giving everyone who survived a bonus and also new equipment, courtesy of the boss himself. For Tarak? He wants to live the life he like he always had, never do anything anyone says, and fight whoever he pleases, and well, the Ascendancy seemed to have come across a bit of money that could sway Tarak and his ‘small’ band of Mercenaries to fight again, this time, not against aliens, but insurrectionists. Hell, it would be fun to him, after all, this should be an easy bit of cash and a way to alleviate the tension between the Ascendancy and the Wolf Pack before the next war breaks out. After all, who would just lie back after losing most of their space?[/hider] [hider=Exceptional Skills] [B]Exceptional Skill List:[/b] Exceptional Willpower, Unnatural resistance to magical mind-altering effects, and the mental fortitude to push through anything that is set before him, no matter the odds. Exceptional Acrobatics- The superhuman level of acrobatics that borders the physically impossible as movement can be seen as very fluent and even strange with the strange aerial movements. Exceptional Speed- The superhuman level of sprint speed that borders the physically impossible as in a quick burst of speed he can close distances within little time. Exceptional Tracking- The unnatural ability to track and hunt down any creature he has his ‘sight’ on. Exceptional Swordsmanship x2- The superhuman skill of swordsmanship that goes beyond the physical limitations of the human body and movement to deliver powerful and devastating sword strikes. Exceptional Gunslinging x2- The superhuman skill of gunmanship that goes beyond the physical limitations of the human body and reaction speed to deliver gunfire quickly and precisely. Extra Skills: Exceptional Endurance- Unnatural endurance, the ability to shrug off many blows that will put most humans down. Exceptional Strength- Unnatural physical strength, the ability to lift things inconceivable for the normal human, and strike with enough force to break through steel. +1 Exceptional Acrobatics- The superhuman level of acrobatics that borders the physically impossible as movement can be seen as very fluent and even strange with the strange aerial movements. +1 Exceptional Speed- The superhuman level of sprint speed that borders the physically impossible as in a quick burst of speed he can close distances within little time.[/hider] [/hider] [hider=Wolf Pack Mercenary Company] The Wolf Pack Mercenary Company is a group of over Half a million mercenaries. They are soldiers of fortune first and foremost, they kill to get paid. Yet they are not like any other Mercenary group, they are a very well known one for their absolutely ruthless tactics, their skills are beyond rival, and their effectiveness is as perfect as it comes. Yet they do not discriminate with the idea of race, if you are talented enough to join, and able to hack, well anyone will do. Tayanen, Kaisoken, Rau’ve, and any other creature willing to fight for a living. All are accepted into the pack as family. There is a hierarchy set up to split up the mercenaries into 4 tiers. Each has a natural increase in pay per mission, as each is of a different tier of skill, yet they will always be expected to put in as much effort as needed for a mission, even if it is to go above their pay grade. Then after this split among tier, each mercenary is split up into groups that best suit the person. [hider= Devil Dogs] [img]https://i.pinimg.com/564x/0b/9e/c5/0b9ec5904ca636763eee470c8ee3d13c.jpg[/img] The first level of Mercenary is the Devil Dogs: They are known to be very professional in terms of Mercenaries. They have been trained and organized as well as any military body has been, yet equipped with gear that rivals what is on the market, all made in house. With them being 400,000 strong they are a large force and have been known to have been hired out as an army for hire. They have better training than most armies and better equipment than most armies. Making them a very powerful army, they can be expensive if you want the best of the firepower. Yet can still be an affordable option for any third-rate dictator. [/hider] [hider=Hell Hounds] [img]https://i.pinimg.com/564x/58/6d/b1/586db16081f3c7771755aa191bf29efc.jpg[/img] The second level of Mercenary is the Hell Hounds: They are known to be very exceptional in terms of Mercenaries. They have been trained with efficiency and organization as an outstanding army with personalized gear and experience to give them an edge over most military forces. With them being 100,000 they are a sizable force and have been known to be leaders among their Devil Dogs counterparts. They are on top of their game and are very well respected even among special forces. They cost a pretty penny to be hired, yet you get your money's worth as very few can match their skill and team Tactics. And are known to be very dangerous starfighters. A very good buyable army for any sizable 1st world governmental force.[/hider] [hider=Demon Wolves] [img]https://i.pinimg.com/564x/84/ed/29/84ed29d9ffed38ac74fe4ff0f50faa70.jpg[/img] The third level of Mercenary is the Demon Wolves: They are known to be legendary among Mercenaries. They are more ruthless than any soldier can be and more effective than any platoon can be. They have experiences that put veterans to shame and equipment that is well personalized and designed for that person's use. The Demon Wolves are made up of around 10,000 wolves. They are among the best in their craft and are unique as they are normally armed with power armor and custom gear to fit their very unique and sporadic style of combat. Their skills are matched by few and beaten by even fewer. Hiring a squad of Demon Wolves can cost a small fortune, yet a small fortune is worth more than its weight, as they are known to be the best you can buy, without some deep connections.[/hider] [hider=Cerberus] Then the final rank of Mercenary is Cerberus: An elite unit of Mercenaries hand-picked by the Lupus Rex himself. They are among the best in their craft and are unique as they are normally armed with power armor and custom exotic gear to fit their very unique styles of combat. Their skills are second to none. As each one has enough power and skill to rival entire armies worth of mercenaries. They are the best in their craft, and the price shows, as no Joe Shmoe could even get in touch to hire a Cerberus Member let alone afford the cost within their lifetime. Yet when you hire a member of Cerberus, you get a part of the Wolf Pack, plus a guarantee if one of Cerberus can't do it, all of Cerberus goes after it, free of charge.[/hider] [/hider] [hider=The Wolf Pack’s Fleet] The Wolf Pack’s Fleet was an extremely dangerous force to be reckoned with in terms of their tactics as they have some of the best tacticians and flight crews, with the freedom to abuse ships and push them to their limits. They are naturally more dangerous in a fight, as they have many soldiers across many lives, including Rau’ve, Tayanen, Krota, and even the rare Kaisoken. These men are not to be trifled with as each ship is headed by geniuses of their craft, and know-how to break a plan with their knowledge and ingenuity. The Wolf Pack wields the best technology that money can buy. With some of the best mercenaries that can be thought of as almost every person in the Wolf Pack is a veteran soldier and mercenary from the Ascendancy-Xeno War. The entire fleet of the Wolf Pack is made up of 6 Heavy Cruisers, 12 Destroyers, 22 Corvettes, 2 dreadnoughts, and over 100 personnel carriers. Three destroyers are completely different from the other nine destroyers, which are classified as Heavy Destroyers. There are specifically three corvettes that are different from the regular corvettes, which are classified as Heavy Corvettes. There’s a single Siege Corvette and two Repair Corvettes. There was a Communications Corvette in the fleet and it was the most valuable ship in the fleet. Since it gives orders from the Wolf Den. The entire fleet of the Wolf pack is normally docked in their starbase, which is in the Calus System at the moment. All ships are currently undergoing upgrades since the war because of new energy disruptor shields that are being introduced. However, a few are already done and ready to be used. [hr] [hider=Cruiser] 1. The Wolf’s Bite - The Flagship of the Wolf Pack’s Fleet, which is a Heavy Cruiser with extremely potent weapons compared to many other ships, even outclassing Dreadnoughts in a fight. The Captain of the ship is highly respected by the previous and now current Lupus Rex. All because of her headstrong attitude and her willingness to do what it takes to win while getting her people home. The Captain is named Fiona Hanson. She is a frontier borne woman who clawed her way into the Wolf Pack and stayed ahead of everyone else as a captain with some of the strangest and unorthodox tactics that always paid off. 2. The Devil’s Reach - The 2nd Heavy Cruiser in the Wolf Pack’s Fleet. It is piloted by a brutally honest man, who is known as a heavy drinker and a tough knock kind of guy. He has gotten into brawls with everyone and is more than willing to put them through the wringer as a no-nonsense man. But he is a great pilot, who can put a dreadnought through a meteor shower and leave unscathed. 3. The Black Dawn - The 3rd Heavy Cruiser in the Wolf Pack’s Fleet. It is captained by the most dangerous fighter pilot this universe has ever known. A Tayanen by the name Roosevelt with a hankering for trouble, he is always willing to get dirty and is always ready to put his ship and crew through their paces as he is known to rack a big bill on ship repairs. 4. The Scorn - The 4th Heavy Cruiser in the Wolf Pack’s Fleet. It is captained by none other than the infamous Delilah H. Arc. A wanted criminal who had a run-in with the Wolf pack. After taking out a few ships with her ragtag crew of pirates and criminals. After some negotiations, and flirting, the current Lupus Rex convinced her to join the Wolf Pack and pilot a ship under the Wolf Pack. 5. The Star - The 5th Heavy Cruiser in the Wolf Pack’s Fleet. It is captained by a Rua’ve by the name of Pelina. She is a very elegant and calm woman, who can see the flows of battle with ease. Knowing how to best use her ship and how to use Rau’ve tech to the best of its abilities. With the ship being partially Rau’ve and Human tech melded, to make a unique and powerful ship. 6. The Firestorm - The 6th Heavy Cruiser in the Wolf Pack’s Fleet. It is captained by an upstart who’s pretty mouthy. She’s nicknamed the Red Siren for how high pitched she can get, she’s the youngest captain within the Wolf Pack. Her name is Melony Rancar and she goes by the book even though the book was thrown at her a few times. [/hider] [hr] [hider=Destroyers] 1. The Crusader - This is the lead destroyer in the Wolf Pack’s Fleet, which gives orders to the other destroyers in the fleet. This ship is commanded by a captain that is known to be a crack shot in a duel and a smart man in how to best throw his weapons at the enemies. He has always enjoyed the destroyer class of ships over the larger ones because of speed and also destructive capabilities. 2. The Abel- This is a modified destroyer in the Wolf Pack’s. This is a unique ship as it is a destroyer that was retrofitted to become a transport carrier for the Blood Fangs. It has the same firepower of other Destroyers, yet has lower armor to account for the space used up as a carrier ship. The captain of this ship is the brother of the captain on the Cain. He is a simple man who joined because of his sister. 3. The Cain - This is the first Heavy destroyer for the Arc in the Wolf Pack’s Fleet. This ship was designed to be loaded with extra equipment, supplies, armor, and weapons to properly support the Abel in long-term missions. This Destroyer class has an additional upgrade, with a Macro Mass Driver, that was designed for out of orbit to surface bombardment of stationary targets. This Ship was made to be used as a support ship for ground operations and if needed as a bombardment weapon. The captain of this ship is the sister of the captain on the Abel. She wanted to become a part of the Wolf Pack because of wanting to chase the current Lupus Rex, and maybe one day marry him. 4. The Sol - The Sol is another destroyer in the Wolf pack’s Fleet. It is named after the paint job given to the ship, a pure white and gold like the sun that the captain’s home planet orbits. It is captained by a well known political aristocrat who keeps his life as a mercenary hidden, so he can still live a life of luxury while also living life on the edge as a mercenary. 5. The Luna - The Luna is another destroyer in the Wolf pack’s Fleet. It is named after the planet this ship was made on, the moon orbiting Earth. It is captained by a good friend of the captain of the Sol and he even knows his actual face. 6. The Dracon’s Scorn - The Dracon’s Scorn is the second Heavy Destroyers in the Wolf Pack’s Fleet. It is more heavily armored and heavily armed than the other destroyers, and it feels more like a gunboat rather than a destroyer that uses stealthy tactics alike hit and run. 7. The Jupiter - The Jupiter is the third Heavy Destroyer in the Wolf Pack’s Fleet. The Jupiter Class Heavy Destroyers are pretty rare as it is melded with multiple different technologies to make a superior ship that has heavy weapons from Rau’ve, protective armor from the Tayanen, and energy shields and warp drives from the ascendancy. Making this a world-class ship while being crewed by many races and cultures, under the flag of the Wolf Pack. 8. The Inferno - The Inferno is another destroyer in the Wolf pack’s Fleet. It is named after a blazing inferno that first destroyed half of the ship. Now it is painted dark as coal, and the guns are painted a bright red and white to resemble embers of a flame. 9. The Lost Battalion- The Lost Battalion is another destroyer in the Wolf Pack’s Fleet. This ship was one of the few ships the Wolf Pack found left high and dry by the Ascendancy in one of the many battles during the war with the Xeno. So they gave them a place in their crew, and for the past few years, they have been the most loyal crew. And with the captain’s skill, many of the other captains were taught a few strategies that the Ascendancy uses and how to best use them/ deal with them. 10. The Victory - The Victory is another destroyer in the Wolf Pack’s Fleet. It is named the Victory because of its perfect record of ship to ship combat. 11. The Lost Cause- The Lost Cause is another destroyer in the Wolf Pack’s Fleet. The name comes from the constant lack of consideration the crew and captain have of the Lupus’ Rex orders. Yet he has a good bit of fun with them, so he allows them to do as they please. 12. The Bob- The Bob is another destroyer in the Wolf Pack’s Fleet. It was named with love and care as the crew tried to think of a great name until the captain decided to paint two large dumb-looking eyes on it. After that, they lovingly called the ship Bob and take care of the ship like it was their baby.[/hider] [hr] [hider=Corvettes] 1. The Pyro - The Pyro is a Corvette in the Wolf Pack’s Fleet. It is known to have many laser and plasma-based weapons. It is the most prized ship among the Korta of the Wolf pack as it is made with the melding of technologies. 2. The Hunter- The Hunter is a Corvette in the Wolf Pack’s Fleet. It is a Corvette made and designed to have a high ship to ship combat capabilities. Making it faster and more dangerous than other Corvettes, yet with the lower armor it is a dangerous flight to take, yet the crew is always willing to take it. 3. The Vanguard - The Vanguard is a Heavy Corvette in the Wolf Pack’s Fleet. It is heavier armed and armored than the other corvettes in the fleet. As well, it is the primary class of Heavy Corvette in the Wolf Pack. 4. The Veil- The Veil is a Heavy Corvette in the Wolf pack’s Fleet. It is heavier armed and armored than the other corvettes in the fleet. It is the sister ship to the Vanguard. They will normally enact missions together. 5. The Wolf - The Wolf is the Heavy Corvette in the Wolf pack’s Fleet. It is heavier armed and armored than the other corvettes in the fleet. It is a lone ship that is manned by a quiet captain. This ship is known to take many solo missions and normally has many clients ask for them specifically. 6. The Wolf’s Pride- The Wolf’s Pride is a Corvette in the Wolf pack’s Fleet. It is named after the original captain who was known to be the best in his class and always strived to be the best. 7. The Holy Grail - The Holy Grail is a Corvette in the Wolf Pack’s Fleet. It is named after the Holy Grail from Arthurian legends. This ship is normally paired with the Avalon for the fact that the Avalon has a Corvette sized docking area for it to be ported into. 8. The Wolf’s Wrath - The Wolf’s Wrath is a Corvette in the Wolf pack’s Fleet. It is named after the original captain who was known to go into flying fits of rage and take on entire platoons on his own. 9. The Wolf’s Greed - The Wolf’s Greed is a Corvette in the Wolf Pack’s Fleet. It is named after the original captain who was known to steal from the Wolf Pack. Yet he was also known to take just to give back 10 times the amount stolen, so the transgressions were forgiven. 10. The Marathon- The Marathon is a Corvette in the Wolf Pack’s Fleet. It is named after the long and continuous missions done by the captain and crew, with very little contact with the Wolf Den. 11. The LongHorn- The LongHorn is a Corvette in the Wolf pack’s Fleet. It is named after its captain’s insistent idea to ram into opposing ships. So it was given a redesign to have a longer reinforced nose cone that can pierce through most armors and an opening port to allow for the crew to board the ship. 12. The Maiden- The Maiden is a Corvette in the Wolf Pack’s Fleet. It is named after a specific captain, who is known to be very motherly to everyone in the Wolf Pack. The ship is loaded lightly on weapons and heavily on armor, as it is a support vehicle for safe passages and transport for potential clients and crew members. 13. The Last Shot - The Last Shot is a Corvette in the Wolf Pack’s Fleet. It is named after the crew’s last chance at being in a ship before they are relegated to be troopers only. So it is a very dangerous ship as it is armed to the teeth and captained by a blood-hungry captain and crew. 14. The Black Hole - The Black Hole is a Siege Corvette in the Wolf Pack’s Fleet. It is named after one of the most dangerous things the universe has inside of it. It is the only corvette in the Wolf Pack’s Fleet that is specifically designed with Siege Weaponry in mind. It’s weapon systems cannot shoot at moving targets only stationary stations and emplacements, since it’s slow weapons and low armor. Yet the weapons it holds can take out many armored installations in space, or from orbit. 15. The Queen Anne's Revenge- The Queen Anne's Revenge is a Corvette in the Wolf Pack’s Fleet. It is named after the infamous Black Beard from human history. This corvette has weapons all along the ship’s sides, which gives it the largest complement of missiles and torpedoes. And it uses Lasers instead of the normal weapon systems on Corvettes to cut through armor. 16. The Doctor - The Doctor is a Repair Corvette in the Wolf Pack’s Fleet. It is named after its job in the Wolf Pack’s Fleet. It is supposed to repair damage on ships. This specific repair corvette has a repair beam and two defense railguns. It is normally accompanied by its sister ship, the Nurse for aid, and cover fire. The crew is made up mostly of Mostly korta but is headed by a Tayanen captain who is very well known to slap people around when they are doing something wrong. 17. The Nurse - The Nurse is a Repair Corvette in the Wolf Pack’s Fleet. It helps its sister ship the Wrench in repair operations. The Doctor repair Corvette has a repair beam and two missile launch tubes for torpedoes or long-ranged torpedoes with multiple shield breaker Beams. 18. The Corvette - The Corvette is a Corvette in the Wolf Pack’s Fleet. It is named after its ship class because the crew thought it was apt because of their captain’s very dull nature. It is supposed to support the other ships in the fleet with protection duties. 19. The Pope - The Pope is a Corvette in the Wolf Pack’s Fleet. It is named after the spiritual leader of the Catholic faith. This ship normally makes most people in the fleet usually turn off the fleet communications mostly because the captain of this ship is constantly preaching and reading religious scripture. The crew is filled with people who had originally lost faith and found faith. 20. The Warden - The warden is a Corvette in the Wolf Pack’s Fleet. It has a pretty tough captain. The ship is called the warden because of its very design to be a prisoner capture ship and transport. 21. The Wolf’s Lust- The Wolf’s Lust is a Corvette in the Wolf pack’s Fleet. It is named after the original captain who was known to Seduce men and women into joining her crew and the Wolf Pack. The radiation is still lived on as the captain is actually the granddaughter of the original captain. 22. The Siren- The Siren is the Communication Corvette in the Wolf Pack’s Fleet. It is named Siren mostly because of the fact it is their communications corvette, which holds the relay decoder from the other relays around the galaxy. It has never been captured by the enemy since it is highly guarded by all the fleet when deployed. This ship is normally used when there is a large mission at hand and the Wolf Den would be unsafe to accompany. Due to being exposed or damaged because of the mission.[/hider] [hider=Dreadnoughts] 1. The Avalon- The Avalon is one of the two Dreadnoughts in the Wolf Pack’s Fleet. It was named after the land described in the Arthurian Legends as a Distant Utopia. This ship was found left high and dry by the Ascendancy during the war. The surviving crew and ship were taken into the Wolf Pack as it has now been fixed and redesigned to more fit a combat and carrier role for Corvettes and Personnel Carriers. 2. The Last Dawn- The Last dawn is the second Dreadnought in the Wolf Pack’s Fleet. It was made after the Korta within the Wolf Pack found the designs and decided to make a super Dreadnought with the surplus of materials and money the Lupus Rex decided to put into the project. This project is still under production but should be done soon. When completed it will have some of the most advanced techs, with the mixing of Rau’ve and Human technology. This ship will be a true powerhouse, with armor that other Dreadnoughts are unable to compete with and firepower that can tear apart other ships in a moment. It is a true monster of a ship, yet was an expensive endeavor, so they wish not to use it unless necessary. [/hider] [hider=Personnel Carriers: Blood Fangs] [img]https://pm1.narvii.com/6434/ef072f4db1f1486661a1e06d3e8e0b787ac057b3_hq.jpg[/img] The Blood Fang is a specialized gunship designed for aerial-based air support and troop transport. These infantry gunships are equipped with atmospheric containment shielding and could be deployed from space, and has micro hyperdrives to allow for short-distance space warp jumps and allow the ship to exit the atmosphere. The Blood Fang has a varied armament to assist in its role as a transport, the gunship carries 2 anti-personnel laser turrets(one in the front, and one rear-mounted) that would be used to clear and secure landing zones for troopers. The ship's four composite-beam pinpoint laser turrets further assist in the defense of soldiers on the ground however the composite beam lasers found on the side turrets which each have a large arc of fire that could also take out aerial targets. Eight light air-to-air missiles (four under each wing) helped deal further damage to enemy fighters. In addition to these armaments, the gunships also often had a defensive energy field that could take a beating from the world or other ships in combat. Blood Fang is highly effective and is frequently used for boots to the ground combat, but lacks large amounts of armor making it a vulnerable target to enemy fire. [/hider] [/hider][/hider][/hider]