Brooke Everette was wasted on that Atlantis RP. Let's try this again! We're bringing back Victory, too! [hider=Brooke Everette] [img]https://66.media.tumblr.com/a3da137dd52ee794cfae51f63e2d0f33/tumblr_pd9r97m6wc1qbsbcbo1_1280.jpg[/img] art stolen from kiikiibee.tumblr.com. check them out for cool drawings [b]Name[/b] Brooke Victoria Everette [b]Hero Name[/b] VICTORY [b]Nicknames[/b] Vicky [b]Gender[/b] Female [b]Age[/b] 29 [b]Date of Birth[/b] May 24th [b]Physique[/b] Brooke has dark skin, with black, curly hair, and rich brown eyes. Her hair is short on the left side, and longer on the right. She has full lips that smile, purse, and frown easily, and when parted, show her front right tooth is a little chipped. She has a slender, agile frame, the type of person that could do a standing backflip. (She can, by the way.) She's always seen wearing a pair of thin-rimmed, large, circle-lens glasses. When she isn't wearing her glasses, what will immediately become obvious is her lazy eye, or rather, amblyopia. Her right eye, when, not corrected by her lenses, drifts towards the center of her face, looking towards her nose. This is called esotropia. It limits her depth perception and in her opinion, makes her look very silly. So she likes to keep her glasses on. [b]Blood Type[/b] B- [b]Occupation[/b] Professional Hero [b]Side[/b] Hero [b]Affiliation[/b] HERO [b]Tier[/b] A [b]Personality[/b] Brooke Everette is a bubbly, easily excitable, high energy goofball of a woman. She wears her heart and her emotions on her sleeve. She is extremely passionate about philosophy, history, as well as nerdy garbage. When talking about something, she tends to raise her voice and gesticulate wildly. In social situations she can be easily flustered, and often stumbles over her own words and misspeaks. She isn't very self-aware, but she is just self-aware enough to be embarassed by the mistakes she makes. Brooke is very empathetic to everyone around her, and this extends to her enemies as well. Needless to say, she cares a lot, about everyone, and everything. When she does something, she throws herself into it entirely. She can be surprisingly objective driven and can cut through the crap, after figuring out what it is and figuring out how to speak properly. Her feelings can be easily hurt by people she respects. In summary; she cares. A lot. She is a dork for superheroes; simply put, a fangirl. She is totally into it. The costumes, the performance. Old school heroism, the kind that most consider sentimental and cheesy, is her favorite kind. Optimistic and kind, she wants to help others. She has zero tolerance for bullies and evil-doers. When an injustice occurs, she is right there to stop it, no matter who it is being done too. Despite appearance, she is by no means naive. Experience has taught her when to bring the hammer down. Literally, in some cases. The heroic streak runs deeper than that, though. Brooke doesn't just worship heroes, she truly is one herself. She loves it. She [i]lives[/i] for it. When in a high stakes situation, the bluster melts away. The corny one liners, the heroic poses, the act- it becomes real. Brooke performs poorly under pressure, until lives are on the line. Then, you could never ask for a better ally in a fight. She cares so deeply about this Silver Age guff it's becomes inspiring to others. Brooke doesn't change in a fight, but rather, things become clear, and she can become the person she wants to be. The greater the challenge, the greater Brooke can rise to meet it. Her resolve is remarkable. Perhaps it is some as of now inexplicable part of her power, but it seems that no matter how hard Victory gets hit, she always stands back to her feet. Probably with a genuine, honest to God battle cry. In the 21st Century. Most people just don't do it like Brooke anymore. If there is one downside to all of this, is that she becomes antsy in peace time. She's always looking for something to do. Brooke becomes bored easily. She hates being bored. Absolute despises it. She has literally been bored to tears in the past. This alludes to a deeper problem of hers. Without a crusade to fight, a war to wage, souls to save, she becomes uncomfortable. She hasn't thought about it much. Were ever she to live to see a day where she could contribute no more, she may very well not know what to do with herself. What happens if she gets to the top of the tallest mountain? Is it wrong she hopes to never find out? Fortunately in this broken world she fights to protect, there is no shortage of adventures to go on. Goals to be won. Milestones to be reached! Perserverance under pressure, resilience and resolve. She truly is a knight in shining armor. As long as nobody behind her in line looks at her disapprovingly while she's in a grocery store countirng change. She might have a panic attack. Or she shows someone a youtube video she thinks is hilarious and they don't laugh once. Then she'll die. But start shooting at her and she's good to go! Got it? [b]Backstory[/b] Born in the knotted streets of downtown Los Angeles, Brooke and her family made do among the "lower" rungs of society. Growing up poor wasn't easy, but she had three loving little brothers and two wonderful parents. From a young age, she learned the value of human connection. Her little brothes were also dorks, in their own different ways. In her teenager years she ended up in scraps often. The youngest two were easily picked on, the eldest brother always got himself into trouble by running his big mouth. Often she found herself having to stick up for them. Quickly, those at her school learned not to mess with the Everette family, lest they summon the wrath of Brooke Everette! If only that were true. Usually Brooke got beat up, too. But she never stopped trying. Broken glasses meant her lazy eye was usually visible often. Eventually her brothers were inspired by her to stick up for themselves, or stop getting into trouble. Probably because they felt bad their older sister kept getting whooped on their behalf. Brooke didn't learn to fight, but she did learn to get hit. That toughness has stuck with her since then, despite her lithe frame. Brooke may not have been a dork, but she was certainly a nerd. She would snatch up whatever comic books were available. She was fascinated by heroes who stuck up for the little guy. As a child she fantasied about having powers of her own. Posing dramatically in the mirror, coming up with her own superhero name, imagining what powers she would have. What she would do. What villains she could defeat (all of them) and what heroes she would team up with (the coolest ones). Naturally, her annoying brothers would tease her about this. Or just slobber all over her fake costumes because they were like, two at the time. This passion was contagious and exponential, as her father used his power to communicate with birds to interrupt an assault in progress. Nobody has time for mugging when they are getting pooped on and pecked at. From that day on, her biggest hero was always her dad. Her obsession only intesified, but her little brothers weren't teasing her anymore. It was around this time that the oldest little brother got arrested for petty thievery. It was minor pick-pocketing, but the police saw fit to treat him unfairly. Apparently, he was upset that Brooke's glasses had broke in yet another fight he caused and wanted to pay her back. Thankfully, it worked out in the end, but this shook her of her previously childish view on crime, and the bullies she so often 'battled'. Maybe, she thought, there is a reason people do bad things. The thought only grew. The compassion she held towards the victims spread into a tentative pity for villains. Redemption was always better than retribution. As she matured into middle school, she realised she probably wasn't going to get her own powers. Instead, she would focus on making changes in the community through policy. Perhaps she could help prevent crime from happening in the first place? She discovered her powers when she was 17 and that went out the window. She wanted to kick some serious ass. She had matured, but she hadn't matured that much. One day, when explaining a particularly complicated comic, the light shining through the window began to dance with her flailing arms. That may have been one of the best moments of her life. Finally- her life long ambition- her childhood dream- could come true. Victory was at hand! All the costume designs and catchphrases and special moves- they could all be real! Everyone in the family was happy for her. Brooke was never one to conceal her emotions. But she was shining with joy throughout the summer vacation of her junior year of high school, and constantly practiced at her ability. Grades were up, friends were up. Fights, too, were up. Brooke constantly overestimated herself and challenged people she really shouldn't have challenged. Indeed, in her righteous vigor, she may have escalated a few fights that perhaps could have been left at words. After almost going to juvie for a particularly foolish endeavor, she learned that violence wasn't always the answer. Words, too, carried weight. If only she could get them out without tripping over her own clumsy tongue. When she turned 18, she realised that she had pretty much had a perfect childhood. At least in her mind. Sure, her right front tooth is always going to be a little smaller than her left front tooth, but that was small potatoes. She had a perfect family, in her view. Brooke was grateful. The next obvious step was completing her college degree. Being as her mother would describe, a "smart cookie", she was able to transfer to a university after a two year stay in a community college. However the quaint and plucky community college (The Orange County Raiders, Go Team!) stole her heart and she ended up staying there instead. An entirely sentimental choice for an entirely sentimental young woman. Public Administration was her major. That way she could always fall back on making those changes she thought about earlier. If her hands got cut off or something. Anything could happen to a brave hero. Now twenty two years old and the first woman to earn a bachelor's degree in her family, the choice was obvious. Brooke joined LATCH at 22, and her power and reputation has only grown in strength since then. There have been a few close calls, but Brooke has been having the time of her life. She's been looking into ways to prevent supervillains from existing in the first place, and has participated in charities aswell as political efforts. But mainly, just whooping butt. Her time as Victory on the Western Coast has been an absolute joy. Brooke is an ideal superheroine for organizations like ICOSA, given her careful fighting nature and inspirational ability. She personally oversaw programs within LATCH to assist with the reformation of reoccuring villains, with limited success due to resistance to the idea. Out of necessity she mainly focused on reducing non-powered crime instead. Punitive measures, she believes, aren't the way to go. Brooke is now a well respected superhero within LATCH, having served 6 years as a full time, professional hero. Her brothers have matured and gotten jobs, most of them having moved out of Los Angeles to seek opportunities elsewhere. Their parents couldn't be prouder. Eventually, Brooke herself felt an itch to seek greener pastures, if only for a little bit. She felt she had done all she could do in Los Angeles for now. So she signed up for a program that would allow her to be transferred to other super hero organizations. One of the ones she was most interested in was Castleburg. Mainly due to Coldwater prison, and VIPI, the protest group that seemed to have formed in direct defiance to atrocities happening within. So she set that as her highest priority place to explore and get to know. If there is some kind of highly abusive prison for convicted powered criminals, then that is the exact type of problem Brooke likes to solve. She got her excuse when LATCH was contacted by ICOSA on HERO's behalf. Apparently, HERO had almost been subverted entirely by corrupt "heroes". They would need reinforcements and additional supervision. Just someone to help them get back on their feet...and make sure they didn't miss anything. It's not every day a super hero organization as a civil war. So, she packed her bags, waved goodbye-for-now to her family, and flew off to the East Coast. [b]Power: Hard Light[/b] Brooke Everette has the ability to Harden light itsel, fortifying it into constructs of her desire. In order to do this, she must see the light, and there must be a light source nearby. The simpler the construct, the faster she can summon. The easiest things are walls and rods, followed by domes and more complex shapes, and then finally, complicated "mechanical" constructs. The brighter the light source, the more power she can draw from it. There is an upper limit to it. Brooke suffers from weaker light sources more than she benefits from strong ones. The Hard Light can be instilled with high durability, or be used for feats of strength. It can be damaged by powerful blows or many smaller strikes over time. If not disturbed, Brooke can repear the damage to her Hard Light constructs. Brooke needs eye contact with a light source in order to create Hard Light. The simplest way to nullify her powers is to blind her. Her irises turn from brown to a glowing white when she was using her ability. Brooke uses her body to assist in the creation of her ability, as well as increase their strength. However, she can make them and control them with only her eyes. Once a construct is created, it will persist from a few seconds to ten minutes without her looking at it or "re-upping" it. Depending on how complicated. The less complicated, the longer it can last on it's own. If Brooke creates too many things, they lose power. More complex constructs drain other constructs of their power more quickly. Most things take less than ten seconds to create. The process can be interrupted easily by enemy interference. It is easier to alter a Hard Light construct into another one than it is to create a new construct from scratch. [u][b]Hard Light Constructs [/b][/u] [hider=Constructs] Starting at the easiest to do, towards the most complicated. Brooke also needs more light available the higher up they are. The constructs can float on their own, and move on their own. They are semi-effective in this way. They are more effective when Brooke uses her hands and body in synchronized gestures. They are the most effective when being directly held by her. The color and temperature of the light is dependant on what source/sources she draws it from. Complicated constructs become opaque, but simple structures are translucent. She cannot actually produce light on her own, only use what is around her. Shield: The simplest, easiest thing for her to do. Clench a fist, and create a small heater shield. Can be created in extremely low light. At maximum power, this simple construct becomes almost invincible. A Victory staple. The very first ability she mastered as a kid. Almost always included in fan art. Wall: Brooke points her palm upward, lowers her hand and then raises it quickly. She can create small walls as fast as she raises her hand. But the biggest one she can create takes a few seconds to materialize, and is 16 feet wide and 9 feet tall. Push: Brooke pushes a previously created wall forward by pushing the air with her hands. If no wall is available, she can summon two cylinders, one next to each arm, and use those, instead. Dome: Brooke raises her hands to the sky. A sixteen feet diamter, 9 foot tall protective dome appears. Simple Shapes: Brooke manifests various simple shapes for utility purposes. Melee Weapon: She enhances her own fighting ability by granting herself a melee weapon of almost any kind. They strike with more power than she can produce on her own, and can be larger than real weapons due to their being under Brooke's mental control. Throwing Weapon: Much more powerful and accurate than regular throwing weapons. Guided by her mental power, these Throwing Weapons usually hit home, whatever form they take. Brooke likes using spears and knives. Detonate: Brookes explodes her construct. The more complicated or powerful the constructs are, the longer they take to detonate, but the more powerful the explosion. Numbing Strikes: Brooke reduces the effectiveness of her constructs, costing more energy and reducing the amount she can create. Her strikes do less damage. Now, they do temporary damage, instead numbing the effected areas. This allows her to finish off weakened enemies without risking permanent injury to their health. She could also use it to numb pain in general. Most effective with sharp weapons, allowing her to cut at the enemies throat. This causes the enemy to struggle to breathe and lose control over the rest of their bodies. They fall over and are easy to capture, then. She can also strike at fingers, hands, and legs, and simply cause them to go limp instead of falling off or bleeding everywhere. These attacks are worse in every way, but this purposeful limitation of her powers is one of her proudest innovations. Armor: This one takes a large chunk of her Hard Light focus away from her. Brooke generates a suit of armor around herself that greatly protects herself from blows and greatly increases her physical strength. Her constructs become weaker as she focuses on this, and she can only create one at a time. Usually she summons a weapon. The design of the armor has changed over the years. Sometimes it's a badass motorcycle racer's suit. Most of the time, it's a suit of renaissance era knight armor. Moving it with her own body uses concentration. She also has to spend more energy to re-up it, considering she cannot see a vast majority of the armor when she is in it. Bow: Brooke began experimenting with non-rigid constructs. The first thing she did was create herself a bow and arrow. It's much easier to use one of her own Bows, made of Hard Light, than it is to be a real archer with a real bow. Either way the fired arrows have good range, travel quickly, and hit hard. Sling: A follow up to the Bow. Easier to create, Brooke spins this sucker around and then yeets something hard at her enemies. Less range and accuracy but makes up for it with being able to knock enemies around. Crossbow: The heaviest hitting, most accurate one of all. Takes a few seconds to be created. Can be altered into less powerful, less accurate version that very quickly fires a volley spread of small bolts. Bolas: Can be fired from the crossbow. Two heavy weights attatched by a heavy rope. Flung forward they wrap around the target, inhibiting them wherever they hit. Prime target is wrapping around the target's knees. Bicycle/Motorcycle: Thats right. When in doubt, take a few seconds to make a high tech, durable bicycle. Take about ten seconds, and this can be changed into a motorcycle. Downgrade the effectiveness of the motorcycle and she can give herself a downgraded version of Armor, aswell. Bigger jumps, more stability, finer control, than a regular vehicle. If she gets off it, it vanishes almost immediately. SUV: Like the Motorcycle, except it's an SUV. Takes about one minute to be created, and she can't do anything else while she's driving it. Gun: Brooke creates a fucking gun. Takes a full minute. Can be of any kind, more effective and accurate than regular guns. Utilizes complex constructs and the detonation ability to fire her Hard Light at high speeds. She has never used this ability without utilizing Numbing Strikes as well. Programmed Constructs: The most experimental of all. No successful prototypes yet. However Brooke is currently attempting to create Constructs that act without her direct influence. The dream is to summon more complicated constructs and then set them loose without having to directly concentrate on them. Her first major goal post is summong an Armor without her in it, and then programming it to battle her enemies for her. So far the best she has done is a ball that moves towards the back of her head, but only when she isn't looking. Currently called "Boo ball". [/hider] Martial Arts: Brooke is a trained mixed martial artist. She's not half bad. Gymnast: Brooke is a gymnast. All there is to it, really. Resolve: Something in Brooke's soul refuses to back down. The source of her powers is her very willpower. This determination has been abnormally bolstered and enhanced by her ability. A secondary, as of yet developing mutation that increases her perserverance. She is resistant to mind altering effects. [hider=Weaknesses] Weaknesses have been mentioned here and there, but now they will be gathered in one place. These are all the weaknesses she knows about, new ones may be revealed by clever enemies. Darkness: Brooke struggles to manifest light in dark places. Many enemies assume this to mean she cannot operate at night, but usually the moonlight or lights of the city grant her enough to work with. However dark interiors like dense buildings, caves, or cramped closets can truly deprive her of power. If she can see light, she can use it. Blacklight- Adding onto this, concentrated Black Light nullifies her powers entirely. It makes her feel dizzy and even faint. Safe to say she won't be going to any raves. Line of Sight- She needs line of sight to generate constructs. A thick blindfold removes her powers- full stop. Tunnel Vision- Everything she does requires deliberate focus, intention, and willpower. If she is distracted her powers may falter. On the other side of the coin when she is concentrating hard on her abilities she has little brain power for much else. [/hider] ** [b]OTHER[/b]- Fun fact: Left handed. Fun fact 2: loves fun facts. Favorite music genres: Rock, Electric, Rap, Classical. Whacky crossover genres. Favorite animal: Dog. Allergies: Shrimp. Sexuality: Asexual. [/hider]