[center][img]https://i.ibb.co/YX6CgVH/zues.jpg[/img] [sub][color=ff0000]HP 575/575[/color] [color=00ff00]SP 368/368[/color] [color=0000ff]MP 410/410[/color][/sub] [hider=Character Information][hider=Mythmaking Progenitor, Zeus] [u][b]Type Arms, First Stage[/b][/u] [sub]+5% HP, +5% MP, +5% SP, +5% STR, +5% END, +5% AGI, +5% DEX, +5% LCK[/sub] [i]A silver-blue bracelet on the left wrist, from which a crackling thunderhead exudes out from. The thunderhead is affected, but not dispersed, by the wind.[/i] [b]Sanctity of Fulmination[/b] [indent]Passive. Zeus can absorb a certain amount of Equipment, Accessories, and Consummables. Consummables absorbed by Zeus can stack infinitely, so long as they are the same type. After doing so, Zeus is able to transform into any of the Equipment that it has absorbed, possessing these traits, regardless of the form taken:[indent] - Traits that fulfill special conditions that absorbed equipment would fulfill, such as spellcasting implements. - Stat increases taken from the highest bonuses offered by the absorbed items, per individual stat. - All effects possessed by the absorbed equipments and accessories. - The ability to verbally invoke the effects of any absorbed consummables. [/indent]Transformation is instantaneous, but can be slowed intentionally for dramatic purpose, in which case it occurs initially as an object being drawn out from the thundercloud, and with every instance afterwards as a bolt of lightning bursting before reforming. [b]At First Stage, Zeus can absorb 3 Items.[/b] [b]Items Stored (3/3)[/b]: - Lotus Bloom (Rare Shield) [+20 HP, +50 MP, +15 DEX, -10 END, Reduce magical damage taken by 20, and reduce water element damage by an additional 20. At the cost of 50 MP, temporarily extend magical damage reduction to all allies within 10 meters.] - Kodachi (Common Sword) - Attack Talisman (Common)x26 [/indent] [/hider][hider=Classes][b]Low[/b]: Warrior - 37 [b]High[/b]: [b]Superior[/b]:[/hider][hider=Attributes] [i]HP[/i] – 410 + [100] + 15% ([b]575[/b]) [i]MP[/i] – 320 + [70] + 5% ([b]410[/b]) [i]SP[/i] – 300 + [50] + 5% ([b]368[/b]) [i]STR[/i] – 60 + [4] + 25% ([b]80[/b]) [i]AGI[/i] – 50 + [5] + 5% ([b]58[/b]) [i]END[/i] – 100 + [10] + 15% ([b]127[/b]) [i]DEX[/i] – 50 + [20] + 5% ([b]74[/b]) [i]LUC[/i] – 20 + [10] + 5% ([b]32[/b])[/hider][hider=User Experience] [b]Perception:[/b] Anime [b]Gore:[/b] On [b]Pain Setting:[/b] 20% [b]Clothing Damage:[/b] On [b]Nudity Censor:[/b] Off [b]Profanity Censor:[/b] Off [b]Combat Action:[/b] Manual [b]Spell Incantations:[/b] Manual[/hider][hider=Equipment] [b]Helmet:[/b] Riverreed Hat (Common) [b]Armor:[/b] Hooked Shellgear (Uncommon) [+50 HP, +10 END, Increase Grappling proficiency by 10%.] Arm Equipment: Armguard of the Challenger (Uncommon) [+30 HP, +40 SP, +5 DEX, At 20% HP, increase STR and DEX by 10.] [b]Main Hand:[/b] [b]Off Hand:[/b] Pewter Staff (Common Staff) [b]Leg Equipment:[/b] Battlewrap Greaves (Common) [b]Shoes:[/b] Suckered Sandals (Uncommon) [+5 END, + 10 LCK, Increase resistance to Knockback effects by 20%.] [b]Accessory 1:[/b] Carp Scales (Common) [+5 END, +3 AGI] [b]Accessory 2:[/b] Dulled Shirikodama (Common) [+20 MP, +2 AGI] [b]Accessory 3:[/b] Fishskin Headband (Common) [+10 SP, +4 STR] [b]Accessory 4:[/b] [/hider][hider=Inventory] [b]Inventory Type:[/b] Item Pouch (Common) [b]Inventory Capacity:[/b] 6/20 [b]List[/b] [Regen Talisman (Common)]x7 [Healing Talisman (Common)]x4 [Healing Talisman (Uncommon]x1 [Purification Talisman (Uncommon)]x1 [Rishi]x0[/hider][hider=Abilities] Weapon Proficiency LVL 1[sub]Increase proficiency with all weapons.[/sub] Power Attack[sub]Actively consume SP while preparing for an attack; unleash for increased damage on attack.[/sub] Combat Stance[sub]Passive. Increase STR, END, or DEX by 10% at will. Five second cooldown.[/sub] Double Strike[sub]Active. 25% SP cost. Attack twice with your weapon, dealing incremental bonus damage based off SP consumed. Can be combo'd into from Power Attack.[/sub] Sundering Blow[sub]Active. 40% SP cost. Strike downwards, causing a burst of energy around you and dealing damage to all enemies. May inflict Stun. Range increases by 5 meters for every 100 SP consumed, starting from a radius of 10 meters. Can be combo'd into from Power Attack.[/sub] [/hider][/hider][/center][hr] Lew sighed in relief as Ari finally picked up her class. He clenched his hand into a fist while waiting for her selection, still feeling the surging of his nuclei within him. He wondered what sort of combos he could perform with such an item, especially if he had more money to buy better items to perform them with. Before he became lost in thought, he was brought back to the world by Ari's musings, namely the status of her sword. "[color=2490CD]Oh. I'm going to borrow it for a while, if that's fine. Staff isn't cutting it right now. I'll give it back later, anyway.[/color]" Lew remembered the best place to get a sword at, and how he spoiled his relations with the proprietor of that store. Still, he definitely felt as if having one in his possession would be better off. If he could somehow make amends, he would. It was either that or finding another smith to craft him a sword... or praying to the RNG to give him a sword, too. Placing his hand on the keystone quickly, he made an inquiry to keep a future note of. [i]Class Search: Swordsman, Katana[/i] "[color=2490CD]Well, we should at least get you caught up.[/color]" Lew sighed, not particularly excited about the prospects of going to the woods with Ari when she's still likely going to need to play catch-up. "[color=2490CD]We could probably do a quest or two in some of the easier areas to get you ahead, maybe grab some more rishi to buy better things. Should we start on looking?[/color]" Lew made his way to the nearby bounty board either way, searching for any jobs particularly aligned to the temple that he belonged to, or the San-Li. If he could build up rapport with the faction most aligned to his faith, it would likely be all the better for him to reach his goals in the future. Holy damage tends to be quite effective vs. Monsters, after all.