[hider=Percival Grungust and Elena Rainor] [b]Name[/b]: Percival “Perry” Grungust / Elena Rainor [b]Age[/b]: 17/100+ [b]Magic[/b]: (Perry) Light Magic, Light Make, Requip. Perry has the ability to launch light projectiles, either as spheres or as beams of energy. By using his secondary magic, Light Make, he can create physical manifestation of light, varying from walls, to shields, to weapons, to even a person shaped light. Along with his power of Light based Magic, Perry has a Requip spell for his various armor. Or, at least he only focuses on his armor, and never learned how to swap out weapons. (Elena) Wind Magic, Transformation Magic, Healing Magic, Dark Arts, Over Take Magic. Elana in her elongated life has picked up a few types of magic. One of which is a Wind Magic that allows her to fly, launch blades of wind, and even create barriers. [i]Attacks[/i] (Perry) [hider=Perry's Magic] Light Magic: Holy Beam – A straight beam of Light releases from the palm of his hand. Light Magic: Judgement Rain – Perry points his palm up over his head, and beams of light begin to release from his hand and rain down. Light Magic: Orb of Soverigns – Perry gathers a large amount of energy into his hands and tosses it, releasing in either a small ball, or a large sphere. Light Make: Heaven’s Sword – Perry creates a weapon in his hand made of pure light. Light Make: Pavise – Perry creates a large barrier of light to block oncoming attacks. Light Make: Pegasus Stamp – Perry unleashes a large amount of light to create the shape of a Pegasus which he launches at enemies. Is also ridable. Requip – Perry can equip one of his various outfits or armor. Also usable by Elena. [/hider] (Elena) [hider=Elena's Magic] Wind Magic: Fairy Gale – Elena releases a burst of wind strong enough to push an opponent away, or to push herself in various directions quickly. Wind Magic: Pixie Blade – Blades of wind are released from Elena’s swipes, causing slashing damage. Wind Magic: Sylph’s Gust – Allows her, or an intended target to fly where she wants. Transform – Can alter her appearance to look like someone else from head to toe. Heal: Hang Under – A spell that she came up with after long nights of drinking. She can also use it to rebalance a person with a head cold, stuffy nose, vertigo, etc. Dark Arts: Anger Bomb – When incredibly angered, Elena can launch a ball which obliterates anything in it’s path… But only at Extremely close ranges. After which, the explosion from the attack usually sends her flying. (All other Dark Arts have been sealed away since her incident.) Take Over: Cat Soul – Gains traits from a cat, including agility and claws. Take Over: New Soul – Elena has expanded her abilities with Take Over, and can learn to Take Over the traits of other beings she touches. Take Over: Dark Arts: Rebirth – A spell that she can’t get to work since the incident. Elena used this spell to become young again by sending her magic and mind into a new body. The target must be young and weak willed, otherwise unknown consequences may occur. [/hider] [b]Magic Level[/b]: (Perry) B (Elena) A+ [b]History[/b]: Perry was born in a large city to a merchant family. His father wanted him to study hard and become a great merchant, so he constantly supplied him with books. Unfortunatley for his father, he began reading books about the old mages and how evil wizards would ruin the balance of the world. So he began studying to become a mage, and found he had an affinity for Light Magic. He believed it to be divine providence, and left his home at 16 buying a suit of armor and hunting down beasts and Dark Wizards. He hadn’t thought about joining a guild at the time, but in a year’s time he would. Rumors pointed him towards a Dark Wizard with a house in the woods. A family came to him claiming that their daughter had been kidnapped, and no one would do anything, especially being too far from a guild to request. Perry quickly rushed into the heart of the forest, and barged into the house. Upon doing so, he surprised the Dark Wizard inside and accidentally caused her spell to fire in the wrong direction, hitting him. He watched as the woman’s body disintegrated after the spell, and assumed that he had been victorious. Perry then returned the child home to her parents, and continued to be a traveling Wizard. However, he noticed that when he slept, he would wake up in other places. At first, he thought perhaps he was simply sleep walking. Until he woke up with a screaming headache, in an alley, wearing a red dress. Confused by what happened and beginning to freak out, he heard a laughing in his head. The Dark Wizard’s spell had caused her to inhabit his body, and she gained control of his body when he slept. Her grasp had been getting stronger, but the two found that as long as Perry didn’t want her to control him while he was awake, she couldn’t. Elena, she introduced herself, did not enjoy the idea any more than he did, but her magic wouldn’t let her hop out again. Apparently, she had been doing this for many years. She lost track of the actual years, but remembers it being over 100. She would transfer into a younger body, take over, and then learn new magic and grow until her beauty left, and would do it again. All so that she could one day learn all magic, and pass down magic if it became “Lost”. This love of magic comes from her mother, who used to be in a guild and save the day for her daughter. So, the two now journey to find a way to separate from each other. Perry often has to take random jobs to pay for food, since Elena spends all the money on things while he sleeps. Though, sometimes he is pleasantly surprised by a random piece of magical armor she bought. [b]Personality[/b]: (Perry) Perry has a strong sense of Justice, and is always willing to help someone in need. Though he is a little shy about asking if people need help, feeling it is rude, and usually doesn’t wait for people to ask him for help, unless he hears about it elsewhere, like on a public board. He has some trouble with getting to know people, mostly because he is afraid that people won’t believe his story and accuse him of being a cross dresser when Elena turns him into a girl at night. He also is very picky about his hair color. (Elena) Elena is obsessed with Beauty and Youth, to the point that she developed a new version of the Take Over magic. When she is in a suitably young body, she will become a friendly, fun loving, gambling, drinking, whirling dervish of a girl. Once she hits the Age of 20 with her body, she will begin becoming very studious in order to learn a new kind of magic to bring with her to the next young body she finds. [b]Team Members[/b]: None yet. [b]Three Strengths[/b]: (Perry) -A strong Sense of Justice. -Great at keeping secrets. -Intelligent and Strong. (Elena) -Clever and Cunning. Some may even say manipulative. -Always repays a debt. Even if it is late. -Agile and skilled magician. [b]Three Weaknesses[/b]: (Perry) -If his hair color gets changed,(be it magical, or powder, or charcoal, etc.) he will become remiss until he manages to get it back to its original color. -Law Abiding to a fault. If he is pursuing someone and a sign tells him to stop and look both ways, he will. -Constantly Tired because he will try and stay up way too late to keep Elena from doing weird stuff with his body. (Elena) -Too carefree and playful. An elongated life of youth and luxury can do that to a person. -Angers easily when her beauty or youth is brought into question. -Hates to be in uncomfortably hot weather, and would prefer the cold anyday. [b]Greatest Love[/b]: (Perry) New Magical Armor. (Elena) Money. [b]Motivation[/b]: Perry wishes to become a well known and respected Mage, known for saving the world from Dark Wizards. Also to get his body back. Elena wants to learn all the magic in the world, but can’t in a single lifetime. So she delved into forbidden magic to stay young and beautiful. [b]Appearance[/b]: [img] https://t12.deviantart.net/aChA8r8uYjS8qtkpWRGzz8fmhZk=/fit-in/700x350/filters:fixed_height(100,100):origin()/pre02/9308/th/pre/f/2014/287/a/b/chung___tactical_trooper_by_bobyramadhan-d82scf7.jpg [/img] [img] https://s-media-cache-ak0.pinimg.com/originals/c3/1f/9f/c31f9f985c1ff8adda0351832bb9201e.jpg [/img] [/hider] [hider= Xing Guan, Celestial Mage and Cook from the East] [b]Name[/b]: Xing Guan [b]Age[/b]: 17 [b]Magic[/b]: Celestial Magic [i]Attacks[/i] [hider= Xing’s Attacks] Xing’s Celestial Magic is based on Talismans that have to be written on paper, though in a pinch, a substitute can be used such as clothing, rocks, or any flat surface though not recommended. When a Talisman is used to summon one of the five Greater Celestial Spirit, the talisman will have other things happen to it. When summoning Suzaku, the Talisman is turned to Ash. When summoning Seiryu, the talisman is turned into a leaf. When summoning Byakko, the talisman is turned into a sheet of metal. When summoning Genbu, the talisman turns into water. When summoning Kohryu, the talisman is turned to dust. To summon the greater celestial spirits, 7 talismans, one of each star, must be used in the summoning. If a talisman is missing or a duplicate, it will not work. If enough space is on the Talisman, the 7 symbols can be used on one talisman. Talisman of Noble Writ: Purple Forbidden Enclosure - A Traveling Talisman. This spell allows Xing to transport to the Eastern Celestial World for up to three days. While here, she may seek out those celestial beings that reside there in order to enlist them to her contracts for the year. Preparation: A Formal Document regarding her intentions, how long she plans to stay, and any transactions that she wishes to make (including miscellaneous) Talisman of Noble Writ: Supreme Palace Enclosure- A Traveling Talisman. This spell allows Xing to transport to the Easten Celestial World’s Palace for up to 24 hours and can only be used during the spring. While here, she may seek out the aid of Genbu, Suzaku, Seiryu, Byakko, or Koryu. She may also speak with other mythical figures during this time, if circumstances are provided and she is invited into the inner palace by another Celestial Spirit. Preparation: A Formal Document Essay to whom she will be speaking with, what she plans on speaking to them for, what she will want to use the celestial spirits for, and how often she will be summoning them. Talisman of Noble Writ: Heavenly Market Enclosure- A Traveling Talisman. This spell allows Xing to open a gate to the Eastern Celestial World’s Market while it is open during the Summer and Autumn months of the year. Preparation: A Formal Document stating the identity of any entering, including Name, Age, Weight, Height, Gender, Occupation. Talisman of Noble Writ: Azure Dragon of the East, Seiryu- A Summoning Talisman. This spell allows Xing to summon the Wood Dragon Celestial Spirit, Seiryu. Preparation: 7 Talismans. [Hider= Seiryu’s Attacks] Wood Dragon’s Roar: A Blast of wind and splinters from the mouth of Seiryu. Wood Dragon’s Claw: A wind boosted kick that adds a wooden spike to the foot. Wood Dragon’s Wing Attack: Sprays a hail of splinters and air pressure. Wood Dragon’s Calling: Causes Plantlife to spontaneously grow from the ground and be manipulated for attacks. Wood Dragon’s Nails: Creates wooden claws that can detach from the hand. Used for offense and acupuncture. Wood Dragon’s Horn: Creates a large wooden horn to attack with. Wood Dragon’s Sword Tail: Creates a wooden sword for combat. Wood Dragon’s Embrace: Seiryu becomes a being of wood and vines in the form of an Eastern style Dragon. While in this form, Seiryu’s armored scales are enhanced and gains a breath attack that causes growth of plant life to entangle those caught in it. Wood Dragon’s Protection: As a Door God, she can place a seal on any door, gate, lid, hatch, or Entrance that will never open to certain individuals unless released by her, or her current summoner. Talisman of Noble Writ: Black Warrior of the North, Genbu- A Summoning Talisman. This spell allows Xing to summon the Pair of Celestial Spirits that make up Genbu, a Tortoise (wugui) and a Snake (She), representing the element of water. Preparation: 7 Talismans [Hider=Genbu’s Attacks] Snake’s Glare: She has a petrifying glance that freezes those in place that make eye contact with her. Snake’s Coils: She forms bonds around her target that squeeze tight. Hard to hit a moving target with it due to it’s slow speed. Snake’s Bite: Taking the form of a Giant White Snake, She bites into the enemy with her large fangs, producing a powerful venom that only celestial spirits have the antidote for. Snake’s Breath: She can breathe a highly debilitating cloud of poison out to slow her opponents and weaken them over time. Snake’s Fangs: She can create snake like arms to bite for her, spreading a weakening poison that slows and debilitates opponents. Curse of Debilitation: Being a demon, She has a curse power. This allows her to cause her target to feel a random debilitation. This could weaken them, make them hungry or sleepy, motion sick, or simply poison them. Tortoise’s Defense: Wugui Creates a Shield using his Shell. Tortoise’s Tornado: Wugui uses his shell to spin at incredible speeds and fling himself at his opponent. Tortoise’s Torrent: Wugui fires a high pressure spray of water at the opponent from his mouth. Tortoise ‘s Peace: Wugui can create a small field around himself that slowly heals those within, powerful enough to eliminate She’s poison. Curse of Mirroring: Being a demon, Wugui has a curse power. This power allows him to cause his target to mirror his movements. This can only be used while line of sight is maintained. Genbu’s Embrace: The two merge into a being of pure water in the shape of a Giant Tortoise with a snake like neck. In this form, the two can summon tidal waves of water, merge with other large bodies of water, or create pools of poison. However, they cannot use their regular magic during this time. Demon’s Heritage: Having been Demons at one point, their magic comes from Curse Power. [/hider] Talisman of Noble Writ: White Tiger of the West, Byakko- A Summoning Talisman. This spell allows Xing to summon Byakko, the king of beasts and representation of the element of Metal. Preparation: 7 Talismans [hider=Byakko’s Attacks] Tiger’s Claw: Creates sharp claw weapons on her hands to be used as a weapon. These claw weapons can be taken off and given to others as weapons. Tiger’s Roar: Releases a tremendous roar that vibrates at a frequency to shatter Metal. Tiger’s Den: Creates large spikes and slabs of metal to throw at opponent, and can be used to create an area. Tiger’s Trap: Creates a shower of metal caltrops. Tiger’s Hunt: Swiftly leaps from various spikes and walls using her enhanced speed. Tiger’s Embrace: Byakko becomes a being of pure metal in the shape of a massive tiger. While in this form, her speed and strength are enhanced, but she loses her other magical abilities until she turns back. Tiger’s Foot Pad: Encases feet in metal, allowing them to walk on harmful floors and deliver powerful kicks. Beast King’s Presence: Byakko, as King of the Beasts, can commune with animals and even force them into fealty. [/hider] Talisman of Noble Writ: Vermillion Bird of the South, Suzaku- A Summoning Talisman. This spell allows Xing to summon Suzaku, the Celestial Phoenix and representation of the element of Fire. Preparation: 7 Talismans [hider=Suzaku’s Attacks] Phoenix’s Pinions: Creates blades of flame, varying size to use as projectiles or use as a weapon. Phoenix’s Dance: Suzaku begins dancing which generates an Aura of heat. This heat will continue to grow as the dance continues. Phoenix’s Talon: A plume of flame encases his legs, which are now turned into talons. Phoenix’s Tears: A warm ball of light is formed in Suzaku’s hand and is placed into a target. The Target will quickly begin healing all injuries that they have sustained so far. Phoenix’s Embrace: Becomes a being of pure fire in the shape of a phoenix. In this form, Suzaku is able to fly, create a healing aura of heat, and fire blizzards of flaming projectiles. Phoenix’s Rebirth: Should Suzaku die, he is able to burst into flame and is revived. However, he is turned back into a Phoenix Chick at this time, and it will take a month for him to regrow to his original form. [/hider] Talisman of Noble Writ: Yellow Dragon of the Center, Kohryu- A Summoning Talisman. This spell allows Xing to Summon the Yellow Emperor, Kohryu the Yellow Dragon and embodiment of the element of Earth. Preparations: 28 Talismans [hider=Kohryu’s Attacks] Emperor’s Orders: Being the son of the King of the Eastern Celestial Spirits, he has the authority to return a celestial spirit from their summoner. He is also seen as royalty to the other Eastern Celestial Spirits. Earth Dragon’s Roar Form 1: Kohryu fires a large boulder from a glyph near his mouth. Earth Dragon’s Roar Form 2: Kohryu fire a barrage of diamonds from a glyph near his mouth. Earth Dragon’s Roar Form 3: Kohryu spews out a torrent of thick mud. Earth Dragon’s Diamond Claws: Kohryu’s hands become like diamonds, able to deliver sharp slashes and heavy punches. Earth Dragon’s Wing Attack: drops an avalanche of spikes over an area. Earth Dragon’s Scales: Kohryu’s body is encased in diamond encrusted rock. Not only is he more durable during this, but poisons, gases, and acid no longer affect him. He can also choose to only use this in certain areas of his body (such as his nose.) Earth Dragon’s Crystal Horn: Creates several diamond horns on his forehead to use for attack. Earth Dragon’s Embrace: Becomes a being of pure Rock and Diamond in the shape of an Eastern Dragon. During this time, all of his abilities are enhanced and increased in power, as well as being able to control the other four elements at will. [/hider] Talisman of Writ: Horn - A talisman that allows the user to pull a wooden construct from the Talisman, given by Seiryu. Preparation: 1 Talisman each. Talisman of Writ: Neck - A talisman that allows user to call upon Seiryu to blast a strong gust of wind through it. Preparation: 1 Talisman. Talisman of Writ: Root - A talisman that summons a Celestial Root from the Gardens of the Emperor. This Root can be used to entangle and is not easily broken. Can also be used to summon Root Vegetables. Preparation: 1 Talisman each. Talisman of Writ: Room - A talisman that summons a small but incredibly durable shack that is furnished nicely by Seiryu’s Attendants. Preparation: 1 Talisman per hour of summoning. Tallisman of Writ: Heart - A talisman that turns the user into a wood dragon slayer Seiryu for a short amount of time, or until their magic runs out. Preparation: 1 Talisman per minute. Talisman of Writ: Tail - A talisman that creates a wooden weapon given by Seiryu. Preparation: 1 Talisman each. Talisman of Writ: Basket - A talisman that acts as a small hammer space. This allows large trips to a market to become much easier, and can even transport a full sized person short distances (as long as they can hold their breath until resummoned) By using Two Basket Talismans, the Talisman can be used as a teleportation device Preparation: 1 or 2 Talismans. [/hider] Talisman of Writ: Dipper - A talisman that creates a small drinking ladle that refills after each use. Preparation: 1 Talisman. Talisman of Writ: Ox - Summons a Celestial Ox, capable of pulling large hauls that is loyal to the summoner and doesn’t need sleep. The Ox understands all languages as well. Preparation: 1 Talisman per day. Talisman of Writ: Girl - Summons a young maid from the Celestial World. Each maid is loyal to their summoner and will take care of a single task per talisman (laundry, clean a room, make dinner, etc). If a Talisman is too daunting, they can ask for another Girl to be summoned to help. If the mage does not oblige, the maid is allowed to return to the Celestial World if they choose to. Preparation: 1 Talisman per task. Talisman of Writ: Void - A talisman that creates a hole where it is placed. This hole does not have a bottom, but can be moved and emptied by the mage. The size is based on the size of Talisman. This hole does not affect the user. Preparation: 1 Talisman. Talisman of Writ: Rooftop - A talisman that summons a small pile of roof tiles for repairs. Preparation: 1 Talisman per 10 Tiles. Talisman of Writ: Encampment - A talisman that creates a tent (large enough for one person) with a lantern, a sleeping bag, and a bundle of firewood. Preparation: 1 Talisman per tent Talisman of Writ: Wall - A talisman that creates a wall from the celestial world. This wall is incredibly durable able to withstand most powerful attacks. Preparation: 1 Talisman per 10x10x1 Wall. Talisman of Writ: Legs - A Talisman that greatly enhances the speed of whatever it is attached to. Preparation: 1 Talisman per minute. Talisman of Writ: Bond - A Talisman that acts as a powerful adhesive between two objects. Preparation: 1 Talisman. Talisman of Writ: Stomach - A Talisman that allows those that are attached with it to eat metal to regain magic. However, any other food eaten while attached will cause the affected target to become sick. Preparation: 1 Talisman. Talisman of Writ: Hairy Head - A Talisman that when placed on a person, changes their hair to the Talisman Writer’s desired hair. This can also create hair on those that are bald, or create facial hair on women. Preparation: 1 Talisman. Talisman of Writ: Net - A Talisman that summons a weighted metal net from the Celestial World. Preparation: 1 Talisman. Talisman of Writ: Turtle Beak - Summons a giant Celestial Turtle, capable of carrying a large number of people across water. The Turtle has a powerful bite, and will eat it’s Talisman. The Turtle will stop every hour for another Talisman. If another Talisman cannot be produced, the Turtle will leave. Preparation: 1 Talisman. Talisman of Writ: Three Stars - A talisman that can be activated to cause a blinding flash up to three times. Preparation: 1 Talisman. Talisman of Writ: Well - A Talisman that summons a Celestial Water bearer. The Celestial Water Bearer can create a torrent of water, and alter the temperature of the water. Preparation: 1 Talisman. Talisman of Writ: Ghost - A Talisman that summons a Celestial Ghost. This ghost can then take possession of an inanimate object or person for a short amount of time and perform tasks for the Summoner, such as attacking or moving around. Preparation: 1 Talisman. Talisman of Writ: Willow - Summons a Celestial Tree with magic rejuvenating fruit on it. Preparation: 1 Talisman Talisman of Writ: Star - A Talisman that acts as a light source. It can be turned on and off at will. Preparation: 1 Talisman per 30 minutes of use. Talisman of Writ: Extended Net - Summons a large net from the celestial realm capable of carrying large amounts of items and heavy burdens without breaking. Preparation: 1 Talisman. Talisman of Writ: Wings - A Talisman that causes those attached to it to summon wings from Celestial Cranes for flight. Preparation: 1 Talisman per 30 minutes of use. Talisman of Writ: Chariot - Summons a large cart from the Celestial World to use. This cart can come in one of four varieties depending on Talismans used. . Preparation: 1 Talisman (Simple Cart), 2 Talismans (Merchant Stall), 3 Talismans (Magical Vehicle), 4 Talismans (Furnished Carriage.) Talisman of Embodiment: East - Creates an outfit similar to Seiryu’s that comes with two wooden bokken. This outfit gives the user a portion of Seiryu’s powers and abilities. Preparation: 3 Talismans Talisman of Embodiment: North - Creates a black and white armored outfit similar to the armor of Genbu. This outfit gives the user a portion of the Genbu’s powers and abilities. It is equipped with a Bow and Pavise. Preparation: 3 Talismans Talisman of Embodiment: West - Creates a white tiger striped bikini with cat ears, metal cat paw boots and claw weapons. This outfit gives the user a portion of Byakko’s powers and abilities. Preparation: 3 Talismans Talisman of Embodiment: South - Creates a pink dancers kimono with a feather fan.This outfit gives the user a portion of Suzaku’s powers and abilities, including the ability to fly and use healing and fire magic. Preparation: 3 Talismans Talisman of Noble Embodiment: Center - Creates a Yellow Pant Suit for Xing. While equipped, she is given a portion of Kohryu’s powers and abilities. This also allows her to give Emperor’s Orders, as betrothed to Kohryu. [/hider] Other Talismans she doesn’t have contracts on: Talisman of Legendary Writ: Wukong Talisman of Legendary Writ: Sanzo Talisman of Legendary Writ: Hakkai Talisman of Legendary Writ: Gojyo Talisman of Legendary Writ: Guan Yu Talisman of Legendary Writ: Enma Talisman of Legendary Writ: Lady Fan Talisman of Legendary Writ: King Bull Talisman of Legendary Writ: Kinkaku and Gin Kaku Talisman of Stellar Writ: Ox (uses a chinese glaive. Similar to Taurus) Talisman of Stellar Writ: Rat Talisman of Stellar Writ: Tiger (Daughter of Byakko, named Tora) Talisman of Stellar Writ: Rabbit (Fun loving girl. Likes to play. Uses burrowing magic) Talisman of Stellar Writ: Dragon Talisman of Stellar Writ: Snake (Brother of She, named Hebi) Talisman of Stellar Writ: Horse Talisman of Stellar Writ: Goat Talisman of Stellar Writ: Monkey (Servant to Wukong) Talisman of Stellar Writ: Rooster Talisman of Stellar Writ: Dog Talisman of Stellar Writ: Pig Talisman of Illusory Writ: Immortal Deer Talisman of Illusory Writ: Immortal Tiger Talisman of Illusory Writ: Immortal Goat [hider=Magic Level][b]Magic Level[/b]: B[/hider] [hider=History][b]History[/b]: Xing grew up in a noble family to the far east, where Humans and Celestial Spirits are closely bonded together. It is the goal of all families to prove themselves worthy of one day becoming Celestial Spirits themselves, and if they cannot, they believe that they are reincarnated to one day prove their worth. Xing’s family, the Guan Family, are descendants of Guan Yu, who was allowed to become a Celestial Spirit Millenia ago, representing War. Because of this, the Xing family line has been dedicated to making strong men and women to become retainers of Guan Yu himself. Xing and her family lived in a large complex where the immediate family could live, Thirteen Elders, each with Ten Children of their own who have birthed many for the next generation. Because of the size of the family and their servants, Xing often felt that the complex was a town of its own. Xing and her siblings and cousins were taught tactics, hand to hand combat, weaponry, marksmanship, history, religion towards the celestial realm, the complexity of honor, and the ways of the world. Xing was known for being an amazing martial artist, best in the family, but she never seemed to have the same eagerness as the other children. That’s because while Xing enjoys a good fight, she had another calling, one that she knew her family would disown her for. She wished to be a cook. Food was something she loved, each dish being crafted in different ways to suit the ingredients, creating an elegant blend of flavor and texture. She often stayed near the kitchens and watched the servants cook, even bringing them cookbooks and spices with her allowance asking only to be taught how to make the food that they did during her free time, she began learning, and quickly picked up the skills. By fourteen, she was already able to cook side by side with the head chef of the complex, who was quite skilled at his job, being renowned in the East. The new year arrived, and the family was greeted by five guests and their entourage, who proclaimed that they would be celebrating with the Guan family. The Elders gathered, hesitant to oblige, but eventually did so after being assured the group was unarmed and had no intention of bringing harm to the complex. As the night went on, the increased amount of guests, not to mention friends of the family celebrating with them as well, had the kitchen in a stir. Xing forced her way into the kitchen to help, creating the meals for the Five Guests herself while the rest of the servants worked tirelessly to continue making meals. Xing, served the food to the guests, and when confronted by her father, claimed the head chef had made it for them. When the head of the five guests bit into his food, he paused and made a demand to know who had cooked the food. Thinking the guest angry, and wanting to save face, the Head Chef was brought to the guest. The man sniffed the Head Chef, a bulky man, and said that it was not him that cooked it. Xing’s father tried to press that the Head Chef was the only one that would have made the dishes for the guests. The guest began sniffing the air and went to Xing. “It is you! You are the one who cooked my food!” he proclaimed. There was a tension in the air as he stared at the girl. Suddenly a wide smile broke across his face. “If you can cook mortal food that well, imagine what a Celestial Meal would taste like. I’d be proud to make you my wife!” The man proclaimed. “S-sir, she’s only fourteen, and besides that, we haven’t even been graced with your family name. You only call yourself Ko.” “Shame. Then I shall return for her hand on her eighteenth birthday. Congratulations Mr. Xing. Your daughter is now betrothed to the Yellow Emperor, Kohryu.” With that, the guest became an Earth Dragon in order to prove his validity. Struck with honor the family began bowing, except for Xing. She didn’t want to be married into the Celestial Court, she wanted to prove herself, to be called by her ancestor Guan Yu. “Wait. Who said I wanted to marry you? What about my feelings?” She asked them. The family were shocked to say the least, but Kohryu laughed. “Feisty too! Just like her cooking. I am the Yellow Emperor, son of the Jade Emperor. What I say is law to mortals.” Xing was upset, and began to argue further, but was cut off by her Father’s Promises of marriage and upbringing. “Good. I expect her to be the best chef in your world when I return.” Kohryu said returning to his human form. The guests then summoned a gate and left through it. The next few years were filled with Xing learning Celestial Magic, a family magic, and she got her wish to learn how to cook. She picked up Celestial Magic very quickly, with her learning the 28 characters needed for each Talisman of Writ within the first year. During the Second year of training, she was allowed to learn the Talismans to enter the celestial realms to make contracts with the five guardians, as the family didn’t think it necessary for the future wife of Koryu to be summoning standard spirits like the rest of the family. During her visit, Xing found out that Xuanwu, the Genbu, had moved to the upper courts, giving his retainers She and Wugui, a shared mantle. She then made contracts with each. For every summoning of Seiryu she would plant a Tree. For every summoning of Suzaku, she would have to compliment him. For every summoning of Byakko, the two would set a spar date. For every summoning of Kohryu, she would prepare him 1 bowl of food. The Genbu, She and Wugui, were just happy to get out of the celestial realm for a bit. After her visit, and getting to speak with each of them, she became good friends with them, but was still leery of Kohryu. She felt like he was so stuck up because he was the Jade Emperor’s son. She didn’t belong to him, and wanted out of the marriage. Trying to find a way out of being forced to marry, but getting to learn more cooking techniques, she came up with a plan. Kohryu wanted her to become the best chef in the world, right? How would she know without getting to travel the world and see how her cooking stacks up to others. Coming forward to her father with this plan, she was allowed to leave the complex and journey to the West. Since being told that she was on par with the Head Chef, Xing had wanted to travel the world to let others taste her food, something she was proud of. Now, she had that chance. But maybe she should settle down somewhere to spread word of her cooking skills before traveling willy nilly. Maybe at one of those Guilds in the West she had been told about in class.[/hider] [b]Personality[/b]: Xing takes exceptional pride in her fighting abilities, as well as her cooking skills. And although she is always accepting of a fight, she is able to stay cool, calm, and collected, unless she knows that the person will be a good challenge. She is very clever and kind, and also known to be hyper when she sees people enjoying her food. [hider=Seiryu’s Personality] Seiryu is rather shy and reserved. She has a fondness for plantlife and vegetables finding Radishes cute. Seiryu would rather talk down a confrontation than to have to fight, and when forced to fight, would rather immobilize than actually harm or kill. However, if you disrespect nature around her, she will be thrown into a rage that stems from millenia of watching humans destroy nature. [/hider] [hider=Suzaku’s Personality] Suzaku is extremely vain and loves to primp and preen. He is very jealous of Kohryu for “snagging” Xing, and is extremely witty in all of his banter. While he is willing to fight, he’d rather not be forced to work up a sweat, as it may wrinkle his regalia. He has a disdain for anything he considers ugly, and takes immense offense at being injured as it may leave a scar on his beautiful exterior.[/hider] [hider=Byakko’s Personality] Byakko is a party girl, and always ready to fight. And to party. She has a soft spot for all things cute and cuddly and loves cats and exceeds. She is also easily distracted by balls of yarn, usually having to have her attention brought back from it. She also has a habit of playing with her opponents,often setting up traps and slowly whittling them down as seen in her Magic, leaving caltrops and other traps then going in for the kill when they are weakened.[/hider] [hider= She’s Personality] She is a very mischievous spirit that is always willing to have fun. She has a bad habit of making Puns and Plays on words, and often goes out of her way to prank others when given the chance. She also is very impatient, and dislikes long arduous fights, so she will often go in for the kill as quickly as possible, or try and poison her opponents so she doesn’t have to deal with them.[/hider] [hider=Wugui’s Personality] Wugui is also very mischievous, but when it comes to his duties as Genbu, he is very formal and tries his best to remain composed. Much of his mischief is considered a Long Con, and he prefers to take things slowly and as they come. However, he will take advantage of an opportunity, and strike, be it for food, an attack, or a prank. He is the more mature of the Genbu Representatives.[/hider] [hider=Kohryu’s Personality] Kohryu is very snobbish and often considers others trivial, except for Xing. If Xing should be hurt, he will gain a murderous intent. Aside from this, he is a womanizer, and hates fighting women, so he will attempt to woo them to his side. In any battle, he prefers to get the job done with as minimal effort as possible, but also with enough force that he won’t have to try again. He is also very privileged, and finds it amusing that anyone would challenge him.[/hider] [b]Team Members[/b]: Eastern Celestial Spirits. [b]Three Strengths[/b]: Skilled at Hand to Hand Fighting On friendly terms with her Celestial Guardians Excellent Cook [b]Three Weaknesses[/b]: Too eager to fight strong opponents Will easily break into tears if someone dislikes her cooking Very Prideful [b]Greatest Love[/b]: Cooking, Food, and Fighting. [b]Motivation[/b]:To become the best Mage Guild Chef in the World and to make her ancestor proud. [b]Appearance[/b] [hider=Xing][img]https://vignette.wikia.nocookie.net/metalslug/images/c/cb/DWCmg4mVQAAn3Nz.png/revision/latest?cb=20180221010324 [/img][/hider] [hider=Seiryu][img] https://genshin.x-legend.co.jp/event/171018/images/design-popup-seiryu_02.jpg [/img][/hider] [hider=Genbu][img]https://c4.wallpaperflare.com/wallpaper/591/868/855/anime-girls-original-characters-bow-and-arrow-white-hair-wallpaper-thumb.jpg [/img][img]https://i.ytimg.com/vi/euqYB79rM-Y/maxresdefault.jpg [/img] But Wugui usually has more black armor on, similar to a Samurai. Wields a spear.[/hider] [hider=Byakko][img]https://i.pinimg.com/originals/67/92/d6/6792d63ff1df495ccde09388075852e8.jpg [/img][/hider] [hider=Suzaku][img]https://i.pinimg.com/236x/47/61/22/4761221e6eb34e546e48689201349932--hot-anime-anime-guys.jpg [/img][/hider] [hider=Kohryu][img]https://i.pinimg.com/originals/e4/23/eb/e423eb7fdaded167e0e240155575861d.jpg [/img][/hider] [/hider] [hider= Alexander Zauber, The Blue Blade] [b]Name[/b]: Alexander Zauber [b]Age[/b]: 19 [b]Magic[/b]: Channel Magic, Lacrima Magic [i]Attacks[/i] [hider= Alexander’s Attacks] Channel: Absorption - Not a true attack, more of a passive ability. The Lacrima within Alexander’s chest resonates and absorbs some, if not all of the magic that comes in contact with his chest. The Lacrima can contain numerous different kinds of magic, but does have a finite limit on the amount of magical energy it can hold. When Alex uses magic, it drains from the Lacrima. Channel: Blade Beam - By channeling some of the magic energy stored inside of his Lacrima, he can empower his already powerful sword with magic, allowing him to launch projectiles and energy blades. These can be elemental as well. -Magic Blade Beam: projectiles are launched from the blade that can pierce and slice. -Fire Blade Beam: launches fireballs and blades of flame. These can explode on impact. -Ice Blade Beam: launches icicles from the sword. -Wind Blade Beam: invisible slicing winds and gusts are launched from the sword. -Water Blade Beam: Streams of water and globes are launched from the blade. The globes can be guided and persist. He has used this technique to drown victims. -Earth Blade Beam: Rocks are launched from the blade, and pillars of earth can be raised by it. -Lightning Blade Beam: Launches blasts of electricity from the blade and call down lightning bolts. -Light Blade Beam: Arrows and blades of light are shot from the blade. -Dark Blade Beam: Arrows and blades of Darkness are shot from the blade. -Adaptive Blade Beam: Depends on the magic that Alexander absorbs. Channel: Enhancement - By channeling the various magical energies trapped in his Lacrima through his sword he can enhance the blade with various elements and effects. -Magic Enhance: the sword is covered in energy, making it more powerful. - Fire Enhance: the blade is covered in flames. He can mix the blade beam and enhance to place a mine of magical energy that explodes either on contact or when he chooses. -Ice Enhance: the blade is covered in a layer of ice and freezes anything it touches. -Wind Enhance: the blade is covered in an aura of wind, allowing a missed slice to still cut and a wide swing to blow away the opponent. -Earth Blade: The blade is covered in a layer of rock, allowing it to cause blunt damage and increase its weight. However, it does lose its cutting edge. -Lightning Blade Beam: Electrifies the blade. -Light Blade: Blade is covered in light, acting as a light source and enhancing its strength. Can be used to cause a bright flash to blind opponents. -Dark Blade: The blade is covered in blackness that eats the light just around it and enhances its strength. -Adaptive Blade: Depends on the magic that Alexander absorbs. Channel: Armor - By channeling magic through his body, Alexander can coat himself in magical energy that helps absorb and block damage he cannot absorb. Channel: Vampire - Every successful strike with his blade that draws blood steals a little bit of the target’s magical energy. This energy is channeled through Alexander’s veins and into his Lacrima. [/hider] [b]Magic Level[/b]: A+ [b]History[/b]: Alexander was born into a very loving family of his mother and father, shortly after, his sister was born as well. His father was a Magical Researcher and thanks to grant by the Magic Council, Alexander’s family never had to worry about money. His father’s research was to find a way to make magic easy and accessible to all people, without using a magical item. Alexander was in awe of his father’s research because he was one of many that were incapable of naturally using Magic. He would often watch his father work, unable to make out what was being written and said. Eventually though, his father began to hit a wall with his studies. It seemed that there wasn’t any specific way to determine if a person could use magic other than comprehension and being attuned to the flow of magic. He began searching for various materials and items to try and find any way to fix this problem. Eventually the funding was pulled on his research. The family had thought ahead and saved quite a large sum of Jewels beforehand, but Alexander’s father was distraught. He began spending more and more time in his basement lab, funding the research himself, and asking that Alexander not come in. On Alexander’s 11th birthday, his father approached him and asked if he wanted to be able to use magic. Of course, he jumped at the chance to be able to and said yes. His father took him to the lab where he was shown a glowing blue sword, created from the fang of a crystal dragon, and a large lacrima. His father told him that by linking the Lacrima with his spirit, and using the natural channeling abilities of the sword, Alexander would be able to finally access magic. Alexander was excited and moved to pick up the sword, exclaiming happily before being sedated by his father. When he awoke, the lab was filled with smoke and he quickly arose from a table and found the lacrima infused into his body, partly revealed through his chest. He grabbed the sword and exited the basement lab, stumbling. His eyes took a minute to adjust, and he was greeted with his home set ablaze. On the ground outside was his father, bleeding and dieing. His father was happy to see the concealment spell worked. But before he died, his father told him that someone in the Magical Council didn’t like that he had continued his research after they pulled his funding. So they sent a group of mages to kill him and destroy the research. He began questioning his father, Where was Mom and Lilian, his sister? Who was it that did this? What should he do? His father’s last words were, “Those mages had lost magic. No one deserves that much power.” At that time, a man jumped from the shadows and attempted to burn through Alexander, but he turned and the Lacrima absorbed the flames from the man. His Lacrima glowed brightly and he could feel a rush of power. The mage continued his attack, but each fireball disappeared into the Lacrima. With a tackle and stab, the mage was slain, his magic flowing into Alexander. He stood, knowing what he had to do. Leaving the house he found a small scrap of paper, still safe from the fire in his father's hand and he began a search for clues to the Mages that had done this, and to find out who on the Magic Council could have order his father’s assassination. Alexander learned from reading his father’s notes, that the Lacrima in his chest was special compared to others. It could adapt. It would absorb so much energy before expelling an excess amount, expanding the total amount that it could take in. During his travels, he had been attacked by many mages, bandits, bandit mages, and found a couple of the mages under the employ of the Council Member. He even was challenged by an inexperienced mage claiming to be an evil wizard hunter and paladin. During the fight however, he absorbed one of the mages attacks and a large explosion occurred, knocking him away and out. When he awoke, he found himself inside of a small cottage with a woman making soup for him. She bore a resemblance to his sister, but when he asked her, she claimed to have no brother and that her mother and father were still alive. He was nursed back to health by the woman, revealing herself to be a mage with Weight Magic named Alvina. She asked him why he had been fighting that boy, and why Alexander had a Lacrima in his chest, and he explained his story. Alvina decided that she wanted to help the man in his quest for vengeance, to make up for some trouble making she had been recently doing. He didn’t care, as long as she wasn’t one of the Mages that attacked, or got in his way. So the two set off on their journey, gathering a small posse of other mages with them. Including Tristan the Exceed Blacksmith of Justice, Devin the shadow puppeteer, and Nina the narration mage. [b]Personality[/b]: Alexander is a very serious person that is focused on his revenge. Unless he is searching for clues or speaking with others in his group, he is normally very quiet. He finds any opponent that isn’t possibly part of his family’s killers an annoyance. He is also ready for a fight at any moment, having had to hone his awareness over the years. [b]Team Members[/b]: Alvina Tristan Devin Nina [b]Three Strengths[/b]: Alexander is unaffected by C rank magic directed at his chest due to his Lacrima. Other magics have a portion of their power siphoned off to fuel his Lacrima, allowing him access to that magic element as well. Alexander has trained for 8 years with the sword in an unorthodox manner, making him unpredictable when in a fight yet still a highly skilled swordsman. Has become a great survivalist over the years, having to hunt, cook, build shelter, and learn first aid with berries, roots and leaves [b]Three Weaknesses[/b]: Without his Sword, Alexander's channeling abilities are dampened and his hand to hand combat skills are lacking. He can become so fixated on his goal of revenge that he loses himself in a haze of anger. His magic has a limit, and if his Lacrima were to be severely damaged, he may lose his Magic all together. It also doesn't protect from behind. [b]Greatest Love[/b]: His sister, Liliian. She had always been so happy and content without magic, and so trusting with the world. Of course, last time he saw her was 8 years ago when she was 10 [b]Motivation[/b]: Revenge. [b]Appearance[/b]: Alexander is a white haired individual standing at 6’ even. His skin is lightly tanned from having spent a large portion of his life traveling on the road and his eyes are a crystal blue. Alexander has an athletic build with part of a lacrima exposed in his chest. His hair is a grayish white hue, kept in a long spiky unkempt look that goes down his back. He wears black pants and an open black shirt, revealing part of his chest. He wears silver cauldrons, gauntlets, and grieves that he keeps great care of. Strapped to his back is the Blue Great Sword his father left him. This sword, while claimed to be forged from a dragon fang, is actually made of a mixture of Lacrima and Stellanium, the metal keeping the lacrima inside it from breaking. This allows it to become a natural conductor for magical energy, both entering and exiting the blade. [/hider] [hider=Alvina, Mage of Weight] [b]Name[/b]: Alivna Luft [b]Age[/b]: 17 [b]Magic[/b]: Weight Magic [i]Attacks[/i] [hider= Alvina’s Attacks] Weight Magic: Weight Swap - by touching a living being, Alvina can swap the amount of weight and body fat currently on her with them. Muscle Mass is also traded in the exchange. The amount of weight/muscle swapped does not have to be an equal amount. Weight Magic: Increase - Alvina can increase the weight of any object or person she touches, including herself, to immense proportions without harming the structure of the person or object, such as making a feather as heavy as 10 tons. This effect is only in effect while she has hold of that person or object. Weight Magic: Decrease - Alvina can decrease the weight of any object or person she touches, including herself, to miniscule proportions, such as reducing the weight of a boulder to a feather. Unlike her Increase magic, this can continue for as long as she makes eye contact with the object. The further away the object is, the more magic is needed to keep its weight down. Armor can also decrease the effect of her magic, as she can’t reach the body properly with her eyesight. [/hider] [b]Magic Level[/b]: B [b]History[/b]: Alvina had always been a large child and retained most of that weight as she got older. However, because of her large size she often was teased and bullied. She was often upset about this, but her mother, Aeris, would always console her, saying that she would grow out of it, and if not, she could always work at it to lose the weight. She loved her mother, but was also jealous of her, was gifted with Muscle Magic and able to enhance her own body and lose her body fat. Her Mother tried to teach her how to use the magic, but Alvina just couldn’t master it. Until one day in high school she was particularly badly bullied, and one of the bullying girls went to strike her, saying “Moo, Cow! Moo!” Angry, Alvina grabbed the girl’s wrist, “How would you like it? To be called a cow! So big you couldn’t lose the weight! To be so uncoordinated because of it!?” as she spoke, the assailant began swapping her body type with Alvina’s. “How about you moo instead?” She said, knocking the now much larger girl over. She had unlocked her magic, and the years of repressed anger turned to hatred. She tried it again on one of the other bullies, but only made it harder for the girl to move. She began testing her magic on the trio of bullies, and found that she could alter Weight and trade body fat both partly and completely. In her quest for revenge, she found a couple of cows and took their weight, exchanging it with the other bullies. They begged her for their old weight back, but she said that they would have to suffer for as long as she had. Eventually, word got back to the parents about what happened, and they brought it to the attention of Aeris. Aeris had a stern talk with Alvina, telling her never to use her magic on her classmates again. She agreed, sulking as she returned the other girl's weights. Aeris assured the mothers that this would never happen again and they left, but not before calling Alvina a dirty pig girl that should stay away from their children. Aeris became quiet for the rest of the night. Alvina couldn't stand it. After all that, her mother wouldn't console her or even defend her against the words of the bully’s parents. She became mad and upset. That night she snuck into her mother's room, having used a spell to make her light as a feather, and gave her mother her body type. After doing so however, she was ashamed that she would do that to her own mother and went to exchange them back again, but her mother woke up and looked infuriated. Crying, Alvina rushed out of the home and ran away, too ashamed to return. After running away, she found an abandoned house in the woods with a large stocked pantry. She began to feel depressed, and turned to food for comfort. She loved sweets especially, and quickly her weight returned. She went into a nearby village and, penniless, asked for more food. No one believed that she could be hungry with how large she was, and so she began making the villagers fatter. She threatened them all to become her size if they don't hear her demands. The village obliged for a few weeks, but began to run low on food. Alvina demanded they send 1 person each day they couldn't get her food, and the person returned enlarged. The village was terrified of this, and quickly gained money to hire a Mage, but none of the guilds took the mission. Eventually, a traveling mage took the mission, and Alvina fought him in front of her new house. The mage wore a full suit of armor and launched beams of light at Alvina. Not wanting to fight she surrendered quickly and agreed to turn everyone back to their normal weight. The mage took the money but left Alvina half, seeing that she was penniless. He left saying that “If you work hard enough, that weight will disappear. It may not be immediate, but if you work hard, keep pushing, you'll get in shape.” Now that she had money, she didn't have to threaten the village to get food. However, she became determined to lose the weight, and began working as hard as she could, even increasing her weight to help lose more. She managed to lose 100 lbs before being approached by a farmer with 3 sows that he wanted her to swap weight with so he could win a county prize. She didn't like the thought of him cheating, but was talked into it when he said, “Think of it as penance for your transgressions.” So she lost the rest of her weight, ending at a reasonable 110 lbs, began eating healthily, and vowed not to ever take the easy way out again A few weeks later she found a man passed out along the path she normally took to the village. Worried about him, she lightened him and his sword and took them to her home. She nursed him as well as she could over the next three days, cooking soup to feed him. Eventually he did awake, and she asked what happened. He explained that he fought with a familiar mage, she asked why, and he explained his story to her. The story grew a fire in her stomach. Believing that this man was a sign from above for redemption. She decided to assist the man on his journey, vowing to help in any way he can. The man agreed as long as she stayed out of his way. [b]Personality[/b]: Alvina is a very quiet and shy person by nature, but has issues when her being overweight comes up. She used to be very quiet but now flies into a rage about it. When she gets upset she seeks out food, especially sweets. However, she does have a heart that wants to do good though. She often feels guilty about the ill will she had placed upon people. Except the bullies. They deserved that. [b]Team Members[/b]: Alexander Tristan Devin Nina [b]Three Strengths[/b]: Nothing is too heavy for her to lift thanks to her magic. She can alter her weight and body type. This can allow her to walk incredibly softly. She is fairly clever and well read. [b]Three Weaknesses[/b]: She loses her temper when the subject of her weight comes up. She obsesses over her weight, and will jump at the chance to alter her weight. Sweets. When there are sweets involved she will find any way to get them. This can cause her to gain a lot of weight quickly. [b]Greatest Love[/b]: Her mother. [b]Motivation[/b]: Redemption. [b]Appearance[/b]: Alvina stands at 5’2” with long straight blonde hair, pale skin, and brown eyes. Her current body is incredibly slim, with a modest bust and build. She wears a highly elastic red one piece dress with white collar and trim, a large white belt, and knee high brown boots. [/hider] [hider=Tristan, Exceed Blacksmith] [b]Name[/b]: Tristan [b]Age[/b]: 8 [b]Magic[/b]: Bounce Magic, Aera, Transformation Magic, Sticky Magic (Through Spear) [i]Attacks[/i] [hider= Tristan’s Attacks] Bounce Magic: Bounce Body - by using this magic on a target (himself, item, another person) he fires a beam that can give the target’s body a rubber-like quality. Physical strikes no longer affect the target for a period of time, bouncing back the attack. This can also be used to gain incredible distance when a person runs or jumps, causing them to bound with each step. I’m Rubber! You’re Glue! - After sticking an opponent to the ground, Tristan rubberizes his spear and body. He then polevaults himself into the opponent, using the spear to rebound and continue the attack until they are incapacitated, or he runs out of Rubber magic. Bounce Magic: Bounce House - By using his Bounce Magic, he can cause an area to become extremely bouncy. This can be used to cause a person to lose their footing, make a sudden springboard. His biggest feat was making a whole house bouncy inside and out. White Ray: Sticky Spread - by using his magical spear, White Ray, he can create a highly adhesive substance. This substance also has the ability to block a mage’s magic (see edolas arc adhesive handcuffs). Transformation - By using magic, Tristan can change himself into a human form. Aera - Like all Exceeds, Tristan can sprout a pair of wings for flight. [/hider] [b]Magic Level[/b]: C [b]History[/b]: Tristan’s life began when he was dropped onto a frying pan, his egg being mistaken for food by a very hungry old blacksmith. The man was as surprised by Tristan, being a green flying cat. The old man, laughed and apologized to the cat, grabbing a saucer of milk and some fish he had caught that morning. Tristan began eating and exclaimed how good the food was. The man nearly had a heart attack when he heard the cat begin speaking. But he quickly calmed down, and asked the strange creature if it had a name. When it explained that it didn't know, the old man decided to name him Tristan, after a gallant hero from a story book he used to read his children. Having named the cat, the blacksmith treated the young exceed as if it were his own son, teaching him basic math, how to read, how to smith magical items, and magic. The blacksmith used his magic to protect himself while making his wares, having become frail in his advancing years. Having to continue making items and not wanting his new cat child harmed, he taught him Bounce Magic. Tristan helped the blacksmith with items, and eventually, was asked if he wanted to make the items by himself. He happily agreed, wanting to prove himself to his adoptive father. However, the man wanted to test Tristan first. He showed Tristan a book that spoke of a legendary blacksmith known as Musica. Pointing to one of the items, a spear, he asked for Tristan to try and recreate it, But also give it his own flair. After a week, he did it. Tristan had managed to create a magical spear, White Ray. It was small and able to secrete a sticky substance. Through a small bit of magic smithing, he made it able to grow to appropriate size based on its wielder. The old man was proud, and told Tristan that the experience was to be a parting gift. The Blacksmith was dying, but didn’t let Tristan know. Handing him a small pouch of gold and the story book, he asked Tristan to fulfill his dreams for him. “Tristan. I've taught you everything I know. But I'm too old for my dream now. I want you to make it true for me. Travel the world as Musica once did, smithing the greatest of weapons and armor, and make a mark in history.” Tristan saluted, tears in his eyes, knowing what the man wanted to tell him, and replied, “On my honor.” a phrase from the story book they had read so often. One year later, Tristan had already forged a few magical weapons and armor, selling some, and placing others around the world in spots he thought looked magical. He would always mark them with a magic stamp; an image of a horse with a cat on it's back. He has kept the White Ray with him, using it for self defense, and occasionally to to catch dinner for himself when he wasn’t near a town. Tristan would seek out other magical items to find inspiration for his work, and word caught his ear of a swordsman wielding a blue sword. Tracking word of the man with a blue sword, he found him walking through a forest just outside of a village.. Upon stopping to ask about the sword, the man attacked Tristan. However, during the fight, Tristan just bounced around avoiding the fight, asking about the sword. The man believed that Tristan wanted to know because he was working for the mysterious magic council person that killed his father for this Dragon Fang sword and Special Lacrima. Tristan, skilled enough to tell what the blade was made from by having been so close to it, told the man it was actually made from some Stellanium-Lacrima hybrid. The man didn’t believe him, and went to swing again, but found a hand on his sword suddenly causing it to fall to the ground, imprinting in the ground. A woman had saved Tristan, chastising the man for nearly killing the “adorable flying kitty cat.” Tristan was grateful for the woman’s assistance, and after a small talk, he found out that the two were on a quest to avenge the man’s father. Tristan, owing the woman a life debt, decided to go with the two. Besides, he may run into some awesome magic items on that journey. The two introduced themselves as Alexander and Alvina. Tristan asked if they were a couple, prompting a punch from Alexander. [b]Personality[/b]: Tristan tends to act like a gallant knight, especially around women. Though he turns into a fanboy when it comes to magic items. Tristan also tends to be childish when he warms up to people, often joking around and poking fun at them. [b]Team Members[/b]: Alexander Alvina Devin Nina [b]Three Strengths[/b]: Can tell what a weapon or piece of armor is made of by look. Bounce Magic allows him to protect himself and his allies. Aera and transformation magic allow him to fly and give him a human form. [b]Three Weaknesses[/b]: Becomes too enthralled over new magical items. His small size and body strength do not allow him to do much in the way of physical tasks. He follows a code of knight like honor to a fault, even following a life debt that puts him in association of a very dangerous man. [b]Greatest Love[/b]: Magical Items [b]Motivation[/b]: Fulfilling his “Father’s” Dreams [b]Appearance[/b]: As an Exceed, Tristan has smooth features, green fur, a bushy tail, and three cowlicks for his hair style. On his back he wears a light blue backpack to carry his items when he needs. When transformed Tristan becomes a pale skinned teenage boy with green hair. He wears a dark blue coat with white sleeves, a tan vest, a red tie, black trousers with a white belt and black dress shoes. In this form he stands at 5’6”. [/hider]