[center][img]https://i.imgur.com/Iwrv75Z.png[/img][/center] [center][img]https://media.npr.org/assets/img/2014/04/24/ap460725046_wide-6ec6b9e08a2365c277d80a75585a00f4e76954d4.jpg?s=1400[/img][/center] [hr] [center] [url=https://www.youtube.com/watch?v=LeLXcHWxjkQ]War. War never changes.[/url] The final conflicts of the 21st century were not waged over religion or territory but over control of our dwindling resources. Nations that were once allies were at each others throats, intent on preserving what they had by taking what little others had. Finally, on the eve of 2077, the world was damned in a storm of nuclear fire and devastation. And for a while, darkness and quiet reigned over the cold, irradiated surface of Earth. This would not mark the end of humanity. Many of those who survived the fallout did so in large underground vaults. When the surface became safe for settlement, the inhabitants spread out and colonized the surface, forming tribes and societies. As more and more of the world woke up, the same tired squabbles and conflicts that brought the world to ruin were reborn again. Past the radiation storms of the Pacific Cauldron lie the myths of an unblemished paradise: the Aloha Isles. Before the Great War, the Aloha Isles were a haven for the rich and wealthy as they sought peace from the turmoil in America. However, on the shorelines of the Aloha Isles, another face remained unseen in its great harbors, that of nuclear warheads and fleets of warships hidden deep underwater. In the decades following the end of the Great War, Kamehameha the Hermit, united the six islands under the flag of the New Hawaian Chiefdom and used military pre-war technology to turn the coastline into an expansive blockade. Over the next century, the New Hawaian chiefdom has defended their coastal heartlands from all manner of mutant, pirate and invader . As supplies began to dwindle on the island, new generations of Aloha Islanders began to relax their borders, recognising the need for trade and communication with the outside world. It has been 50 years since the Aloha Isles announced their presence to the world and time has yet to judge their choice. Factions such as the Brotherhood of Steel and the fading remnants of the New California Republic seek to plunder the ancient military complexes on Aloha out of greed whilst others seek to begin again in paradise. You are one tourist out of many seeking new fortunes on the recomissioned ocean liner, the Green Horizon. Whatever your intentions in the Aloha Isles, this cruise is on a collision course with fate itself…….[/center] [hr] [center] [b][u]WHAT IS FALLOUT ALOHA[/u][/b] Fallout: Aloha is an action play-by-post roleplaying game set in the world of Fallout originally created by Interplay Entertainment. The majority of the roleplay will take place in the post-apocalyptic remnants of Hawaii in this universe. Players can feel free to use elements from all other related pieces of media within the [i]Fallout[/i] universe or substitute their fanon, provided it fits into the setting. Players are allowed to play a total of one character (alongside any pets or non-human companions) that can be of any race (within reason). Players can interact within their group or go off on their own to venture in the Aloha Isles (although this is highly discouraged). The GM will play the role of various faction leaders, allies and enemies of the player OCs on the Aloha Isles. Players are encouraged to suggest their own factions, allies or any enemy factions they feel would be natural for the setting. [b][u]THE SETTING[/u][/b] The world of Fallout can be summarized in one word as “ post-apocalyptic satirical retrofuturism”. Unlike other counterparts in the genre such as “The Day After” or “The Stand”; Fallout is considerably more optimistic and uses its unique retrofuturistic setting to make light of the bleak circumstances of the aftermath of nuclear fallout. The timeline of Fallout diverges from our own reality roughly around the end of World War 2. Technological development proceeded down a different route in Fallout as humanity harnessed atomic energy as a means of power and fuel for all manner of retrofuturistic appliances and technologies such as nuclear powered cars, advanced exoskeletons and laser guns. Things roughly proceeded down the same route as reality except with a lot more McCarthyism, communist paranoia, corporate monopolies and a dizzying amount of american exceptionalism. Unfortunately, the same problems we face in our current world weren’t solved by these radical innovations. Shortages of every major resource began to spread across every country. Geopolitical alliances were abandoned and small scale conflicts began to emerge as countries tried to scavenge for every last drop of oil and gas. The U.S.A and China emerged as the foremost rivals, each engaging in proxy wars of annexation and conquest against one another. This would all eventually culminate in the Great War. On October 23rd, 2077, the world was engulfed in a veritable nuclear holocaust. Billions of people died instaneously, entire continents were reduced to a blasted desert and millions more died from radiation, starvation or both. Small pockets of civilization managed to survive in large underground fallout shelters built before the war by Vault-Tec Corporation. These fallout shelters were known as Vaults. The mission of these Vaults were to keep their inhabitants safe from the effects of nuclear radiation and when the surface was deemed safe to live upon, release its inhabitants to colonise and rebuild a new society. After 200 years, new factions arose out of the ashes. Societies like the New California Republic on the West Coast sought to replicate the structures of pre-war governments whereas other factions like the Brotherhood of Steel or Caesar’s Legion sought to embrace less traditional forms of societal hierachies to seek their own methods of civilizing the wastes. Blood and sweat has been spilt by these factions in the name of reclaiming pre-war technology, territory or simple ideological difference. Technology isn’t the only difference in the Fallout universe. The effects of radiation are less akin to real life where you suffer horrifying mutations and die from acute radiation poisoning within seconds. Radiation in the Fallout universe is equivalent to magic. The wildlife in the Fallout universe has been horribly mutated beyond belief into freakish montrosities that pose a threat to normal wastelanders. In addition, a new species known as ghouls were born from humans that survived being exposed to large amounts of radiation. These ghouls are seemingly immortal and can heal instantaneously from any injury but have a higher chance of losing their mental faculties as they get older. TL;DR: Fallout is a kooky, bleak, horrifying, satirical rendition of the post apocalypse. Think every retrofuturistic trope ala Flash Gordon mixed with Mad Max and you’ve got Fallout. [hr] [/center]