[h1]Yue[/h1] [i]That's it. Just Yue. Sorry.[/i] [h3]The Nature Witch[/h3] [b]Daring[/b] -1 [b]Grace[/b] 0 [b]Heart[/b] +2 [b]Wit[/b] 0 [b]Spirit[/b] +2 LOOK Eyes: As blue as the surface of the crater lake! <3 Hair: Loooooong and soft and brown like a cup of milky tea. Nice for running fingers through; too frizzy bouncy crazy to brush it up all pretty like the important girls do Skin: Little bit on the pale side, if we’re honest. Which is weird, almost like the sun doesn’t want to touch it Body: Fairy tall and fairy thin, the saying goes. Right? Gangly washboard that’s all leg and no charm, Sis says. Clothing: Flowing white dresses or lacy skirts, delicate shawls to cover shoulders and flowers for fancying up the hairstyle, a well-worn travel bag stuffed with spare clothes, food, herbs, and jars full of precious glass orbs the size of pebbles, Adventuring Goggles (!!) Comfy boots with no socks, the only way to move if you’ve got places to go (and puddles to dance in!) Sword: A plain wooden saber with a long red tassel at the bottom of the hilt, just for the morning dance and meditations. The blade is adorned down its length with glass orbs lit with soft yellow, pink, and blue lights. Not bad as a channeling medium, even better as a flashlight in a pinch! Fox: spoiled little flooferdoodle, pale green fur, creamy tummy fluff, little brown vixen-mittens, pointiest little ears, gosh. Answers to Kat, or 'Katherine Isabella Fluffybiscuits' if she's in trouble MOVES [list] [*] [i]Trials[/i] if you clear one of these, mark it and take XP, clear a Condition, or take a String on someone involved [*] [list] [*] Befriend someone very different from you [*] Stick up for yourself, though it breaks someone’s heart [*] [s]Trust someone with your secrets, only to be betrayed[/s] [*] Win a duel [/list] [*] [i]Wild Friends[/i] when you speak with animals and plants and Influence them with strings like other NPCs. Near your home, or anywhere you have spent a long period of time, animal and plant friends are always nearby when you want them. [*] [i]Nature's Touch[/i] when you touch someone and let the power of the natural world flow into them, roll +Spirit 10+: choose 2 7-9: choose 1 [*] [list] [*] They may give you a string on them to clear a Condition [*] They gain the ability to speak with plants and animals for the rest of the scene [*] They must answer a Figure Out a Person question of your choice or take a Condition [/list] [*] [i]Familiar (Entice)[/i] A cute and loyal familiar. You can perceive the world through its senses whenever you choose and communicate with it over any distance. In addition, choose a basic move. Whenever the familiar helps with that basic move or with Emotional Support, take +1 to your roll [/list] TRUTHS OF THE HEART AND BLADE [list] [*][i]Love Conquers All[/i] When you’ve become Smitten with someone, say why, give them a string, and answer this question: “What is a clear challenge to being with them that you’re overlooking due to your naivete?” [*][i]Clear-Hearted Insight[/i] When you Figure Out a Person during physical conflict, you may additionally ask one of these questions, even on a 6-: [*] [list] [*] “What makes you feel loved?” [*] “What do you hope for the future?” [/list] [/list] SMITTEN Hyra of the Wolves STRINGS Gives to: -Hyra (1) Has: -Hyra (1) EXPERIENCE [X] [X] [ ] [ ] [ ]