[quote=@Blackmist16] [@GreenGoat] Do I have to be an Elf? [/quote] No. As of the time of writing, you can either be one of the several monster tribes, a lost human, a demon or fairy. Other monsters maaaaayyy be acceptable depending on how I feel about it. [quote=@deia876lat] What are the races you can play? What are the limitations of the magic involved and is there a specific story behind the Spikes that we are to discover or is it already widely known? How about the history of the Town, what was there before this newly appointed king? How are the relations between these tribes, are there specific things we have to keep in mind, such as fueds or underlying hatreds/dislike? What is our goal? [/quote] Races we can play are answered above but basically only the usual buncha monsters. Don't be pulling out some weird creature from the very depths of the warp that makes it hard to interact with one another ;w; Magic is more wresting control of the world around you, and thus are unsuited for immediate things like being in combat and wanting to destroy that odd bandit over there. There are other types of magic, like rune engravings, and some monster races can influence the world around them easier like fairies over plant life, but none are the immediate spell slinging fireball magic. With the exception of the Spikes, which only grant magic according to its concept. If in actual war however, the nature of the conflict allows the time required to wrest magical destruction upon the enemy, like a flood to wash away troops, a burning wind or even a thunderstorm. Though that is rare, because once two wizards battle, its more a battle of wills, each trying to wrest control from one another. More practical magic include rain dances, reading bones and ashes, and making salves from plants. The Spikes are a big unknown, with only the knowledge that they're old. The Bronze Castle is just recently occupied by the current King a few months back, so called Bronze Castle because it sits on a motherlode of copper, alum, and tin, which the previous ancient occupants had made use of from the decaying bronze equipments when it was first discovered. As to what was there before it was occupied, it was abandoned for what seemed to be millenias at least, from the crumbling wall and trees that grow from it. The newly appointed King herself doesn't know much about the place, since she herself is an outsider to the area. I'll write up more about this in the OOC, but the tribes sole tying link is their trust in the King. There are no feuds because they've not actually met each other much until the King brought them together. The underlying dislike usually stems from their nature not being compatible with the other tribes. The minotaurs are usually baffled by the goblins heartiness when flinging themselves into the unknown, lamias value their privacy and thus are utterly uncomfortable by the kobolds incessant need to show affection, etc. Our goal is to complete 'quests' given from the King, with most being from the citizenship themselves that needs solving, and some more dangerous 'quests' reserved for the more able. There might be other conflicts in the meanwhile for more revelation of what the Spikes are as well as other things. I will expand on everything more once I get enough interest for an OOC too.