[color=f7976a][b][Ranger]Ari Reina Caladis(Theresa) [/b][/color] [hider=Status Screen] [i]HP[/i] – 5([color=ed1c24][b]13/50[/b][/color]) [i]MP[/i] – 5([color=00aeef][color=ed1c24]10/50[/color][/color]) [i]SP[/i] – 10([color=fff200][color=ed1c24]80/100[/color][/color]) [i]STR[/i] – 15(23+5%=[color=ed1c24]24.15[/color]) [i]AGI[/i] – 88(93+20%=[color=ed1c24]111.6[/color]) [i]END[/i] – 5(5+10%=[color=ed1c24]5.5[/color]) [i]DEX[/i] – 25(25+65%=[color=ed1c24]41.25[/color]) [i]LUC[/i] – 15(15+0%=[color=ed1c24]15[/color]) 88-hp3-mp2-sp5 78-5str-5luc 68-68agi [hider=calc stuff for my convenience] Xu Fu=+20% AGI, +50% DEX Ranger Class=+5% STR | +10% END | +15% DEX Sickle= +7 STR, +5 AGI, +10% damage versus Humans [/hider] [hider=Skills] Bow Proficiency - Passive. Increase proficiency with Bow weapons. Focused Shot – Active. 20% SP cost. Perform a highly accurate ranged attack. While aiming, increase persona time dilation by 10%. Spread Shot – Active. 30% SP cost. Nock three projectiles into your ranged weapon at once, and attack three different targets in a single attack. Damage is reduced by 20% for each individual attack. [/hider] [hider=Seeker of Phantasms, Xu Fu] [u][b]Type Auxiliary Arms, First Stage[/b][/u] [sub]+20% AGI, +50% DEX[/sub] [i]A length of yellowed parchment, with pictographs written upon one side in red ink. At each end of the parchment is a loop made of silvered roots.[/i] [b]All Beneath the Earth[/b] [indent]Active. Periodically consumes 20 MP. Nuclei wraps around the caster's eyes like a blindfold, before granting them the ability to see night as if it were day, as well as to see through objects within a range of fifty meters. In this sight, Immortals and Riens are outlined in blue, monsters are outlined in red, and flora are outlined in yellow.[/indent] [/hider] [hider=Inventory] Equipped: Single kodachi, plain black wood scabbard, nondescript hilt.Broken Kusarifundo, plain long iron chains with weights on either end.[hider=Maneater's Sickle]Maneater’s Sickle Uncommon Weapon +7 STR, +5 AGI +10% damage versus Humans[/hider] 0 R, Common sling, Turtle shell shield, rocks, grass monkey's fist(stone).[/hider] [hider=Character Creation] [url=https://pbs.twimg.com/media/EXVuB-YUcAAqyH5?format=jpg&name=small]Uploaded Image[/url] [b]Username:[/b]Ari Reina Caladis [b]Race:[/b] Cat [b]Gender:[/b] Female [b]Height:[/b] 142cm [b]Weight:[/b] 40kg [b]Voice Pitching:[/b] -2 [b]Decorations:[/b] [b]Appearance:[/b] No real equipments yet, but looks like the picture just with more drab turtleneck and long skirt combo.[b]Classes:[/b] None[/hider][hider=User Experience] [b]Perception:[/b] Anime [b]Gore:[/b] On [b]Pain Setting:[/b] 20% [b]Clothing Damage:[/b] On [b]Nudity Censor:[/b] Off [b]Profanity Censor:[/b] Off [b]Combat Action:[/b] Manual [b]Spell Incantations:[/b] Manual[/hider][/hider][hr] Almost as soon as Lugh went down, Ari turned tails immediately. She had neither skill, technique, nor strength to take them now currently, and she had no interest in going to the void again. Well she got further than she did last time, so that was something to be excited about. Perhaps she could take all the bronze stuff later on too. But where did she have to run to? Going back into where they came from would probably just drown her again, so the only other obvious choice was.... The palace, far from this area. Perhaps she can find somewhere to hide first too or get into it somehow, if the door was locked or barred. Going to try the door first to be safe; she had read far too much stuff where the door wasn't even locked as the protag tried to puzzle their way around it.