[hider=Mandi] [hider=Appearance] [img]https://i.imgur.com/njuvmuV.png[/img] [/hider] [color=fff79a][b]"Hai hai, Mandi here! Whoa you are really cute in that dress! We gotta get you to try some other ones really soon okay~?"[/b][/color] [color=6ecff6][b]Name:[/b][/color] Mandi El-Alzaru [color=6ecff6][b]Age:[/b][/color] 17 [color=6ecff6][b]Gender:[/b][/color] One of the two. But which one? [color=6ecff6][b]Birthday:[/b][/color] 13th of May [color=6ecff6][b]Magic:[/b][/color] Lost Magia: Hydromancy [b][color=6ecff6]Hydromantica:[/color][/b] Creates water which the wielder can manipulate as they please while also being able to utilize some other water-based spells to amplify or change it. This is a low effort channeling of magic, which is in effect until the caster loses focus or it is removed. It can be made to create jets of water, whirlpools, orbs of water, vortexes and basically anything the wielder wishes from water, which may be hurled or propelled towards foes. Or be used defensively. Mandi is also able to feel if anyone or anything comes into contact with water under the young mage's control. Be it from feeling the change of pressure or ripples in the flow. [b][color=6ecff6]Thermocia:[/color][/b] Adjusts the temperature to minor or drastic means in water controlled, to create steam or ice. Mandi cannot control said ice nor steam once it takes it's shape, the young mage may however use the water controlled to hurl it into other directions. [b][color=6ecff6]Hydrosancti:[/color][/b] Blesses the water under Mandi's control to become holy, becoming dangerous for undead, devils and darker creatures while imbueing non-evil things with minor healing if bathed in water of such properties. [b][color=6ecff6]Aquaservantum:[/color][/b] Creates one or several golems made of water which obey the creator's commands. These servants are mindless and only heed simple commands such as "Fight, Follow, Guard, Hold" and actions which require them to lift something, open something or very mundane tasks. Mandi can currently summon a maximum of three golems, they hit hard enough to leave people breathless or may knock them down or away but not enough to leave serious injury without any application of steam or ice on them. With the exception if one of them grabs you, where they may cause drowning if left unhindered for too long. [color=6ecff6][b]Magic Level:[/b][/color] A rank, but attempts to downplay this whenever possible. As if trying to hide it. [color=6ecff6][b]History: [/b][/color] Mandi El-Alzaru is the youngest child of a declining noble line of mages, most of said line however became corrupted while fighting dark mages and turned to evil themselves or were slain or imprisoned as a result. Such were the case with Mandi's older siblings, father, fraternal grandparents and many other ancestors. But occasionally there has been some which has been able to resist the lure of power and not give in to evil. Mandi prefers to not speak of family nor past much, but the young mage still carries the name El-Alzaru. But not with pride, but rather with just a tone of certainty, of confirmation that this is in fact true. When confronted with the crimes and even the good done by family members, Mandi grows silent and prefers to walk away if possible, one might easily figure out it isn't a favorite subject at all. Mandi's magical training and uprising was always done with a feeling of restraint and control, the young mage seldom allowed others to see the true extent of the magic wielded by the youngest of house El-Alzaru. While some suspected there to be some power in the bloodline, others thought it was a matter of a persons will or personal magical affinity that played a larger part. There are those who deemed those of El-Alzaru to be self-rightious, doomed, cursed or weak-willed. While others considered the house to have the potential to provide strong and capable mages, but that the wrong training and the lust for power had driven them to unfortunate ends. Some blame were also put on mentors and teachers. When the time came for Mandi, it was with a silent yet determined nod that the young mage set forth to face the same challenges that those that came before faced. Question remained however, would this young mage be able to succeed where others could not? [color=6ecff6][b]Personality: [/b][/color] Mandi is highly talkative and formal in speech, the voice soft but with a hint of sting in it, which might be shown would Mandi lose the temper or there is a need for urgency or seriousness. It would be noticed upon first meeting the androgynous youngling, is that Mandi's own personal achievements, talent and progress is being downright downplayed by the young mage, being very humble when others give praise and merely waving it off as nonsense. Mandi finds more liking in praising others, often over-praising them as a result. A wild discussion has always gone about if Mandi is a boy or a girl, but none has so far been able to get proof supporting either. Some individuals have in past even made it their personal goal to discover the truth, but to little avail for Mandi would not tell them if directly asked, merely answering with a soft "Hmph." This aside, Mandi is very steadfast and strongwilled, always carefully considering things in advance before going forth, providing such is given ofcourse. Mandi likes to verbally discuss matters of magic, the world and various philosophical beliefs. Ultimately the young mage shows a keen interest in conversations with others, but the known reasons for this overly social desire is unknown to most. [color=6ecff6][b]Guild and guild mark location:[/b][/color] None yet. [color=6ecff6][b]Team Members:[/b][/color] None [color=6ecff6][b]Three Strengths:[/b][/color] 1. Keen senses 2. Physically tough 3. Steadfast [color=6ecff6][b]Three Weaknesses:[/b][/color] 1. Vulnerable to sonic attacks due to keen hearing. 2. Vulnerable to strong spices and airborne stronger smells. Due to enhanced senses. 3. Terrible cook. Much to the displeasure of everyone else. [color=6ecff6][b]Additional Details:[/b][/color] - Is 168cm tall, weighs 60kgs. - Carries a regular wooden staff. - Carries a backpack with various extra clothing and food. Including some books and pens for writing down things. - Dagger: A long and slightly curved dagger carried by the belt. - Hair-sticks: Improvised piercing weapons or lockpicks. - Water container: Carries emergency water. Can also be used to whack someone over the head with for minor bruising. [color=6ecff6][b]Relationships:[/b][/color] None yet. [/hider]