[hider=Ludith] [color=#E39E98][CENTER][img]https://fontmeme.com/permalink/200922/b0ec1c9bbed44f114f6d565a5953e3e8.png[/img] [color=E39E98][sub][i]“You have to find out how thick the tracks are first. Lets you know which knife to use.”[/i][/sub][/color][/CENTER] [table][row][/row][row][cell][center][img]https://i.imgur.com/zQQmmCt.png[/img] [color=#807B84][sup]_______________________________________________[/sup][/color] [sub][COLOR=SILVER]Ludith Harague [color=#807B84][sup]_______________________________________________________________[/sup][/color] 33 [color=#807B84][b]|[/b][/color] Female [color=#807B84][b]|[/b][/color] Human [color=#807B84][sup]_______________________________________________________________[/sup][/color] Chaotic Good [color=#807B84][b]|[/b][/color] Rogue [color=#807B84][b]|[/b][/color] Slayer [color=#807B84][sup]_______________________________________________________________[/sup][/color][/COLOR][/sub][/center] [hider=][indent][sub][b]▼ A T T R I B U T E S[/b][/SUB] [sup][color=#807B84]▔▔▔▔▔▔▔▔▔[/color] [COLOR=SILVER] ► [B]Warrior mindset - Pain is temporary. Blood coagulates. If you can't walk, crawl. Ludith is capable of stomaching through the macabre, so much so that the line between her and the beasts she hunts blurs with the approaching night.[/B] ► [B]Cryptozoology - Experience in observation and physical combat with monsters has led her to develop an understanding for them that surpasses what rumors and faded journals are able to provide.[/B] ► [B]Improvisation - One who hunts monsters needs to adapt as much as possible to their target, never getting too comfortable with any one weapon. Ludith mainly fights with a short sword and knives, but she's not above settling for anything she can get her hands on and swinging like a madwoman, with a level of strength that only desperation and hatred can produce.[/B] ► [B]Courage - Ludith's willingness to fight extends beyond the slashing of a blade. She's not the sort of person to back down from harrowing odds, or bite her tongue if things don't seem right. Within physical combat, the various abnormalities of beasts will fail to faze her to same degree they would another.[/B] ► [B]Good aim - As the sort of adventurer to be classified as a rogue, Ludith fights using melee weapons. She does, however, excel at throwing the occasional knife or improvised projectile if necessity demands it.[/B][/COLOR][/SUP] [color=#2e2c2c]-[/color][/indent][/hider] [hider=][indent][sub][b]▼ I N V E N T O R Y[/b][/sub] [sup][color=#807B84]▔▔▔▔▔▔▔▔[/color] [COLOR=SILVER]► [b]Armor[/b][COLOR=#807B84] - Aside from the battered cuirass that's often the sole thing keeping her heart from being rabidly clawed out in front of her, Ludith's armor is leather above all else. Unlike most hunters the idea of adorning herself with parts of her kills repulses her, so it's fairly plain in appearance.[/COLOR][/COLOR] [COLOR=SILVER]► [b]Weapons[/b][COLOR=#807B84] - A short sword made of silver stolen from the vault of a great church. Rumors said it once belonged to a revered warrior of light, but she pays no mind to them. Several knives and a vial of poison meant for the more bestial monsters are hidden among flaps of cloth and leather.[/COLOR][/COLOR] [COLOR=SILVER]► [b]Coinpurse[/b][COLOR=#807B84] - Unimpressive and very ugly, its contents don't seem to fit with their container or their owner. The depths villagers are willing to go to for protection keep her fed, at least. [/COLOR][/COLOR] [COLOR=SILVER]► [b]Misc. Items[/b][COLOR=#807B84] - Ludith saves objects that once belonged to humans to bury them later. It's wise to preemptively put a soul to rest before even more abominations are birthed. Things like dolls or children's toys cause her a particular pain, no matter how many times she's had to safely dispose of them.[/COLOR][/COLOR] [/sup] [color=#2e2c2c]-[/color][/indent][/hider] [/cell][cell][b][sub]P E R S O N A L C H A R A C T E R[/sub][/b] [color=#807B84][indent][i]Ludith's upbringing at the outskirts of her hometown was a quiet affair. Life seemed to flow by as the years turned her from a little girl who needed a wooden stool to reach the cupboards to a woman who knew her way around a sword. Marriage, too, seemed to happen without any troubles, and before she knew it her and her husband welcomed their daughter into the world. It was perhaps then that seeing them torn apart by werewolves was what finally woke her up from her slumber. Now she's restless, eager to track down and kill what roams in the shadows, with or without anyone else's permission. No sleep, no peace. The nightmare never ends. Ludith is a woman led by her impulses who finds regulations stifling. She feels more at home armed to the teeth in the forests than at any tavern and will throw herself into danger if it means culling the vile creatures that prowl at night. This has led her to become vigilant, though to a degree that can be detrimental. Survival is her priority above else, with no care for whatever bodily fluids stain her leather armor or how much spitting and kicking she needs to do to come out a victor in her battles. She disregards anything directly unrelated to combat including the complexities of politics and magic. She'll reach out to assist anyone she's fighting with, but with the expectation that they return the favor down the line. For her, it's better to focus on her own talents than try to understand anyone else's. Unless they're an enemy. Despite the rough edges to her personality, she is notably kind towards children, being understanding towards them and fighting like an animal when their lives are on the line. [/i][/indent][/color] [b][sub]F A V O R[/sub][/b] [color=#807B84][INDENT][i]Had it not been for that strange merchant intervening on the day she was caught stealing weapons from barracks, Ludith has no doubt that her head would have been rotting on a pole. The concept of being indebted to another, especially some merchant of which she knows so little about has put her on edge somewhat. She can only hope whatever is asked of her won't lead to a grisly end. [/i] [/INDENT][/color] [/cell][/row][/table] [/COLOR] [/hider]