[sup][i][center][h1][color=#265EBF]Y[/color][color=#2C5EAE]E[/color][color=#325E9E]E[/color][color=#385E8E]K[/color] [color=#445E6E]P[/color][color=#4A5E5E]H[/color][color=#505E4E]A[/color][color=#565E3E]S[/color][color=#5C5E2E]E[/color][/h1][/center][/i][/sup] [sup][i][center][h2][url=https://youtu.be/QSZMrZiFskI]COMMENCE[/url][/h2][/center][/i][/sup] [hr] [img]https://i.imgur.com/E3NunqD.gif[/img] [hr] [indent][indent] Echoing through those sun-cracked blocks of sandstone is the final shriek of the abomination, it darts back from where the thin hall meets the rest, the slick [i]plaps[/i] of its footfalls resound all the same.[/indent][/indent] [center][i][sup]YEEK SKIRMISHER #3 moves 6 tiles to 13-16.[/sup][/i][/center] [indent][indent] A clatter -- it's gnarled wooden bow is discarded to the broken tiles, and its quiver of long arrows as well, a few whimpering sounds can be heard around the corner. . . It seemed this day that the Petrified God, Zuug'Agblish, the unforgiving one gives no blessings to its corrupted children this day. [/indent][/indent] [hr] [center][hider=FOE NUMBERS]BLUE YEEKS x 0 BLUE YEEK SKIRMISHERS x 1 BLUE YEEK WARRIORS x 0 BLUE YEEK ENSI x 0[/hider][/center] [hider=FOE STATISTICS] [sub][h3][i]Ashür on Yeeks[/i][/h3][/sub] [sup][i]"As I said. . . Detestable little beasts. These lilliputian gremlins are tribalistic, cunning, and fiercely territorial. The moment those beady, hateful eyes rest upon us spells for a battle. Of course it seems we've happened upon them as they mourn their dead with a fire, a ritual I expect we'd not endure on 'morrow's eve."[/i] [i]"They say the Yeeks were of mankind once, twisted for some lost transgression of petty nature by the gods, theft or burglary. . . But their vile biology thrived, and they multiplied beneath the Zagros mountains, hidden beneath the eye of the common folk. A great sage once mused, the god of the Yeeks, Zuug-Agbliish, stands arms crossed as an eleven foot statue of iron upon the peak of Zagros, awaiting the day their children grow to scale the barren cliffs. Ironic, a twist of fate really, for they fear little more than great heights."[/i][/sup] [hr] [img]https://i.imgur.com/hwMNOsD.png[/img] [h3]BLUE YEEK [/h3] [sub] | VIT -- 10 BLADES -- C [sub](-0 Accuracy / -0 Might)[/sub] | MGT -- 3 POLEARMS -- E [sub](-15 Accuracy / -1 Might)[/sub] | SKI -- 2 AXES/BLUNT -- E [sub](-20 Accuracy / -0 Might)[/sub] | SPD -- 5 BOWS/RANGED -- E [sub](-20 Accuracy / -2 Might)[/sub] | SRT -- 0 THEURGY -- N/A [sub](-20 Accuracy / -2 Might)[/sub] | MND -- 0 MYSTICISM -- N/A [sub](-10 Accuracy/ -1 Might)[/sub] | LUK -- 1 [/sub] [list] [*][b]YEEK CLAWS[/b] [list] [*]MIGHT | 0 [*]ACCURACY | 80 [*]WEIGHT | 0 [*]RANGE | 1 [*]SPECIAL | [i]Thin and nigh serrated, natural weapons of the Yeek.[/i] [*]CLASS | BLADE [/list][/list] [List] [*][b]YEEK HIDE[/b] [list] [*]DEFENSE | 1 [*]WEIGHT | 0 [*]SPECIAL | [i]Rubbery and blue.[/i] [b]JITTERY[/b] -- [i]After engaging in battle, this unit may move to an unoccupied adjacent tile.[/i] [/list][/list] [hr] [img]https://i.imgur.com/lycL1dv.png[/img] [h3]BLUE YEEK WARRIOR[/h3] [sub] | VIT -- 11 BLADES -- C [sub](-0 Accuracy / -0 Might)[/sub] | MGT -- 4 POLEARMS -- D [sub](-10 Accuracy / -0 Might)[/sub] | SKI -- 4 AXES/BLUNT -- E [sub](-20 Accuracy / -0 Might)[/sub] | SPD -- 4 BOWS/RANGED -- E [sub](-20 Accuracy / -2 Might)[/sub] | SRT -- 0 THEURGY -- N/A [sub](-20 Accuracy / -2 Might)[/sub] | MND -- 0 MYSTICISM -- N/A [sub](-10 Accuracy/ -1 Might)[/sub] | LUK -- 1 [/sub] [list] [*][b]YEEK CLAWS[/b] [list] [*]MIGHT | 0 [*]ACCURACY | 80 [*]WEIGHT | 0 [*]RANGE | 1 [*]SPECIAL | [i]Thin and nigh serrated, natural weapons of the Yeek.[/i] [*]CLASS | BLADE [/list][/list] [list] [*][b]GNARLED SPEAR[/b] [list] [*]MIGHT | 2 [*]ACCURACY | 80 [*]WEIGHT | 4 [*]CONDITION | 5/5 [*]RANGE | 1 [*]SPECIAL | [i]Little more than a tree limb, knapped to a point.[/i] [*]CLASS | POLEARM [/list][/list] [List] [*][b]YEEK HIDE[/b] [list] [*]DEFENSE | 1 [*]WEIGHT | 0 [*]SPECIAL | [i]Rubbery and blue.[/i] [/list][/list] [b]JITTERY[/b] -- [i]After engaging in battle, this unit may move to an unoccupied adjacent tile.[/i] [hr] [img]https://i.imgur.com/ve3II44.png[/img] [h3]BLUE YEEK SKIRMISHER[/h3] [sub] | VIT -- 8 BLADES -- C [sub](-0 Accuracy / -0 Might)[/sub] | MGT -- 3 POLEARMS -- E [sub](-15 Accuracy / -1 Might)[/sub] | SKI -- 4 AXES/BLUNT -- E [sub](-20 Accuracy / -0 Might)[/sub] | SPD -- 4 BOWS/RANGED -- D [sub](-10 Accuracy / -1 Might)[/sub] | SRT -- 0 THEURGY -- N/A [sub](-20 Accuracy / -2 Might)[/sub] | MND -- 0 MYSTICISM -- N/A [sub](-10 Accuracy/ -1 Might)[/sub] | LUK -- 1 [/sub] [list] [*][b]YEEK CLAWS[/b] [list] [*]MIGHT | 0 [*]ACCURACY | 80 [*]WEIGHT | 0 [*]RANGE | 1 [*]SPECIAL | [i]Thin and nigh serrated, natural weapons of the Yeek.[/i] [*]CLASS | BLADE [/list][/list] [list] [*][b]GNARLED BOW[/b] [list] [*]MIGHT | 1 [*]ACCURACY | 70 [*]WEIGHT | 5 [*]CONDITION | 10/10 [*]RANGE | 2 [*]SPECIAL | [i]Little more than a tree limb of strong wood.[/i] [*]CLASS | RANGED [/list][/list] [List] [*][b]YEEK HIDE[/b] [list] [*]DEFENSE | 1 [*]WEIGHT | 0 [*]SPECIAL | [i]Rubbery and blue.[/i] [/list][/list] [b]ARCED SHOTS[/b] -- [i]When firing a ranged weapon from a higher elevation than the target, this unit's range is increased by 2 tiles and MGT by +1.[/i] [b]JITTERY[/b] -- [i]After engaging in battle, this unit may move to an unoccupied adjacent tile.[/i] [hr] [img]https://i.imgur.com/j4Yl9PQ.png[/img] [h3]BLUE YEEK ENSI[/h3] [sub] | VIT -- 9 BLADES -- C [sub](-0 Accuracy / -0 Might)[/sub] | MGT -- 2 POLEARMS -- E [sub](-15 Accuracy / -1 Might)[/sub] | SKI -- 2 AXES/BLUNT -- E [sub](-20 Accuracy / -0 Might)[/sub] | SPD -- 4 BOWS/RANGED -- D [sub](-10 Accuracy / -1 Might)[/sub] | SRT -- 5 THEURGY -- N/A [sub](-20 Accuracy / -2 Might)[/sub] | MND -- 0 MYSTICISM -- N/A [sub](-10 Accuracy/ -1 Might)[/sub] | LUK -- 2 [/sub] [list] [*][b]YEEK CLAWS[/b] [list] [*]MIGHT | 0 [*]ACCURACY | 80 [*]WEIGHT | 0 [*]RANGE | 1 [*]SPECIAL | [i]Thin and nigh serrated, natural weapons of the Yeek.[/i] [*]CLASS | BLADE [/list][/list] [list] [*][b]Heal -- 𒀀[/b] [list] [*]MIGHT | 0 (As Melee) [*]ACCURACY | 90 (As Melee) [*]WEIGHT | 0 [*]CONDITION | 20 [*]RANGE | 1 [*]SPECIAL | Restores VIT to an adjacent ally equal to (SRT+7) [*]COST | 250 [/list][/list] [list] [*][b]Word of Zuug-Agbliish -- 𒀯[/b] [list] [*]MIGHT | 1 (As Melee) [*]ACCURACY | 80 (As Melee) [*]WEIGHT | 2 [*]CONDITION | 4/4 [*]RANGE | 4 [*]SPECIAL | Until the start of this unit's next turn, all allies within four tiles gain +2 Might +15 AVO, while foes lose -15 AVO [*]COST | -- [/list][/list] [List] [*][b]YEEK HIDE[/b] [list] [*]DEFENSE | 1 [*]WEIGHT | 0 [*]SPECIAL | [i]Rubbery and blue.[/i] [/list][/list][/hider] [center][hider=SPECIFIC FOES TRACKER] [hr] [sub][s]BLUE YEEK #1 VIT 0/10[/s] [b][i]-- KILLED BY ZARIF --[/i][/b] [s]BLUE YEEK #2 VIT 0/10[/s] [b][i]-- KILLED BY SIRIS --[/i][/b] [s]BLUE YEEK #3 VIT 0/10[/s] [b][i]-- KILLED BY SIRIS --[/i][/b] [s]BLUE YEEK #4 VIT 0/10[/s] [b][i]-- KILLED BY LYUN --[/i][/b] [s]BLUE YEEK #4 VIT 0/10[/s] [b][i]-- KILLED BY ETOR --[/i][/b] [hr] [s]BLUE YEEK SKIRMISHER #1 VIT 0/8[/s] [b][i]-- KILLED BY ETOR --[/i][/b] [s]BLUE YEEK SKIRMISHER #2 VIT 0/0[/s] [b][i]-- KILLED BY ZARIF --[/i][/b] [b]BLUE YEEK SKIRMISHER #3[/b] VIT 8/8 GNARLED BOW 10/10 [s]BLUE YEEK SKIRMISHER #4 VIT 0/8 GNARLED BOW 10/10[/s] [b][i]-- KILLED BY MAKEEN --[/i][/b] [s]BLUE YEEK SKIRMISHER #5 VIT 0/8 GNARLED BOW 8/10[/s] [b][i]-- KILLED BY ETOR --[/i][/b] [s]BLUE YEEK SKIRMISHER #6 VIT 0/8 GNARLED BOW 8/10[/s] [b][i]-- KILLED BY ZARIF --[/i][/b] [s]BLUE YEEK SKIRMISHER #7 VIT 0/8 GNARLED BOW 8/10[/s] [b][i]-- KILLED BY ZARIF --[/i][/b] [hr] [s]BLUE YEEK WARRIOR #1 VIT 0/11 GNARLED SPEAR 4/5[/s] [i][b]- KILLED BY SIRIS -[/b][/i] [s]BLUE YEEK WARRIOR #2 VIT 0/11 GNARLED SPEAR 4/5[/s] [i][b]- KILLED BY ZARIF -[/b][/i] [s]BLUE YEEK WARRIOR #3 VIT 0/11 GNARLED SPEAR 5/5[/s] [b][i]--- KILLED BY ETOR ---[/i][/b] [s]BLUE YEEK WARRIOR #4 VIT 0/11 GNARLED SPEAR 5/5[/s] [b][i]--- KILLED BY LYUN ---[/i][/b] [s]BLUE YEEK WARRIOR #5 VIT 0/11 GNARLED SPEAR 4/5[/s] [b][i]--- KILLED BY SIRIS ---[/i][/b] [s]BLUE YEEK WARRIOR #6 VIT 0/11 GNARLED SPEAR 5/5[/s] [b][i]--- KILLED BY LYUN ---[/i][/b] [hr] [s]BLUE YEEK ENSI #1 VIT 0/9 HEAL 20/20 WORD OF ZUUG 3/4[/s] [b][i]--- KILLED BY ZARIF ---[/i][/b] [s]BLUE YEEK ENSI #2 VIT 0/9 HEAL 20/20 WORD OF ZUUG 3/4[/s] [b][i]--- KILLED BY SIRIS ---[/i][/b] [/sub] [/hider][/center] [hr] [sup][i][center][h1][color=#BF150F]H[/color][color=#BD1F10]E[/color][color=#BC2A11]L[/color][color=#BA3512]L[/color][color=#B93F13]I[/color][color=#B74A14]O[/color][color=#B65515]N[/color][color=#B55F16]S[/color] [color=#B27518]P[/color][color=#B08019]H[/color][color=#AF8A1A]A[/color][color=#AD951B]S[/color][color=#ACA01C]E[/color][/h1][/center][/i][/sup] [sup][i][center][h2][url=https://youtu.be/2VCul56KvMU]COMMENCE[/url][/h2][/center][/i][/sup] [indent][indent] Weakly, the shaven headed sellsword draws himself away from the bars, he nearly falls back over the lockbox behind him. Those eyes of his strain and manage to make out the symbol emblazoned upon Salador's numnah -- An orange to crimson hound of twin heads. It's body is elongated and haunched, yet gaunt, brimming with the ferocity of the band known as the Hellions of Gir. [i]This man, the one captured by these Yeeks is a member of another strong band of mercenaries in Akkadia by the name of Shůlaar's Scorpions. It is said that though they are twice the men stronger, any deep pursed administrator that hires one will find their opposition hiring the other. As so they are oft ones to clash in constant struggle, rivalry and grudges run deep between the two. Yet it is not unknown for them to be aligned upon the same cause, where the coin is right.[/i] [center][img]https://i.imgur.com/zuaLiL1.png[/img][/center] [i][b]Gesties:[/b][/i] "H-Hellions?" The man wheezes before a scowl draws true upon his pale face, with a will he moves for the door again, "Must've been waiting for us in that hole huh?!" He roars, pressing his shoulder against the crude cage, "Ambushed and slaughtered my family didn't ya sand-lickers!?" He smashes the bars again before his strength fails him. ". . . Damn that sage." He mutters. [/indent][/indent] [center][img]https://i.imgur.com/MouTqPS.png[/img][/center] [indent][indent][i][b]Ashür:[/b][/i] [i]"Keep a good eye o' stout one."[/i] The desperado gives Siris's armored side a strong elbow before hobbling himself just a little ways down the hall. All the while those scrupulous eyes fall upon each of the Hellions, from Lyun, to Etor, to Iddin. And there they rest. [i][b]Ashür:[/b][/i] "Hallowed man." He adresses Iddin, but those words are sure to find their way to the rest. "Far too reckless an endeavor, this. I expect the price you negotiated to be an amenable one. . ?" With a light creak of a grin he moves to the priest of the Glass God and quickly unstraps the abdomen of his boiled leather. A four-pronged gash ran deep there, the nasty claws of the Yeeks. His gaze is an expectant one.[/indent][/indent] [center][sup]Ashür moves one tile to 25-12 beside Iddin.[/sup][/center] [center][sup]Kastilus moves six tiles to 25-13, enraptured as he is with the structure and its faded glyphs, he speaks to no one, mumbling to himself.[/sup][/center] [hr] [hider=Statsheet][img]https://i.imgur.com/fG09xVU.png[/img][/hider]