[center][sub][color=d36135]██████████████████████████████████████████████████████████████████████████████████████████████[/color][/sub] [img]https://i.gyazo.com/405afeb18173d61755eceaa1d2f720f0.png[/img][sub][color=d36135]██████████████████████████████████████████████████████████████████████████████████████████████[/color][/sub][h2][sub][b][color=d36135]◎ H[/color] [color=151617]U N T E [/color][color=d36135] R ◎[/color][/b][/sub][/h2][sup][color=151617][b]___________________________________________[/b][/color] [color=d36135][b][u] R U T H L E S S & T E N A C I O U S T R A C K E R S [/u][/b][/color][/sup] [sub][b][color=darkgray][color=d36135][b]T H R I L L O F T H E H U N T :[/b][/COLOR] You can spend stress to establish a small, momentary weakness in your prey. You gain +effect when you exploit this on your next roll to stalk, catch, or bring them down. On a success, you gain a dark heart.[/color] [color=darkgray][color=d36135][b]FLASHBACKS:[/b][/color] [/color][color=darkgray]SETTING A TRAP[/color] [color=151617]|[/color] [color=darkgray]SCOUTING OUT A LOCATION[/color] [color=151617]|[/color] [color=darkgray]HUNTING UP SOME FOOD[/color] [/b][/sub] [/center] [center][sub][color=d36135]██████████████████████████████████████████████████████████████████████████████████████████████[/color][/sub][/center] [center][h3][color=151617][b]| [/b][/color][color=d36135][b]FERAL SENSES[/b][/color][color=151617][b] |[/b][/color][/h3][/center][center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]Animal blood runs through your veins, causing your senses to extend twice as far as normal. You take +1d when tracking or surveying an area. You also gain a defense against surprise.[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [/hider][/center] [center][h3][color=151617][b]| [/b][/color][color=d36135][b]GRIT[/b][/color][color=151617][b] |[/b][/color][/h3][/center][center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]You don't go down easy. On a failure when resisting, you can immediately roll an extra 1d that counts towards the roll. If the result is a success, it counts as a critical.[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [/hider][/center] [center][h3][color=151617][b]| [/b][/color][color=d36135][b]HUNTING PET[/b][/color][color=151617][b] |[/b][/color][/h3][/center][center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]You have a hunting pet or pack instead of minions. It has the companion upgrade and knows tricks (choose two): [i]cause confusion - fetch - herd prey - locate prey - surprise attack[/i]. Your pet takes +1d when performing known tricks.[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [/hider][/center] [center][h3][color=151617][b]| [/b][/color][color=d36135][b]SCAVENGER[/b][/color][color=151617][b] |[/b][/color][/h3][/center][center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]On a success while surveying or traversing a risky area, you can (choose one): [i]find a piece of mundane gear - tick an edge crafting clock - harvest a tier 2 concoction.[/i][/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [/hider][/center] [center][h3][color=151617][b]| [/b][/color][color=d36135][b]SCOUT[/b][/color][color=151617][b] |[/b][/color][/h3][/center][center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]You make a habit of roaming the surface and scouting out targets. While choosing a raid plan, you can establish a weakness you know about in your target’s defenses. During the raid, you can also spend stress to establish a second fact.[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [/hider][/center] [center][h3][color=151617][b]| [/b][/color][color=d36135][b]TRICK SHOTS[/b][/color][color=151617][b] |[/b][/color][/h3][/center][center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]You can pull off improbable (but not impossible) shots with a ranged weapon, like ricocheting a projectile off a wall or shooting through one target and hitting another. You ignore any circumstances towards effect from the difficulty, but you must explain how you pulled off the shot.[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [/hider][/center] [center][h3][color=151617][b]| [/b][/color][color=d36135][b]WILD KNOWLEDGE[/b][/color][color=151617][b] |[/b][/color][/h3][/center][center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]You can spend stress to establish a fact about plants, animals, or the weather. You take +1d when you act on that knowledge.[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [/hider][/center]