[@VeyrinDay] the system is called Wicked Ones, I have a PDF I can provide over Google Doc if that makes this easier Here's an example sheet for everyone: [hider=Behold Thrunaar, example character][color=70EE9C][b]Name:[/b][/color] [color=cccccc][i]Thrunaar.[/i][/color] [color=70EE9C][b]Race:[/b][/color] [color=cccccc][i]Orc[/i][/color] [color=70EE9C][b]Appearance:[/b][/color] [color=cccccc][i]Green-skinned hulking monstrosity standing at 6"7, his balding dome is cradled by thick black hair above his huge ears. His battleworn leather armour is held together by sheer force of will, because no one dares upset Thrunaar.[/i][/color] [color=70EE9C][b]Personality:[/b][/color][color=cccccc] Thrunaar does not speak. Thrunaar does not whisper. Thrunaar's average volume is five decibels above what is naturally comfortable. Thrunaar makes his opinion known. Thrunaar will support your decision not to run into the battlefield by booting you into a fray. [/color] [hr][color=65aFFF][b]Calling:[/b][/color] [color=cccccc]Marauder[/color] [color=65aFFF][b]Dark Impulse:[/b][/color] [color=cccccc] Vengeful[/color] [color=65aFFF][b]Revelry:[/b][/color] [color=cccccc]Gambling[/color] [color=65aFFF][b]Vile Friend:[/b][/color] [color=cccccc][blank for now][/color] [color=65aFFF][b]Defenses:[/b][/color] [indent][color=65aFFF][b]Defense vs Minion Mistakes[/b]: [/color][color=cccccc]Remember kids, if you don't do what daddy Thrunaar wants, he'll boot you into the middle of next week. Or, the nearest battle.[/color][/indent] [hr][center]0 / 6 [color=65aFFF] Stress [/color][color=darkgray]||[/color] 0 / 9 [color=65aFFF] Wicked XP [/color] [color=darkgray]||[/color] 0 / 3 [color=65aFFF] Reckless XP [/color][color=darkgray]||[/color] 0 / 2 [color=65aFFF] Dark Hearts [/color][/center][indent] [color=65aFFF][b]B R A I N S[/b][/color] [indent][color=cccccc][ ★ ] [ ★ ] [ - ] SCAN / [color=darkgray][i]perceptively[/i][/color] [ - ] [ - ] [ - ] TINKER / [color=darkgray][i]cleverly[/i][/color] [ ★ ] [ - ] [ - ] TRICK / [color=darkgray][i]slyly[/i][/color][/color][/indent] [color=65aFFF][b]M U S C L E S[/b][/color] [indent][color=cccccc][ ★ ] [ - ] [ - ] Finesse / [color=darkgray][i]precisely[/i][/color] [ - ] [ - ] [ - ] SKULK / [color=darkgray][i]sneakily[/i][/color] [ ★ ] [ ★ ] [ - ] SMASH / [color=darkgray][i]powerfully[/i][/color][/color][/indent] [color=65aFFF][b]G U T S [/b][/color] [indent][color=cccccc][ - ] [ - ] [ - ] BANTER / [color=darkgray][i]affably[/i][/color] [ - ] [ - ] [ - ] INVOKE / [color=darkgray][i]magically[/i][/color] [ ★ ] [ ★ ] [ ★ ] THREATEN / [color=darkgray][i]forcefully[/i][/color][/color][/indent] [/indent][hr][color=ED254E][b]Abilities:[/b][/color] [indent][color=ED254E][b]Battlemaster:[/b][/color] [color=cccccc]You can spend stress to perform an incredible feat of athletics, like throwing an axe a great distance, maneuvering nearly anywhere on the field of battle, or facing off against a group of foes on equal footing.[/color] [color=ED254E][b]Cohort:[/b][/color] [color=cccccc]Your minions are always elite, with the mindset: [i]Loyal[/i] and [i]Companion[/i] upgrades. They also have the upgrade: [i]trained[/i][/color][center][hider=Upgrades][color=ED254E][b]Mindset - Loyal:[/b][/color][color=cccccc] Your minions have a mental edge, which might be considered as a circumstance towards position and effect in situations where their loyalty is relevant.[/color] [color=ED254E][b]Companion: [/b][/color][color=cccccc]Special upgrade granted through a calling ability. They are automatically recruited at the start of play, and will always join a raid without asking for gold. You can decide what happens to them when they're taken down (choosing if they die, run away, or just get knocked out) giving them position to live when other minions might not. They must still be recruited again as usual, including paying for any upgrades you had previously.[/color] [color=ED254E][b]Trained - Torture: [/b][/color][color=cccccc]Your minions take +1d on downtime project - Torture[/color][/hider][/center] [/indent][hr][indent][center]0 / 3 [color=A625E7] Gold [/color][color=darkgray]||[/color] 2 / 2[color=A625E7] Supply [/color][/center][color=A625E7][b]Gear:[/b][/color] [indent][color=A625E7][b]Concoction - Kaboom: [/b][color=cccccc]Creates an explosion large enough to destroy a house, but the explosion is randomly delayed.[/color] [/color] [color=A625E7][b]Spiked Boots:[/b][/color] [color=cccccc] Spiked Boots with spikes both on the front and bottom of the boots. Grants Defense vs Minion mistakes, and is great for walking on thin ice, which is coincidently what his minions are always doing around him anyway. [/color] [color=A625E7][b]Battleaxe:[/b] [color=cccccc]For delicately caressing the enemy. [/color] [/color] [color=A625E7][b]Skull Mask:[/b] [color=cccccc]For when screaming senselessly is just not enough, this patented Skull Mask™ both intimidates your foe and somewhat hides your identity, which would be great if you weren't a hulking orc. Made out of real skull! It's only authentic if it's made from the bone of your enemies. [/color] [/color][/indent] [color=A625E7][b]Supplies:[/b][/color] [color=cccccc]These are items you have access to but might not always be carrying on you. They are stowed on your belt, across your back, or in your bag. You don't need to declare exactly what you are carrying before a raid, supply lets you flexibly pull items out of your inventory when you need them.[/color][/indent][/hider]