[center][hider=Pinglist][@POOHEAD189][@Lucius Cypher][@Dark Cloud][@Kenshi][@VeyrinDay][/hider][/center] We are now in the [b]Raid[/b] phase! Pick your [b]Raid Plan[/b] of choice between the five of you, I'll ask some quick questions about some details, and we'll use a [b]Power Struggle[/b] to determine who wins out if we're at a total impasse. Here's a brief overview of [b]Power Struggles[/b] since it'll come up sooner or later: [hider=Power Struggle][b]Start the Struggle IC:[/b] RP your monsters disagreeing and how your monster tries to get it's way. [b]Action Roll:[/b] When we need to know who won to move forward, roll an action that fits your description. If there's a clear winner we move on, if it's a tie return to step 1, narrate further and pick a different action. The winner narrates their win IC and the loser narrates their reaction to the loss.[/hider] Here are your options for raid plans. You can customise them to say, Krieg leads the charge, or Phardax and Baganaria go in to seduce them first, Darc and Zaz'ac sneak in together to set a trap, or all charge in at once, or someone hangs back to catch stragglers, ect: [indent][b]AMBUSH:[/b] Hit them where they least expect it, making sure they don't take any of you down in the process. [b]ASSAULT:[/b] I reccomend this option if you're unsure. Bring full force to bear, driving off or killing all those who stand against you. [b]NEGOTIATION:[/b] Talk it out, tell lies, or offer something to get what you want, spilling as little blood as possible. [b]STEALTH:[/b] slip in, find what you're after, and slip out quietly, being noticed as little as possible. [b]TRICKERY:[/b] Confuse, lure, or trick them into doing what you want, without letting on until it's too late. [b]STRIKE:[/b] Bust in, get what you want, and run out quickly, without deviating from your goal. [/indent]