[center][img]http://i.imgur.com/Q6uJ7Pj.gif[/img] [color=151617]▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅[/color] [h3][sub][color=79AEA3][b]A DUNGEON IS BORN[/b][/color][/sub] [/h3] [color=151617]▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅[/color][/center] [indent][indent][indent][indent][indent][color=cccccc]The first raid went down flawlessly. You even took a prisoner, gibbering mess as she is, and slaughtered all who were travelling with her. It was good to get in out of the rain and cold, and while the room was small and caved in it would make a satisfactory start to a dungeon. You partook of the spoils of your victory, your belly full for the first time in a long while. When the rain finally stopped the next day, the loot from the wagon was brought up the cliff path to the room you had claimed. In proper Dungeon fashion, you decide to search through it's contents once you had a proper sanctum to store the start of your hoard. It would be unfortunate for your first loot to get damaged in the construction work to come. One thing does catch your eye among all the crates and gear however - a repeating symbol, the crest of the lightfolk you killed. It means nothing to you, but perhaps you can use it to your advantage to kepe the heat off your back for a little while longer... [center]*[/center] There is much, much work to be done, hauling stone and clearing pathways, burying deep into the earth where you will be safe from prying eyes. You set to work clearing out the buried corridor, only to hear scrambling sounds at the entrance to your hideaway. Whipping around, you see something you weren't expecting - Dungeon Imps! Slime imps, succubus imps, minotaur imps, kobold imps... tiny creatures, unfit for combat, quick to die in the wild. They look to you quaking in fear, but there is a pitiful hope in their eyes that begs for your protection. You know how this works of course - you have lived in a Dungeon before - these workers will do the busy work around the dungeon, keeping everything ticking over, doing all the simple tasks they are capable of finishing. As you take note of them, one stumbles forward, taking some rubble and hauling it away for you. It seems they wish to put themselves in your service. How do you respond? [/color][/indent][/indent][/indent][/indent][/indent] [color=151617]▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅[/color] [h3][sub][color=79AEA3][b]README: First Raid Complete! A Dungeon Underway[/b][/color][/sub][/h3] [color=151617]▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅[/color] Your first Imps have arrived. They are Cowardly and Clever. They are a mix of creatures, representing all the Dungeon Lords, as [@VeyrinDay] suggested. I assumed Phardax might just like the Succubus imps but let me know [@POOHEAD189] if you want an imp race too. Bear in mind these creatures cannot partake in combat. They would even make terrible cannon fodder. We've begun to build our Dungeon OOC. IC you can montage this as you like, expand on how your character prepares the rooms they've built, chat with the other characters or interacts with the imps/the prisoner/surrounding area. Bear in mind torturing the prisoner for information will be a downtime project after the next GM post, as is revelry (drinking, worship, enjoying the prisoner's company, that will all come under the next GM post) The next GM Post will begin Loot Rolls, Stress Recovery, and enter Lurking: Downtime for recruiting minions and starting projects.