[@Kenshi] so with six your highest it's a mundane or valuable item only, you ignore the lower results :D If you're going for a valuable item: A valuable item is something a little rare and you’d be a bit surprised to find. It might be a few doses of a [url=https://www.roleplayerguild.com/posts/5223285]tier 1 potion or concoction[/url] or a [url=https://www.roleplayerguild.com/posts/5223287]tier 1 contraption[/url] or [url=https://www.roleplayerguild.com/posts/5223291]magic item[/url]. It could also be an [url=https://www.roleplayerguild.com/posts/5223293]item with an edge[/url], a map with valuable information on it, or a rare musical instrument. The linked lists are just examples, you can come up with your own items though I reserve the right to balance them if they're not Tier 1 ready. Let me know what you decide. [@Lucius Cypher] you also get to pick a mundane or valuable item. A mundane item is just a simple version of something. It could be some rope, an axe, or a set of war drums. It might look awesome, but it functions in the same way as any other item of its type. [hr][hr] [b]Locks:[/b] [indent]1 vote for an iron lock (padlock?) 1 vote to lock adventurers into the maze. [/indent] [b]Traps:[/b] [indent]1 vote for pitfall trap near mineshaft[/indent] If no one puts other ideas forward I'll assume we'll be going for an iron lock that traps you once you enter the maze and a pitfall trap in the mineshaft. Also, if everyone could please finish their sheet with a Vile Friend before the next GM post :D. You can flesh them out as little or as much as you wish, but I do need to know which faction they belong to at the very least. Name, race and a little about what they do would be ideal, but if you have writers block I am happy to leave the details till later. The slot does need to be filled before Donwtime hits however, otherwise you won't be able to contact your vile friend as one of your options.