[hider=--PERCIVAL, THE DUNGEONEER--] [center] [color=gray] [img]https://i.pinimg.com/originals/d5/98/a3/d598a3c1419fd77c941f18a7777aceca.jpg[/img] [img]https://fontmeme.com/permalink/210222/9953a647f973168cde07e1179689e0e3.png[/img] [img]https://fontmeme.com/permalink/210222/c840340a579ca440744cd25cf4bc6251.png[/img] [color=000000][b]Character Archetype[/b][/color] Rogue [color=000000][b]Personality[/b][/color] Percival has an unquenchable thirst for adventure that can only be sated by wandering the labyrinthian network of winding halls and often random layout of the Spire. After many failed attempts to ascend the spire alone he began to fancy himself an expert when it came to exploring the lowest reaches of the Spire and so he proclaimed himself the Dungeoneer. Percival hopes to one day explore the furthest reach of the Spire in order to someday map out its layout to help others in their endeavor to escape the Spire although he is doomed to fail. [color=000000][b]Blessings[/b][/color] Percival isn't blessed by mystical or magical means, but he is quite the charmer. [color=000000][b]Curses[/b][/color] [i][u]Dangerous Dalliance:[/u][/i] The Dungeoneer often finds himself getting the short end of the stick when it comes to chance, as fate usually chooses him to bear the worst of things like spells, traps or angry packs of gremlins. [color=000000][b]Relics[/b][/color] [i][u]Enchanted Map:[/u][/i] The Dungeoneer own's an old scroll of blank parchment that fills it's blank space with the locations that he has visited as he traverses the Spire as well as hidden areas that would not normally be known by other climbers, but it becomes blank upon resurrection in the inevitable event that it's owner perishs. [color=000000][b]Gold[/b][/color] [color=gold][i]--50--[/i][/color] [/color] [/center] [/hider] [@Whoami] Done finally.