[center][h2]Hᴏʙɢᴏʙʟɪɴ Aʀᴄʜ [/h2][/center] [hr][center][@Duthguy][@Jangel13][@Eviledd1984][/center][hr] Arch grins as he holds the stone in his hand, precisely as the Goddess willed! That is perfect. Once, he was done with the little test he looked over at Goblin Grandpa, "[color=808588]Sorry for that Grandpa... I'll bring you some rabbit meat for the trouble, and maybe ask you to teach me some more about medicines in case there are any goblins that get hurt in their first hunt, but don't die. I'll take good care of him, if he is willing I'll even teach him the basics of proper hunting.[/color]" He grinne widely... but before he could even turn to the goblin he was already up close and very touchy. Good thing he had no killy reflexes beyond lightly stepping away from the goblin once he was done, "[color=808588]You really shouldn't... just go and touch others like that. At least, not outside, or without consent. Someone might break your arm. If that does happen though, I can fix it, don't worry.[/color]" He grinned at the young goblin, "[color=808588]But don't worry about my flower it is a gift by the Goddess Shirila herself, therefore I can only thank her for this blessing. The bracelet is a gift I have obtained from Her, and now it even allows me to do things like I just did.[/color]" He put the hand on VVan's shoulder once he turned to goblin Grandpa, "[color=808588]I can bring you out now if you want, I'm Arch.[/color]" He turned to Zats, "[color=808588]I can also teach you my stalking techniques for hunting while I am out. Just don't plan on going too far beyond the rabbits so that I can be sure that as many of us survive.[/color]" Looking again at the young goblin, "[color=808588]From what you are saying... you need materials. Things to make other things. There is nothing left in here, but you have to learn how to get your own food regardless of anything else you want to get. I can teach you how to get it, and how to not die while trying to get it.[/color]" The hand didn't leave his shoulder... unless he attempted to brush the hobgoblin off, in which case, the hand wouldn't be on VVan's shoulder anymore. [hider=Summary]Arch offers goblin grandpa some meat in exchange for more, medical knowledge. He LIGHTLY threatens VVan, explains that he novv plans to teach Zats his stalking vvays and offer to also teach VVan.[/hider] [hider=Hobgoblin Arch's Stat Sheet] [b]EXP:[/b] 90 [b]Inventory:[/b] - [b]Earth conduit:[/b] Without a natural affinity for magic, the Goddess had to take more drastic measures with what little power she owned. The weave has now engrained itself into the hobs very muscles and bone structures giving him a literal conduit towards earth and earth based magics now powered by his own stamina rather than mana. [b]Acquired Skills:[/b] - [b]Duelist's Stance:[/b] This stance has been passed down from soldier to soldier. It teaches the correct way to hold their weapon when faced with an equal opponent. - [b]Gravekeepers Spirit:[/b] Arch is able to feel the strength of those that have long since passed. When near a dead body or a skeleton, he is able to draw strength without the requirement of being a necromancer. Even carrying a skull as an adornment allows the goblins to be stronger, faster, lighter as they draw strength. However, drawing all the strength of a certain dead body or their parts will cause it to disintegrate into dust. - [b]Intense Strike:[/b] Intense strike is a move that brings the user the greatest power through a single strike with willpower alone. This strike can cause intense damage if aimed correctly and when upgraded can break bones to pieces - [b]Knowledge of the Three:[/b] Knowledge of the Three Great Gods. Ability to properly worship. Ability to create shrines in honor of the Three Great Gods. - [b]Primitive Medicine:[/b] The goblin now knows how to make primitive salves and bandages for fresh wounds. He can't make sophisticated medicine but can craft items that will ease pain and prevent infection. - [b]Primitive Surgery:[/b] This goblin has gained some small understanding into physiology and as such can perform minor medical actions like setting broken bones, stitching deep cuts, creating slings (for broken arms and legs). - [b]Stalking Stance:[/b] Stalking stance allows the user to enter a sort of stealth mode when hunting. The user is harder to detect and see while in the stance allowing for easier surprise attacks. [b]Titles:[/b] [b]Fire Dampener:[/b] Higher resistance to fire and fire magic. [b]Blessings:[/b] None [b]Curses:[/b] None [/hider]