[center][img]https://i.ibb.co/YX6CgVH/zues.jpg[/img] [sub][color=ff0000]HP 575/575[/color] [color=00ff00]SP 368/368[/color] [color=0000ff]MP 410/410[/color][/sub] [hider=Character Information][hider=Mythmaking Progenitor, Zeus] [u][b]Type Arms, First Stage[/b][/u] [sub]+5% HP, +5% MP, +5% SP, +5% STR, +5% END, +5% AGI, +5% DEX, +5% LCK[/sub] [i]A silver-blue bracelet on the left wrist, from which a crackling thunderhead exudes out from. The thunderhead is affected, but not dispersed, by the wind.[/i] [b]Sanctity of Fulmination[/b] [indent]Passive. Zeus can absorb a certain amount of Equipment, Accessories, and Consummables. Consummables absorbed by Zeus can stack infinitely, so long as they are the same type. After doing so, Zeus is able to transform into any of the Equipment that it has absorbed, possessing these traits, regardless of the form taken:[indent] - Traits that fulfill special conditions that absorbed equipment would fulfill, such as spellcasting implements. - Stat increases taken from the highest bonuses offered by the absorbed items, per individual stat. - All effects possessed by the absorbed equipments and accessories. - The ability to verbally invoke the effects of any absorbed consummables. [/indent]Transformation is instantaneous, but can be slowed intentionally for dramatic purpose, in which case it occurs initially as an object being drawn out from the thundercloud, and with every instance afterwards as a bolt of lightning bursting before reforming. [b]At First Stage, Zeus can absorb 3 Items.[/b] [b]Items Stored (3/3)[/b]: - Lotus Bloom (Rare Shield) [+20 HP, +50 MP, +15 DEX, -10 END, Reduce magical damage taken by 20, and reduce water element damage by an additional 20. At the cost of 50 MP, temporarily extend magical damage reduction to all allies within 10 meters.] - Kodachi (Common Sword) - Attack Talisman (Common)x26 [/indent] [/hider][hider=Classes][b]Low[/b]: Warrior - 37 [b]High[/b]: [b]Superior[/b]:[/hider][hider=Attributes] [i]HP[/i] – 410 + [100] + 15% ([b]575[/b]) [i]MP[/i] – 320 + [70] + 5% ([b]410[/b]) [i]SP[/i] – 300 + [50] + 5% ([b]368[/b]) [i]STR[/i] – 60 + [4] + 25% ([b]80[/b]) [i]AGI[/i] – 50 + [5] + 5% ([b]58[/b]) [i]END[/i] – 100 + [10] + 15% ([b]127[/b]) [i]DEX[/i] – 50 + [20] + 5% ([b]74[/b]) [i]LUC[/i] – 20 + [10] + 5% ([b]32[/b])[/hider][hider=User Experience] [b]Perception:[/b] Anime [b]Gore:[/b] On [b]Pain Setting:[/b] 20% [b]Clothing Damage:[/b] On [b]Nudity Censor:[/b] Off [b]Profanity Censor:[/b] Off [b]Combat Action:[/b] Manual [b]Spell Incantations:[/b] Manual[/hider][hider=Equipment] [b]Helmet:[/b] Riverreed Hat (Common) [b]Armor:[/b] Hooked Shellgear (Uncommon) [+50 HP, +10 END, Increase Grappling proficiency by 10%.] Arm Equipment: Armguard of the Challenger (Uncommon) [+30 HP, +40 SP, +5 DEX, At 20% HP, increase STR and DEX by 10.] [b]Main Hand:[/b] [b]Off Hand:[/b] Pewter Staff (Common Staff) [b]Leg Equipment:[/b] Battlewrap Greaves (Common) [b]Shoes:[/b] Suckered Sandals (Uncommon) [+5 END, + 10 LCK, Increase resistance to Knockback effects by 20%.] [b]Accessory 1:[/b] Carp Scales (Common) [+5 END, +3 AGI] [b]Accessory 2:[/b] Dulled Shirikodama (Common) [+20 MP, +2 AGI] [b]Accessory 3:[/b] Fishskin Headband (Common) [+10 SP, +4 STR] [b]Accessory 4:[/b] [/hider][hider=Inventory] [b]Inventory Type:[/b] Item Pouch (Common) [b]Inventory Capacity:[/b] 6/20 [b]List[/b] [Regen Talisman (Common)]x7 [Healing Talisman (Common)]x4 [Healing Talisman (Uncommon]x1 [Purification Talisman (Uncommon)]x1 [Rishi]x0[/hider][hider=Abilities] Weapon Proficiency LVL 4[sub]Increase proficiency with all weapons.[/sub] Power Attack[sub]Actively consume SP while preparing for an attack; unleash for increased damage on attack.[/sub] Combat Stance LVL 1[sub]Passive. Increase STR, END, or DEX by 10% at will. Five second cooldown.[/sub] Double Strike[sub]Active. 25% SP cost. Attack twice with your weapon, dealing incremental bonus damage based off SP consumed. Can be combo'd into from Power Attack.[/sub] Sundering Blow[sub]Active. 40% SP cost. Strike downwards, causing a burst of energy around you and dealing damage to all enemies. May inflict Stun. Range increases by 5 meters for every 100 SP consumed, starting from a radius of 10 meters. Can be combo'd into from Power Attack.[/sub] [/hider][/hider][/center][hr] Lew looked at Calace's talisman creation curiously. The process was quite interesting, although Lew wondered how permanent talismans would be crafted if the economy was as simple as this. If there are no materials required to make talismans, then would this potentially crash the economy? Things such as these were an interesting thought, with Lew considering just how it would be like once he became an Exorcist, or even a Kekkaishi. For a brief moment, he considered whether or not it was good he went Warrior instead of Mage first. Their party, after all, had more pure melee fighters than it did mages. Taking the talisman from Calace, Lew soon realized why these talismans were so easy to make in bulk. Slapping himself with the [Restraining Rite] Talisman a few times, Lew frowned to see that the talismans, in fact, did not work as intended. Sighing, Lew handed Calace the talisman back, crestfallen that he was unable to utilize the talisman on himself. It seems that this will continue to be a money sink until he could become an Exorcist. "[color=2490CD]A shame, but oh well. It could be good to make some extra talismans for where we're going, though, especially if we're unable to find ourselves a third member...[/color]" Lew stated, before walking over to the quest boards. Surely, there was someone looking for a tank and a healer to join them. That's how MMORPGs worked, right? No one plays tanks and healers, so they had more priority when it came to party finding? After a bit of thought, an idea came about to Lew's mind as he turned to Calace. "[color=2490CD]Maybe we should get a job with one of these merchants going to the Mora-Sho. That way, we can understand their inner workings, and perhaps even convince some other members on the job to sack and betray the merchants in the end. At the very least, we get money and experience for doing the job, and we could find some allies on the way. What do you think of that?[/color]"