[center][h2]Klein[/h2] [sub][color=ff0000]HP 124/400[/color] [color=00ff00]SP 150/300[/color] [color=0000ff]MP 0/0[/color]Shield 60[/sub][/center] [hider=Character Information][center][hider=Classes][b]Low[/b]:[list] [*]Mountain Men [sub][+5% HP | +10% STR | +5% AGI | +10% END][/sub][/list] [b]High[/b]: None [b]Superior[/b]: None[/hider][hider=Attributes] [i]HP[/i] 400 [I]MP[/I] 0 [i]SP[/I] 300 - 60 = 240- 30 x 2= 180 [I]STR[/I] 52 [i]AGI[/I] 21 [i]END[/I] 33 [i]DEX[/I] 13 [i]LUC[/I] 15 [hider=Math] [color=green] allocated points[/color] [i]HP[/i] – 100 + [color=green][220][/color]+[25%=80] ([b]400[/b]) [i]MP[/i] – 0 [i]SP[/i] – 130 + [color=green][170][/color] ([b]300[/b]) [i]STR[/i] – 15 + [0] + [0] + [0] + [color=green][29][/color]+[20%=8] ([b]52[/b]) [i]AGI[/i] – 10 + [color=green][10][/color] + [5%=1] ([b]21[/b]) [i]END[/i] – 11 + [0] + [color=green][19][/color]+[10%=3] ([b]33[/b]) [i]DEX[/i] – 11 + [0] + [color=green][2][/color]([b]13[/b]) [i]LUC[/i] – 10 + [color=green][5][/color]([b]15[/b]) [/hider][/hider][/center][center][hider=User Experience] [b]Perception:[/b] Realistic [b]Gore:[/b] On [b]Pain Setting:[/b] 5% [b]Clothing Damage:[/b] On [b]Nudity Censor:[/b] Off [b]Profanity Censor:[/b] Off [b]Combat Action:[/b] Manual [b]Spell Incantations:[/b] Manual[/hider][/center][hider=Equipment][list] [*][b]Helmet:[/b] None [*][b]Armor:[/b] None [*][b]Arm Equipment: [/b] Barkbite Bracer [*][b]Main Hand:[/b] Brutal Cleaver [color=green]UC [/color] [+10 Strength](missing) [list] [*]After hitting an enemy, reduce the damage of their next attack against you by 20.[/list] [*][b]Off Hand:[/b] None [*][b]Leg Equipment:[/b] None [*][b]Shoes:[/b] None[/list] [b]Accessory 1:[/b] Fishbone Necklace [+3 Strength, +2 Dex] [missing] [b]Accessory 2:[/b] Goblin Warpaint [+5 Strength, +5 End] [missing] [b]Accessory 3:[/b] None [b]Accessory 4:[/b] None [/hider][center][hider=Inventory] [b]Inventory Type:[/b] Item Pouch (Common) [b]Inventory Capacity:[/b] 0/20 [b][Rishi][/b]x1700[/hider][/center] [center][hider=Abilities] [center][hider=Nuclei] [hider=Undying Vengeance, Ashwatthama][u][b]Type Arms-Guard, First Stage[/b][/u] [sub]+20% HP, +20% STR, +10% END[/sub] [i]A set of tattoos branded upon your skin, which calls forth a flaming demon to your assistance when certain conditions are met.[/i] [b]Retaliation on the Brink[/b] [indent]Activates upon receiving fatal damage. Survive attack with 1 HP, remove all status effects, and summon [Ashwatthama] with HP equal to the total amount of damage dealt to you by the attacker. All attacks and skills targeting you will target the [Ashwatthama]. Upon vanquishing the creature, recover HP equal to double the remaining HP of the [Ashwatthama].[/indent][/hider] [/hider] [hider=Class] [hider=Mountain Man][u][b]Lv 14 - Low Class[/b][/u] [hider=Passive] Traveller’s Proficiency – Passive. 10% increase to STR, END, and AGI when out of combat.[/hider] [hider=Active] Mountain Wind – Active. 30 SP cost per round. Recover HP equal to 10% of your END. Splitter – Active. 20% SP cost. Perform a powerful vertical strike. Damage is doubled against inanimate objects, such as terrain or equipment.[/hider] [/hider] [/hider][/center][/hider][/center][/hider][hr] Save by skin of his teeth, Klein was adamant that would be all he give for this fight, seeing how there is only 1 Hp and 60 shield point remain. Even with Mountain Wind active, it would take him about 132 ticks to be full health. But with a breeze of wind and something moves so fast between the tree branches, his health is back to 124. "Shite, guess that means I have to fight again." Klein growled before standing up from the bed made of dead tree trunks, branches, and twigs he collected during the collision. His pace was slow till a flash of light near the battleground force him to pick up his pace.