[center] [img]https://i.postimg.cc/DyH88WMW/Kid-s-Hat-Final.png[/img] [color=8258fa]Level:[/color] 7 (14 -> 16/70) [color=8258fa]Location:[/color] Edge of the Blue - Limsa Lominscuttle Town - Limsa Harbor -> Black Bay [color=8258fa]Word Count:[/color] 809 (+2 EXP) [color=8258fa]Hat:[/color] Default -> Skull Cap [color=8258fa]Item:[/color] -Ray Gun [/center] Having concluded that she wasn’t particularly suited for one ship over the other per se, Hat Kid opted to take her place aboard Shippy for no better reason than because the Atomos was already getting crowded. That, and Peach kind of asked her to, for much the same reason. She still wasn’t entirely clear on what specific roles, if any, each ship would be playing beyond breaking through to the Bottomless Sea somehow, but assumed they would both end up in the same place either way. As usual, she would leave the problem of getting there up to the near future version of her to worry about, putting thoughts of it temporarily out of her mind as she smiled and waved back to the townspeople that saw them off and cheered them on. Hat Kid scaled the mast to take her seat within the crow’s nest, and spent the entirety of their downtime sailing along the coast beholding the sights it had to offer. It wasn’t long until the first signs of battle could be seen at the front lines, from afar as they were, and zoomed in through Link’s Slate, which the child at one point peeked at from over his shoulder. A briefing call was shortly made, demanding their attendance down on the main deck. The first order, only semi-related to current matters, came from the cat lady (without ship rigging), relaying gossip she had picked up about a murder taking place the night before, for which she already had a suspect; another such mystery for the child to rent out a Detective Outfit to solve later. Another call later came over the radio to issue the crew their main set of orders, laying out for them a more definitive road map of their siege operation. In preparation, Kid climbed to the top of the mast once more, peering out at their distant destination, verified by her top hat, then switching to her Skull Cap to bring out her inner swashbuckler, as it was the best and only set of attire she had suited for the occasion. She was about as ready as she was going to be for naval warfare at this point, so she may as well act in character and get excited for it however she could. Within the moment, the riotous report of artillery and the destruction that followed signalled the start of what may very well be the final battle between the Azure Navy and the Abyssal Fleet, and Blue Team were set to run right through the middle of it. While Shippy’s Captain and designated swordsmen took care of the boarding Abyssals on and below deck (and then some), Hat Kid moved along the top of the masts to laser sweep at the smaller encroaching units from on high, fending off what she was able to with each successive blast. The enemy’s numbers made a clean break impossible, as no small amount of them bit away at Shippy’s hull. At which point Hat Kid dismounted the masts, hooked onto the central one with her grapple line to swing circles around the ship, and broke out the Ray Gun she picked up to pepper them with. With what she found out was only worth ten shots--some of which she missed with--it didn’t last her long before having to undo her hookshot to free up her umbrella for lasering them with again; this time keeping airborne by foot-bouncing off of the odd missile and mini-plane. With the fast deteriorating condition of both Blue Team vessels, matters appeared to be made worse by the appearance of a great black avian on the battlefiel- battle [i]sea[/i]? In the midst of the battle. It made way for the already overwhelmed Atomos, aiming to challenge the gigantified, havoc-wreaking Koopa King. It was upon seeing the full of the Atomos’ force and armaments in swing against the fleet that the child could recall seeing one while boarding that wasn’t in use; one that could possibly answer the harrying great-fowl. Hat Kid maneuvered her way over, onto, and into the Atomos, hurried her way into the bay, hit the switch on the doors to open, mounted the hitherto unmanned ballista, and readied it to fire. If there was a time to use it, it would be now. Though, it could have asked for more accustomed hands than her own. Hopefully, her inexperience with ranged/ballistic weaponry wouldn’t show when it counted, but with the sudden uptake in speed, that may prove harder for her to see to. If nothing else, she could reload it faster thanks to her Skull Cap--for greater damage if her timing was good enough. That sense of timing would be better spent at the right moment in which they closed the distance on one another to let fly, for which she waited to do so.