[center][h1]Star Wars OCs[/h1][/center] [hider=Riven Je’and][center][h1][color=0438B9]Riven Je’and[/color][/h1] [img]https://img.roleplayerguild.com/prod/users/d04a8b64-77ee-4817-b8bd-4808e9fc875e.jpg[/img][/center] [color=0438B9][b]|[u] {Full Name} [/u]|[/b][/color] [indent]Riven Ulteria Je’and[/indent] [color=0438B9][b]|[u] {Age} [/u]|[/b][/color] [indent]29[/indent] [color=0438B9][b]|[u] {Species} [/u]|[/b][/color] [indent]Human[/indent] [color=0438B9][b]|[u] {Gender} [/u]|[/b][/color] [indent]Female[/indent] [hr] [color=0438B9][b]|[u] {Force Sensitive/Alignment} [/u]|[/b][/color] [indent]Yes-Grey[/indent] [color=0438B9][b]|[u] {Appearance} [/u]|[/b][/color] [indent]Riven stands at a semi-tall five foot, eleven inches tall with dark brown hair naturally, like her twin Talia. However, she has a penchant for dying her hair different colors and currently has it a deep purple shade. Her eyes are an almost iridescent blue, seeming to shine in the right lighting. Often times she can be found in the sparring circles, honing her already impressive lightsaber skills, as her family has a history of dual wielding and double-bladed use, while wearing her armored robes. When socializing, she prefers a simple tunic and trousers along with a pair of soft leather boots, often with gold thread inlaid throughout the clothing. At formal gatherings, she prefers a deep red dress inlaid with silver designs and gold high heels.[/indent] [color=0438B9][b]|[u] {Equipment and Personal Belongings} [/u]|[/b][/color] [indent][i]Double-Bladed Lightsaber[/i]: An ornate lightsaber made from cortosis weave with gold inlay with twin silver blades. [i]T65B X-Wing Starfighter, modified[/i]: While standard T65B’s only came with Proton Torpedoes as a secondary weapon, this one has been modified with a single concussion missile tube for improved fighter to fighter capability. [i]Armored Jedi Robes[/i]: While most Jedi prefer the traditional brown robes of the Order and the Enclaves, Riven prefers an armored variant for the increased protection it gives without hindering her movement.[/indent] [color=0438B9][b]|[u] {Physical Abilities} [/u]|[/b][/color] [indent][i]Djem So/Shien:[/i] With a focus on defensive dueling and blaster bolt deflection, Riven has become one of the more advanced practitioners of Form V in both its tenants. [i]Ataru:[/i] The acrobatic form pairs well with her weapon of choice and she uses that to her advantage. She’s mastered the Form’s skills and uses to such a degree many in the Enclaves have sought her out for instruction in the use of it. [i]Niman:[/i] Riven’s skill in Form VI is about on par with that of Form V, though her use of it is more of a variant designed for use with double-bladed lightsabers.[/indent] [color=0438B9][b]|[u] {Force Abilities} [/u]|[/b][/color] [indent]Standard Force Training: Riven, like all Je’ands and Jedi, is trained in a number of Force abilities ranging from the Force Push and Pull to Precognition and Reflexes. Has moderate skill in using the Force to influence the minds of those too weak willed to resist. Tutaminis: Riven has received advanced training in Tutaminis, a school of Force abilities that handle energy absorption and dispersion. Force Flame: Once considered a Lost Force ability, the Je’and family has used it for generations and can manifest it in a number of forms, ranging from a stream of flame to fireballs.[/indent] [color=0438B9][b]|[u] {Limitations} [/u]|[/b][/color] [indent]Generational Training: While she’s received a ton of what she calls supplemental training with the Enclaves since her family’s return to the fold, she still trusts in the training her mother and father gave her more. As a result, she’s more prone to what proper Jedi call “lapses in judgement.” In other words, she’s known to follow her heart instead of her head on occasion. Questionable Lineage: Due to her ancestor Zar’kun’s status as a former Lord of the Sith, and the family’s history as Jedi and Mandalorian, there are those in the Enclaves’s membership and leadership who question their loyalty and trustworthiness. It often results in subpar mission intel and preparations.[/indent] [hr.] [color=0438B9][b]|[u] {Personality} [/u]|[/b][/color] [indent]To sum up Riven in a single word, she is passionate. She believes fiercely in the teachings of Jedi, but also that the Dark Side is a necessary evil, to maintain a balance. She’s quick to support her friends and family and just as quick to denounce her foes. While battle is not her first course of action, she is not a stranger to it by any means.[/indent] [color=0438B9][b]|[u] {Place of Origin} [/u]|[/b][/color] [indent]Dantooine-Grew up in the family Compound on an island off the mainland. Started her and finished her training there but spent a year training with the Enclaves at the request of the Enclaves leadership.[/indent] [color=0438B9][b]|[u] {Background} [/u]|[/b][/color] [indent]Riven’s story up to the events is similar to that of many Jedi from long lines of the Peace Keepers. Due to the family already being a part of the Jedi, her training began while she was young and was done at home. With the War happening, her parents simply didn’t want to risk her’s and her sister’s safety. They learned the basis of dueling, Force Powers, and even the influence of one’s emotions away from a proper academy setting, which would set the tone for the rest of their lives once they joined the Order properly. When the pair were nine, with Riven showing strong affinity for the rare but dangerous double-bladed lightsaber and had just begun learning Ataru when word reached of the attack on Coruscant. Her father had been involved in the fighting on Umbra when the Separatists struck and their mother at home, watching the two girls spar with a quarterstaff and wooden sword during their instruction for the day when the holonet lit up with video of the battle raging over the capital planet of the Republic. Then began the bombardment of the city planet’s surface, and the events that would later become known as Knightfall. The Order lost an entire generation of Jedi to the attack, and the remainder of the knowledge within the Coruscant Temple’s archives. With Coruscant’s fall, the Order and the Republic fled into exile while the Je’ands went into hiding in the family compound on Dantooine. And for a time, there was no word from the surviving members of the Council about what to do, leaving both Tarion and Revana worried. However, two years prior, they received word the Republic and Mandalore were now one and the same and so the Je’ands returned to the Jedi Enclaves. After a year of training under the Jedi Masters of the Enclaves to ensure they were true Jedi, Riven and Talia were allowed to become Jedi Knights. Riven embraced this path and, while she remains very firmly in the area of ‘grey Jedi’, she does her duties with purpose and is always willing to train new and upcoming apprentices and offer advice and guidance to Padawans who ask for it. [/indent][/hider] [hr] [hider=Talia Je'and][center][h1][color=E509C7]Talia Je’and[/color][/h1] [img]https://img.roleplayerguild.com/prod/users/bf78978c-dd28-4507-af12-8213f12cf16d.jpg[/img][/center] [color=E509C7][b]|[u] {Full Name} [/u]|[/b][/color] [indent]Talia Nerina Je’and[/indent] [color=E509C7][b]|[u] {Age} [/u]|[/b][/color] [indent]29[/indent] [color=E509C7][b]|[u] {Species} [/u]|[/b][/color] [indent]Human[/indent] [color=E509C7][b]|[u] {Gender} [/u]|[/b][/color] [indent]Female[/indent] [hr] [color=E509C7][b]|[u] {Force Sensitive/Alignment} [/u]|[/b][/color] [indent]Yes- Grey[/indent] [color=E509C7][b]|[u] {Appearance} [/u]|[/b][/color] [indent]At five foot, eleven inches, she matches her sister’s height with her own brown hair. However, she prefers to keep it its natural shade of brown. Her eyes, in comparison to Riven’s iridescent blue, are an iridescent green. She’s also more prone to be a touch less concerned with what most others consider modest clothing and has no qualms showing off both leg and midriff if it means she can move more freely, though her robes are all armored. However, for more formal attire, she prefers a shorter cut cyan colored dress with matching heels, which is inlaid with silver patterns up the sides. Casual encounters usually see her in either her robes or sweats, as she finds traditional Jedi robes too hindering.[/indent] [color=E509C7][b]|[u] {Equipment and Personal Belongings} [/u]|[/b][/color] [indent][i]Standard Lightsaber and Shoto Saber[/i]:Ornate lightsabers made of beskar with a gold inlay with bronze blades. [i]T65B X-Wing Starfighter, modified[/i]: The cannons are overcharged for better impact and rate of fire at the exchange of the usual mobility of an X-Wing fighter being reduced. [i]Custom Robes[/i]: Robes specially designed with Talia’s movement preferences in mind, her midriff is exposed so as to reduce the amount of loose cloth around it and prevent potential movement restrictions. They’re also armored up to provide better protection.[/indent] [color=E509C7][b]|[u] {Physical Abilities} [/u]|[/b][/color] [indent][i]Niman[/i]: While her twin’s skill in Form VI is considered moderate at best, Talia is a master of it, the form allowing her attacks and defensive moves with her twin blades to blend seemlessly. [i]Shien/Djem So[/i]: Not as advanced in Form V as she is in Form VI, Talia is still a highly capable duelist and more than capable of handling heavy barrages of blaster fire when needed.[/indent] [color=E509C7][b]|[u] {Force Abilities} [/u]|[/b][/color] [indent]Standard Force Training: Talia, like all Je’ands and Jedi, is trained in a number of Force abilities ranging from the Force Push and Pull to Precognition and Reflexes. Her skill in mentally influencing others with the Force is much stronger than her sister’s. Battle Meditation: This is a recent discovery for the young Je’and and Talia is the first in the family to manifest such an ability. She has very little mastery of it, and spends extensive time with Jedi Knights and Masters with experience and knowledge with it. Force Flame: Once considered a Lost Force ability, the Je’and family has used it for generations and can manifest it in a number of forms, ranging from a stream of flame to fireballs.[/indent] [color=E509C7][b]|[u] {Limitations} [/u]|[/b][/color] [indent]Generational Training: While she’s received a ton of what she calls supplemental training with the Enclaves since her family’s return to the fold, she still trusts in the training her mother and father gave her more. As a result, she’s more prone to what proper Jedi call “lapses in judgement.” In other words, she’s known to follow her heart instead of her head on occasion. Questionable Lineage: Due to her ancestor Zar’kun’s status as a former Lord of the Sith, and the family’s history as Jedi and Mandalorian, there are those in the Enclaves’s membership and leadership who question their loyalty and trustworthiness. It often results in subpar mission intel and preparations. Mandalorian Interest: Though raised to be Jedi like her father and mother, Talia can’t help but be incredibly curious about the family’s heritage as members of the Mandalorian Clan Ordo. This has been known to keep her from important training and briefings, as well as distracting her from various tasks of varying importance.[/indent] [hr.] [color=E509C7][b]|[u] {Personality} [/u]|[/b][/color] [indent]If Riven is passionate, then Talia is giddy and full of energy and life. She’s prone to get intensely focused on subjects that catch her interest, most recently being her family’s history with Clan Ordo. All that said, she’s also loyal and holds her family in a special place in her heart and will do everything she can to protect them.[/indent] [color=E509C7][b]|[u] {Place of Origin} [/u]|[/b][/color] [indent]Dantooine-Grew up in the family Compound on an island off the mainland. Started her and finished her training there but spent a year training with the Enclaves at the request of the Enclaves leadership.[/indent] [color=E509C7][b]|[u] {Background} [/u]|[/b][/color] [indent]Talia’s story leading up to the events of Knightfall is similar to that of many Jedi from long lines of the Peace Keepers, though hers is tinged with much more curiousity. Due to the family already being a part of the Jedi, her training began while she was young and was done at home for its entirety. With the Clone Wars happening, her parents simply didn’t want to risk her’s and her sister’s safety by sending them to the Temple on Coruscant. They learned the basis of dueling, Force Powers, and even the influence of one’s emotions away from a proper academy setting, which would set the tone for the rest of their lives once they joined the Order properly. When the pair were nine, Talia showed great skill in handling twin weapons, a standard training blade in one hand and a shorter one in the other, when word reached of the attack on Coruscant. Her father had been involved in the fighting on Umbra when the Separatists struck and their mother at home, watching the two girls spar with a quarterstaff and wooden sword during their instruction for the day when the holonet lit up with video of the battle raging over the capital planet of the Republic. Then began the bombardment of the city planet’s surface, and the events that would later become known as Knightfall. With Coruscant’s fall, the Order and the Republic fled into exile while the Je’ands went into hiding in the family compound on Dantooine. And for a time, there was no word from the surviving members of the Council about what to do, leaving both Tarion and Revana worried. However, two years prior, they received word the Republic and Mandalore were now one and the same and so the Je’ands returned to the Jedi Enclaves. After a year of training under the Jedi Masters of the Enclaves to ensure they were true Jedi, Talia and Riven were allowed to become Jedi Knights. Talia, much like her twin, falls under the category of a ‘Grey Jedi’, but her interest in staying true to the path of the Jedi is tenuous at best. A Historian of sorts from Clan Ordo had approached the family shortly after their arrival upon Mandalore to discuss their history with the Clan and since then, all Talia can do is focus on learning about that piece of family history and possibly reforging that bond.[/indent][/hider] [hr] [hider=Zhâlu Jenal] [hider=Jedi Temple Public Records] [b] Name: Zhâlu Jenal [/b] [b] Species: Sith Pureblood[/b] [b] Homeworld: Dromund Kaas[/b] [b] Age: 39[/b] [b] Gender: Male[/b] [b] Rank: Padawan[/b] [b] Master: Jedi Knight Cora Alcyon[/b] [b] Former master(s): Jedi Master Terrance Endarn [/b] [b] Apprentice(s): None for now[/b] [/hider] [hider=Jedi Temple Internal Records] [h3][sub]Detailed appearance. Imagery insufficient.[/sub][/h3] Standing at 2 meters tall with broad shoulders and well defined muscle, Zhâlu has deep crimson hued skin with glowing orange eyes, dark red hair and a single scar crossing his right eye. He bears many prominent features of the Sith Pureblood, most prominently his slightly ridged eyebrows and chin tentacles as well as the slight claws for fingernails. However, the humanity in him shows most in his hands, being five fingered instead of three. [h3][sub]Report on natural ability with the Force, as well as all known Force Techniques and the skill level.[/sub][/h3] While trained in a number of Dark Side techniques to great skill, including Force Choke and Lightning, he has both been forbidden from using them by the Council and forbidden himself from using them, as it would detract from his journey as a member of the Jedi Order. Skills that pertain to his position as a Jedi Padawan and future Knight are as follows: [list][*]Force Sight (Basic)-Advanced [*]Tutaminis(Intermediate)-Intermediate [*]Force Sense-Advanced [*]Precognition-Advanced [*]Mind Trick-Basic [*]Force Speed-Advanced, Trained Talent [*]Force Jump-Advanced, Trained Talent [*]Telekinesis-Advanced [*]Force Throw-Advanced [*]Force Healing-Basic [*]Animal Friendship-Intermediate [*]Force Bellow-Advanced, linked to Force Scream(Note: If he isn’t careful about the situation, this can slip into a Scream against his will.) [*]Droid Disable-Intermediate [*]Force Stun-Basic [*]Force Stasis-Basic [*]Malacia-Intermediate [/list] [h3][sub]Report on skills not directly rooted in the Force, including level of skill[/sub][/h3] During his time in the Sith Academy on Dromund Kaas and Korriban, Zhâlu was put through trials of survival, often left with little more than the clothes on his back, his training blade, and the power of the Force. The predators of these worlds are dangerous and the flora not much less so. Simply put, survival in the wilderness became second nature for the young Pureblood and he can identify most edible plants on sight alone. He’s also learned how to cook these items, though most of his peers in both Jedi and Sith order would say the dishes could be better, but still aren’t bad. [h3][sub]Report on known combat experience, training and lightsaber training[/sub][/h3] It is clear that during his time as a Sith, his training was focused on Juyo and how to use it with his choice of a saberstaff over one or two single bladed weapons. This training has continued within the Order, but it had been noticed that he’s begun forming his own off-shoot of the form, combining the use of both sides of the staff and only one, while also incorporating Jar’Kai movements as well. He was able to provide records of battles he partook in prior to the Sacking of Coruscant and prior to his joining the Jedi Order, showing his skill in lightsaber combat against fellow lightsaber wielders. Form VII Juyo: Advanced Jar’Kai: Intermediate [h3][sub]Detailed notes on political influence and associates. [/sub][/h3] Having switched sides, his only political influence anywhere is incredibly negative, as most Jedi and Republic Troopers believe that most of what he says is a lie. [h3][sub]Detailed notes on known rivals and enemies, outside and within the Order and Republic.[/sub][/h3] None, unless you count the Masters and Knights who spoke out against his joining the Order. Darth Braxis, his former Master before his defection to the Jedi Order and the Republic, has sworn a bloody death upon his former apprentice and all who support him. [h3][sub]List and description of other known associates, including intimates.[/sub][/h3] None [h3][sub]List of all known ownerships, including vessels, (non-standard) equipment, and locations.[/sub][/h3] S-12 Blackbolt (Impounded), NovaDive(currently in a hangar on Tython’s surface), Double-bladed Lightsaber with twin blue blades with white cores, Jedi armored robe and spare clothes(stored in his fighter) [h3][sub]Psychological evaluation of Jedi Order member.[/sub][/h3] Despite his previous affiliation with the Sith Empire and his natural disposition to the Dark Side due to his being a Sith Pureblood, Zhâlu is shown to keep his emotional state in check and resists the temptation to use the dark powers he was taught by his Sith teachers. Regardless, despite his standing with the Order as a Padawan for several years, he is known to let emotions affect some of his decisions if they are strong enough. [h3][sub]List and description of known and suspected flaws. Access Restricted.[/sub][/h3] [i][b]Known Flaws[/b][/i] [list][*]Emotional-Despite a strong sense of morality and claiming true loyalty to the new life he has chosen, he has emotional outbursts that stem from his nature as a Pureblood. [*]Aggressive-Reprieve for friend and foe is unlikely when he takes the field and he often becomes overly aggressive during combat and training as well. [*]Torn-While he has greatly enjoyed his time with the Jedi, he is still a Sith Pureblood who’s species is slowly dying out. That knowledge alone often haunts him at the worst times, including during an important mission.[/list] [i][b]Suspected[/b][/i] [list][*]Driven by Anger-With so many Jedi so strongly against his joining the Order, some Masters suspect that he allows his anger to help him focus, anger at the mistrust placed on him even after purifying his lightsaber crystal [*]Lustful-Knights and Masters have seen him give members of the Order of opposite gender strange looks and suspect he may be lusting after them, despite the Jedi Code. [*]Self-Doubting-Despite all his other suspected flaws, a choice few members of both the Order and the Jedi High Council suspect that he doubts his ability to stay true to the path of the Jedi because of who he is.[/list] [h3][sub]known interests of the force-user.[/sub][/h3] Has shown great interest in expanding his knowledge of the Light Side of the Force, specifically healing. [h3][sub]Notes on skillset specialization, if applicable.[/sub][/h3] [hider=Note from Battlemaster Theresa Tersil]I write this report after watching the Pureblood train for a few days. He possesses many of the skills necessary to become a Battlemaster and, given time and training, could learn those he’s missing. His only failing is his temper, but I trust that will get better with time.[/hider] [h3][sub]Major achievements on record.[/sub][/h3] Escaped the Empire to join the Jedi Purification of a tainted Kyber Crystal Helped detain a rogue Sith Lord during a scouting mission in which his unit was discovered. [h3][sub]Major failures on record. Confidential.[/sub][/h3] Lashed out against Jedi Master Terin Kern in frustration, severing his hand. Struck out in anger against a Padawan who persisted in trying to draw a reaction from him. Killed an unarmed Sith Apprentice during an interrogation after giving in to the apprentice’s taunting Has failed the Knight Trials twice. [hider=Interview] [h3][sub]”I understand that many members of the Order have...reservations about my becoming a Knight. Many feel that my purified crystal was taken from another Jedi I’d killed, even though two members of the High Council and a Jedi Shadow observed me as I purified it. I suppose joining the Order two months before the Sacking didn’t help my credibility any, but I couldn’t wait any longer. You see, I was on Kashyyk, my former master and I were stationed there after the Republic had been forced off and so the resistance from the Wookiess was still incredibly strong, especially since Republic Black Ops teams were infiltrating the planet with little resistance from the Empire’s fleet in orbit, as the early days of an occupation aren’t easy. Our job was simple enough, hunt down rebels and force them to surrender or make examples of them and their families. The most common form of this example was public execution; starting with the youngest and ending with the oldest, depending on which Sith Lord was overseeing it. My former Master, however, only ever started and stopped with the young, making their families sit through the executions and then sparing them just before the executioner’s ax reached them, letting them live with what they’d seen and, in many cases, with the knowledge that they had outlived children who had their whole lives ahead of them. It...even my men were bothered by it and they had served under the Sith Lords for most of their lives. I started questioning everything I’d been taught the more I saw him do it. ‘Why?’ I’d ask after each ‘exhibition.’ ‘Why kill the children?’ To some degree, I understood as the children would grow up rebellious and predisposed to cause trouble, not just for the Empire, but potentially in their classes and work places. Eventually, however, I started to see that that sentiment grew in them anyways if we merely executed the adults as well. At first their views were swayed, more readily convinced to blame the Republic’s stupid refusal to let go of the world and incite rebellion as the reason their parents or friends were dead. But the early days of the Occupation didn’t last forever and eventually, the Empire could no longer blame the Republic, as they officially disavowed any remaining special forces and black ops teams still on the planet. But the brutality continued, and in some cases, worsened. My former master only grew more brutal with every new cell that was flushed out in his governage, sometimes displaying their mutilated remains where the whole settlement could see them to remind the residents of what future awaited those who disobeyed. But for a long time, there were only adult bodies and, despite my instincts telling me otherwise. Then he started sending unarmed dissidents into the Shadowlands, ranging anywhere from Wookies who’d lived for a couple hundred years already to children barely old enough to begin learning their customs. After 12 hours, he’d send teams of troopers to check on them and began displaying the remains they’d find, often including the children.” He sighs. “Needless to say, as none of the other Lords spoke out against him, I began to understand that the things my teachers in the Sith Academy were meant for times like that, to take in the fear and hate the acts inspired and grow stronger.” Zhâlu shifted slightly in his seat. “I only grew more ashamed, both at the lack of honor and discretion I saw and eventually, the lack of some kind of moral compass. So I sought out the Jedi and began the long process of joining them. The process...I’m not convinced it’s ever going to end, even after I attain the rank of Knight.” Another sigh can be heard. “Perhaps it never will be that the bulk of the Order believes I’m no longer a Sith, but I will never stop trying to prove I am truly Jedi. What the Empire is doing is wrong, and I refuse to let them keep doing it, whatever that may take.”[/sub][/h3][/hider] [/hider][/hider] [hr] [hider=Elias Joranis Ordo][center][img]https://img.roleplayerguild.com/prod/users/6f333f3b-ff52-49f7-a1ce-f2b5743d09ca.png[/img][/center] [center][h3]“Why hello ladies. You need some help paying for those drinks?”[/h3][/center] [b]Name:[/b] Elias Joranis Ordo [b]Species:[/b]Human/Mandalorian [b]Age:[/b] 25 [b]Appearance:[/b] Ruggedly handsome with a five o’clock shadow, crystal blue eyes and sweeping brown hair. He stands at 1.7 meters tall and weighs about 68kg. He typically wears tan pants, dark brown boots a dark red shirt and a lighter red jacket over it. He also wears his Mandalorian armor for when he knows there’s going to be a fight. [b]Faction:[/b] None/Freelance [b]Equipment:[/b] [list] [*][hider=Beskar’gam][img]https://img.roleplayerguild.com/prod/users/e82a6815-0e86-4c3d-86a9-61cafbde9161.jpg[/img] Beskar’gam: While many Mandalorians wear the armor of those that came before, part of Elias’s proving of himself was to forge a suit of beskar’gam for himself, something that was neither quick nor easy. Having been forged from scratch, the armor takes on some of Elias’s personal preferences and is much more rounded than traditional Mandalorian armor. It’s helmet is outfitted with a full 360 degree viewing camera as well as infrared and magnetic sight modes and a built in long-range communications device. The left arm bears a wrist launcher and wrist mounted flamethrower.[/hider] [*]JT-12 Jetpack-A compact jetpack allowing for high amounts of mobility. It also features a MM9 Rocket System, which Elias only uses in emergencies, as he’s typically paid to get the shipment to a location in one piece. [*]Wrist Mounted Weapons-Elias packs a single wrist launcher on his left wrist, which is armed with a rocket launcher, flame thrower, and dart launcher. He only uses knockout darts. [*][hider=Black Nebula Heavy Blaster Pistols][img]https://img.roleplayerguild.com/prod/users/0579af17-a0fe-495c-8944-4c813148dc8a.png[/img] Black Nebula Heavy Blaster Pistols-Elias always carries his twin Black Nebula Heavy Blaster Pistols, no matter what he’s wearing. They’re heavily customized to allow for a quick draw and decent penetration, along with uncanny accuracy for dual wielding.[/hider] [*][hider=Vibrosword][img]https://img.roleplayerguild.com/prod/users/0f638a9d-875a-4b66-afd6-cbc47ec77af2.jpg[/img] Vibrosword-Elias picked up how to fight with a vibrosword long before Clan Ordo adopted him and it’s his weapon of choice for close quarters combat, especially when faced with a lightsaber. It’s core is black when activated.[/hider] [*]Various Equipment-On top of his stable pieces of gear, Elias carries a variety of other odds and ends in pouches on his belt, ranging from spare power packs, of which there are about twenty, to a couple of fragmentation grenades and cryoban grenades. [*][hider=XS Light Freighter][img]https://img.roleplayerguild.com/prod/users/4415f6ec-b7e8-4670-88bd-dc8b7bdace3c.jpg[/img] XS Light Freighter-While this particular model of ship, which is called the [i]Nightengale Eclipse[/i], is considered highly outdated, the previous owner, a Kel-Dor who lived far longer than he should have, kept it in tip-top shape and upgraded it as needed, making it one of the fastest ships in the galaxy. Elias has kept it in top condition as well and it even has room for extra crew should he ever want it.[/hider] [/list] [b]Skills:[/b] Between being on the hyperspace lanes from a young age and being adopted into Clan Ordo of the Mandalorians, Elias has picked up a wealth of skills: [list] [*]Mandalorian Training: Since joining Clan Ordo, Elias has learned numerous forms of both hand-to-hand combat and ranged combat, along with advanced training in sword combat. He was no slouch before, but now he’s a lethal weapon, armed or not. [*]Charismatic: Due to the nature of his original and current profession, Elias has learned how to speak with such a silver tongue, the people listening sometimes wonder if THEY’RE the ones lying or mistaken. It’s also helped pick up beautiful women and relieve the rich ones of their credits. All the same, this man can talk himself into and out of trouble in the same breath. [*]Ace Pilot: Having been in space for so long, flying a ship is something this smuggler can do with their eyes closed. He’s survived firefights with Imperial Star Destroyers and outmaneuvered entire squadrons of TIE fighters. [*]Quick Reflexes: Being a smuggler, sometimes negotiations go wrong. When this happens, it pays to be able to pull your own blaster faster than the other party and be able to find cover in a short time. Elias has mastered this to the point where he could probably do it in his sleep (not really but exaggeration is a smuggler’s tool). [*]Luguist: Due to the nature of smuggling, he speaks and understands a number of different languages, but is still learning how to speak Mandalorian, so he's not the most fluent at it. [*]Swordsman: Elias was taught by the old Kel-Dor to fight well with a sword, just so that he wouldn't be helpless if someone kept him from drawing his blasters. He actually enjoys it, unlike most other smugglers. [/list] [b]Weaknesses:[/b] [list] [*]Overconfident: Due to a number of things, namely how successful he’s been as a smuggler, Elias is overconfident and approaches every situation like he’s already won. [*]Anti-Slavery: Elias might be a smuggler, but even in Hutt Space, you find people with morals and this smuggler can’t stand slavery. As a result, there are a few less than satisfied customers who’ve put bounties on his head for the loss of Sentient Cargo. [*]Core World Accent: Despite spending years in the Mid-Rim, Outer Rim and Hutt Space, when Elias talks, it’s not hard to know where he’s from thanks to his accent. [*]Distrusting: Having been a smuggler since he was young, his capability to trust anyone who he doesn't know well is basically non-existent. The numerous double crosses he's had to deal with growing up hasn't helped any to fix this either. [/list] [b]History:[/b] Elias Joranis is the son of two no-name industrial workers on the planet of Coruscant, the famous “center of the galaxy”. What the people who advertise Coruscant as this wonderful place don’t tell everyone else is that if you live anywhere but near the top levels, life is hell. His parents worked long hours to and earned crap for money while their son was forced to live as a pickpocket and con artist to pick up the slack. However, he found that swindling the rich to provide for his family was not only fun, but it felt right. All the same, at age six, he felt a strange urge to find something more to do with his life, but his parents had no desire to help, content with where they were, a sentiment he could never agree with. And so he began to search for a way off Coruscant and into the wider galaxy. He managed to achieve this dream at age eight with the help of a smuggler, a Kel-Dor named Zorn Horu,where he learned all the tricks of the trade, and learned how to understand Wookies, Jawas, argue with astromech droids who thought they knew better, and numerous other languages so he wouldn’t have to rely on a protocol droid for translation. By the time he was 16, Zorn had all but given ownership of the old XS Light Freighter, dubbed the [i]Nightengale Eclipse[/i], and helped the young man hone his natural skill for blaster pistols and piloting into things that would help him survive. However, about a month after his seventeenth birthday, an unhappy client put a bounty on Zorn’s head that a Drunk Dug came to collect on, claiming to need the credit payout to feed his Gambling Problem. The Dug had brought some hired help and though the pair escaped, it was without harm to them. Zorn had taken a shot to the gut and with his last words, passed on ownership of the Freighter to Elias. The young man, heartbroken, buried the Kel-Dor on his homeworld before hitting the hyperspace lanes again, and for two years, buried his grief in jobs of all kinds, any drink he could afford, and every human and Twi’lek woman he could get his hands on. Before Zorn’s death, Elias had been sending chunks of his share of pay to his parents to help them improve their living conditions, though he had a hard time talking to them as they were still content on Coruscant, though they did have better jobs that were less likely to kill them now. But during that two year stint of grief over the loss of a man who had been more of a father to Elias than his blood father, he didn’t sent as much and they almost lost their home because of it. The young smuggler managed to snap back to reality shortly after his nineteenth birthday and three weeks later, met Eldor Ordo, a member of the Mandalorian Clan Ordo. He spent time speaking with the man at length, learning more about the Mandalorians and, after some internal debate a couple of drinks, he asked to join the clan. Eldor took him to the Clan Leader and spent the next six months preparing to join. He succeeded and has been a member of Clan Ordo since, proudly displaying the clan emblem on the shoulder of his jacket and the chest, shoulder, and vambraces of his armor. During the course of the Galactic Civil War, Elias found he did plenty of work for all involved parties, though the Rebels often paid the best as they were more in need of his unique services than the Empire. The Hutts paid well as well, but the cargo was often much more unscrupulous and require more careful planning. With the end of the war came new opportunities, and while the New Republic certainly had a bright outlook for the future, a better understanding of the galaxy at large had Elias remaining freelance and picking up more work for various clients in Hutt space, despite the Hutt Civil War and the shift in leadership within the Council.[/hider] [hr] [hider=Jason Je'and][b]Name:[/b] Jason Je’and [b]Species:[/b] Human-Coruscant Native [b]Age:[/b] 56 [b]Appearance:[/b] [hider=Armored] [img]https://img.roleplayerguild.com/prod/users/dc2f847a-40b2-497e-85b1-5f880d9122d1.jpg[/img][/hider] [hider=Without helmet] [img]https://img.roleplayerguild.com/prod/users/a6e0f1ff-c855-47b5-b9c5-96e9182dc523.jpg[/img][/hider] [b]Faction:[/b] Republic Remnant [b]Equipment:[/b] [hider=Assault Cannon] [img]https://img.roleplayerguild.com/prod/users/c42b48c7-a353-4cf2-9aad-735c839a0ffe.jpg[/img] The assault cannon was issued to the Supreme Commander during his days as a SWAT officer for the security force before the Clone Wars. During the wars, it served him well, gunning down more then its fair share of droids and Separatists alike before being shelved once more for the role of leader.[/hider] [hider=Vibroknife] [img]https://img.roleplayerguild.com/prod/users/a9fba06c-cdc2-493d-9b3c-d0233cf4c920.jpg[/img] The vibroknife is a standard issue weapon for all military members that weren’t a Jedi. He keeps it good and sharp for when it does get used.[/hider] [hider=R-30017 Aikion Blaster] [img]https://img.roleplayerguild.com/prod/users/997692fc-b183-49e7-aa36-9810c4edacea.png[/img] The R-30017 is a specialized blaster pistol that works well for quick draws that require little to no aiming. It’s also the only other weapon besides his Vibroknife Jason always carries.[/hider] [b]Skills:[/b] [list] [*]Combat Training-Between his training as a SWAT officer and his training as a naval officer, this man knows where, when, and how to put a blaster someplace it’ll be effective. He also has hand to hand training due to his SWAT training. [*]Tactician-Between SWAT assignments and his position as both an Admiral of the 6th Republic Fleet and the impromptu commander of the 237th Clone Legion, tactics and strategy come naturally for him, though he is fully aware that no plan survives contact with the enemy. [/list] [b]Weaknesses:[/b] [list] [*]Age-For all his skill and all his patriotism, he’s still getting up there in age, and it shows. He doesn’t move as fast as he used to nor does he react as fast. [*]Desire for Justice-While many would consider his sense of betrayal a strong point, it often blinds him to a better course of action if he is pushed hard or far enough. [/list] [b]History:[/b] [center][i][color=FireBrick] “We should have known it was coming, Palpatine was too smooth a talker. But the war kept us distracted, from thinking too hard on just what he meant when he said something.”[/color][/i][/center] Jason Je’and was born the only child to a security officer father and waitress mother in the middle levels of Coruscant. While the area certainly wasn’t the greatest place in the world, it was still better than living in the lower levels, where crime ran rampant and the security forces overwhelmed trying to control it. Both parents were kind and caring to their son, but they also taught him that there was always a time to do the hard thing. He grew up doing little more than your average child, going to school, playing, the normal things. But he also wanted to be like his father and join Coruscant security, specifically their SWAT branch. So when he turned thirteen, he started working to do so, acing his tests, keeping his grades high and his physical and mental health in good condition. By the time he was eighteen, he was already set to enter Security’s academy where he graduated with high honors and was accepted into the Security force. He spent two years, not counting the two years in the Academy, as a normal security officer, during which he spent time studying the SWAT manuals, learning the drills and weapons and tactics that all went into it, and even got to practice a few of them during an arrest of a Drunk Dug who had been stealing to feed his gambling problem. In his third year, he was inducted into the SWAT unit and there was were he stayed for the next three years, until the Clone Wars began. He was twenty-five when news reached the Core Worlds of the conflicts beginning and, being proud of being in the Republic, signed up to get to where he could make the most difference, as a Fleet Admiral. Another two years of training put him at graduation just after his twenty seventh birthday and in command of a fleet before the end of his twenty seventh year. He saw many battles in the next three years while serving alongside Jedi General Siyen Ronen, a Togruta Jedi Master who treated his clones like family and mourned the losses they suffered alongside them. However, during the Battle of Manaan, a Kolto rich planet, Master Siyen was slain in battle with a group of commando droids, a pair of them managing to catch the Jedi Master from behind and run him through with their vibroblades. Knowing that the fleet battle was already won thanks to an improvised explosive delivered to the engines of the [i]Providence-class[/i] flagship, donned his militarized SWAT armor and retrieved his assault cannon. His arrival was enough to rally the scattered clones who had been under the Jedi master’s direct command and turned the losing battle into a decisive victory for the Republic. A funeral was held in honor of the fallen Jedi General, but a new one was never assigned, leaving leadership of the 237th Clone Legion on Jason. He served as their commander until the execution of Order 66, where he left command of the Legion and joined Nama Le in the Deep Labs. Now, he leads the Republic Remnant as the Supreme Commander, the rank formerly held by the Republic’s highest ranking military official before the demilitarization of the Republic in 1000 BBY with every intent of restoring the Republic as it was and should have been.[/hider] [hider=Republic Remnant] [b]Faction Logo(If applicable):[img]https://img.roleplayerguild.com/prod/users/70d08042-c89c-49d8-b157-62314b83e06a.jpg[/img][/b] [b]Faction Name: Republic Remnant[/b] [b]Faction Classification:[/b] Resurgence Group [b]Faction Leader:[/b] Jason Je’and [b]Faction Members(Players):[/b] [b]Important NPCs:[/b] [hider=Nama Le] [img]https://img.roleplayerguild.com/prod/users/fa3d50ea-7b92-4f36-8670-43f18d8372c7.jpg[/img] One of a handful of Kaminoans who were always suspicious of Nala Se upon her demands that Order 66 be added to the list of orders in the inhibitor chips, she is now the head of the Remnant’s cloning operations, having purged the inhibitor chips of the original 2500 embryos she and her fellows smuggled away and rewritten the order list. She is relentless about who oversees the clones, and many of the Clone Commanders are rarely allowed to see their younger brothers train as a result.[/hider] [hider=CC-2174 “Hammer”] [img]https://img.roleplayerguild.com/prod/users/a922ccbe-70e0-4a73-96e5-58affdd43d10.jpg[/img] Commander Hammer was one of the first Clones to finish the accelerated growth process after Nama Le fled Tipoca City with a handful of like minded fellows and roughly 2,500 embryos twenty-three years after the end of the Clone Wars. He is considered to be the toughest of all his brothers and has aided in the training of subsequent generations of Clones and those who have been recruited from off world. He leads the 302nd Clone Legion of the Republic and is a stalwart believer that if any of his brothers still serve the Imperial Remnants, they can be saved. That doesn’t, however, keep him from doing what he must.[/hider] [hider=Damian Wren] [img]https://img.roleplayerguild.com/prod/users/2928f3b3-0732-44b6-9d49-2cdcb87b265b.jpg[/img] Damian Wren was one of the Instructors who had aided in training the Phase Two Clones during the Clone Wars. He was a much younger Mandalorian then, having only just turned 19. A few months later, Nama Le approached him and a handful of other Mandalorian trainers about joining them in another laboratory which would serve the same purpose, but they would be paid more, for both services and silence. Unaware that Nama Le was privy to information that had forced her hand, they all agreed. Two weeks later, mid transport to this laboratory, that the information was revealed to the trainers. When given the option to turn back, none of them did. The truth was a stain on all their honor that required rectification. After a screening process on arrival, Damian was chosen as the new DNA template for the new Clones, but he continues training new generations as they’re ready.[/hider] [b]Faction Assets:[/b] [hider=Ships] 1 Shipcarrier-Class Deep Transport. Designed to transport ships between the deep labs of Harion and its surface; known as the Trawler 3 Venator II-Class Star Destroyers currently active, upgraded from current generation weaponry to Nullum Cannons, Thanatos Torpedos and Heavy Concussive Missiles, along with a more appropriate number of point defenses to repel bombers and fighters; respectively the Resurgence, Jason’s flagship, Kenobi, and Fisto 6 Arquiten II-Class Light Cruisers, upgraded with Remnant weapons tech; respectively the Windu, Alderaan, Harbinger, Endbringer, Taris, and Eques. 10 Acclamator II-Class Troop Transports, upgraded with Remnant weapons tech and modified to carry 24,000 troops instead of the standard 16,000; respectively the Jinn, Tano, Plo Koon, Adi-Mundi, Koth, Shaak Ti, Gallia, Trebor, Allie, and Skywalker 1 Supercarrier-Class Cloning Ship, built to modern standards; limited armament due to its primary role as a mobile cloning facility and medical station. Known as the Redemption. All combat ships are equipped with a full complement of crew and fighters, Venators and Arquitens are equipped with LAA/T troop transports and the Venator-class ships are responsible for carrying the majority of the heavy mechanized units. All ships are assigned several dozen AT-RT Walkers as well.[/hider] [hider=Strongholds] The Deep Labs- A series of cloning, training, and living facilities located deep beneath the waves of Kamino’s surface, this is the primary base of operations for the Republic Command as well as their primary source of clone troops. It is also a manufacturing area for their ships, mechs, tanks, weapons and armor.[/hider] [hider=Ground Assets] 100,000 Clone Troopers, designated as Phase Three by Nama Le and Supreme Commander Jason Je’and, consisting of mostly standard Troops with Commando teams, Heavy Troopers, ARC Troopers and six Null-Class troopers 300,000 Clone Troopers on standby in stasis pods 35,000 Enlisted Men and Women, trained by both the Supreme Commander and the Mandalorian trainers. These men and women are trained as Heavy Infantry, Standard Infantry, Special Forces, Pilots, the works. 80 AT-TEs, upgraded with Remnant weapons tech. While lacking much of what is supposed to make the AT-AT superior, it’s superior mobility and ease of transport makes it the superior choice for the Republic Remnant. Various other walkers and tanks that are manned by both cloned and naturally birthed personnel.[/hider] [hider=Other Assets] 200 Million Republic Credits-While it is considered outdated since the rise of the Empire, there are still many places that accept it as it is essentially the same as the Imperial credit. Numerous Clone weaponry and various sets of clone and non-clone armor.[/hider] [hider=Republic Remnant Weapons and armor technologies] [hider=Vehicle, Starship and Capital Ship weapons]Nullum Cannon- A product of the Remnant’s R&D department attempting to get a leg up on the Empire. Improving the power and strength of the Turbolaser was a temporary means to an end, one that would be undone by the first time the Empire further improved their own turbolasers. Plasma weaponry on a larger scale similar to the turbolaser actually reduced its effectiveness. So the scientists started testing dark matter weaponry and the result was the Nullum Cannon. While firing any form of projectile containing it proved impossible, it could be compressed to appear like a crimson colored turbolaser, however upon impact with shielding, it would be shorted out at a local level and cause heavy damage to the armor plating. Thanatos Torpedoes- Upgraded payload from a standard proton torpedo, a small amount of dark matter was introduced to improve armor penetration and shield penetration from a slightly improved range. Heavy Concussive Missiles- Designed with a special coating of “disruptor” paint, these missiles maintain the ability to penetrate the shielding of an enemy vessel at a higher efficiency with a heavier payload designed to cause maximum damage via plasma explosion.[/hider] [hider=Infantry Weapons and Armor][url=https://img.roleplayerguild.com/prod/users/9cf49f7e-5657-43e4-a09f-9a7d06147e59.jpg]AD-02 Nullum Pistol[/url]- A new generation of side arm for the Remnant forces, this pistol fires a null beam instead of blaster bolts, providing better armor penetration. This is, however, still a pistol and as such maintains the same range effectiveness as a blaster pistol. [url=https://img.roleplayerguild.com/prod/users/9916bfd1-1ad4-4308-b3e0-31effac12dcb.jpg]AD-22r Nullum SMG[/url]- Designed with ship corridor combat and close-quarters urban combat in mind, the AD-22r offers an alternative to the AD-02 for fighting in those conditions in the form of a fully automatic null beam weapon. However, due to the short barrel and intended design, it’s optimal range isn’t as great as that of the AD-23a Assault Rifle and its recoil is considerably harder to control for the untrained. [url=https://img.roleplayerguild.com/prod/users/8ee54a0b-00a5-4285-b2d0-5b2320578ef8.jpg]AD-23a Assault Rifle[/url]-Standard issue for Phase Three Clones and Regular Infantry, the AD-23a is a medium range null beam weapon with a decent rate of fire and an alternate DMR configuration for when the AD-32sr isn’t the best choice for longer ranged engagements. This weapon’s recoil is considerably easier to control compared to the AD-22. [url=https://img.roleplayerguild.com/prod/users/f269ec47-d0d8-447c-b24a-010f4965f87d.jpg]AD-32sr Beam Sniper[/url]-The epitome of long range null beam weaponry for infantry, the AD-32sr is used to remove threats at ranges up to a kilometer away with pinpoint precision. However, there is a thirty second delay between shots due to a high heat output. [url=https://img.roleplayerguild.com/prod/users/bae1ef81-b453-44fd-b38d-99260a720cda.jpg]HC-34m Rotary Nullum Cannon[/url]-This infantry based nullum rotary cannon can lay down heavily destructive suppression fire to a degree that puts the Z-6 Rotary Cannon of the Clone Wars era to shame. It fires high volumes of null beams with low heat build up due to the heat venting system of the weapon. However, due to the venting system’s size, it’s impractical on other weapons. [url=https://img.roleplayerguild.com/prod/users/18e00fc0-9fb2-4b73-89a4-53f5e7380d19.jpg]Commando Rifle[/url]-Fielded almost exclusively by Phase Three Commandos, the Commando Rifle has both beam intensity adjustment capabilities as well as fire rate control for sniper, assault rifle, and anti-armor functionality. [url=https://img.roleplayerguild.com/prod/users/0bd19d33-0139-4e14-ba7e-cb2a0ab088c0.jpg]Prototype Fragmentation Grenade[/url]- Since most armor used by modern day armed forces in the galaxy is optimized to resist blaster weaponry and other similar energy weapons, this grenade is designed to launch lethal fragments around it when it explodes, with several of those fragments exploding a second time in targets that survive the initial blast. [url=https://img.roleplayerguild.com/prod/users/6b827c23-38e3-4cc0-8197-ba13b73cc6d8.jpg]Phase Three Standard Armor[/url]-The standard issue Phase Three Clone armor is designed with increased blaster resistance in mind as well as better mobility and survivability in the event of decompression of atmosphere in space. It comes with built in life-support systems, though they will not last indefinitely, only about 12 hours, and a highly advanced HUD for armor integrity, ammo count, and squad health. [url=https://img.roleplayerguild.com/prod/users/fafc2b83-77f1-4fe4-b54d-95e7b08e69cf.jpg]Phase Three Heavy Armor[/url]- The Phase Three Heavy Armor has increased armor plating to increase the amount of punishment it can take, but also comes with a portable energy shield, allowing a Phase Three Heavy Trooper to deploy it to become a point of mobile cover for his squad. Also has a highly advanced HUD for armor integrity, ammo count, and squad health. [url=https://img.roleplayerguild.com/prod/users/2f13af6f-79bc-4cc2-b31a-77ae06977138.jpg]Phase Three Commando Armor[/url]-Given the same protection increases as the standard Phase Three armor, the Commando armor also comes with a more advanced life support system, allowing for up to 24 hours of operational time in a hostile breathing environment, it also has a more advanced HUD and electrical suite in its helmet that can track a squad mate’s individual limbs and weak points in armor for examples of how advanced it is. [url=https://img.roleplayerguild.com/prod/users/2fd2449b-1a1b-4a2f-847c-ffb9ab5c261e.jpg]Phase 3 ARC Trooper Armor[/url]- The Phase Three ARC Armor comes equipped with two wrist tools fully kitted for a number of different mission types, along with some extra weaponry to allow for flexible combat. It’s also compatible with the Remnant’s J109 Extended Flight jetpack and the helmet contains a highly advanced HUD for armor integrity, ammo count, and partner health. .[/hider][/hider] [hider=Null-Class Phase Three Troopers]Wearing the [url=https://img.roleplayerguild.com/prod/users/50d0c186-8687-465f-9340-5b0c9398b356.jpg]Null-Class Phase Three armor[/url], these six troopers were trained to act to a higher degree of independence than even the ARC Troopers to a higher degree of skill and with a better degree of training. They are usually sent in to blend in with a populace and perform recon and sabotage, only engaging in open combat when no other options are available. However, they perform in combat well, surpassed only by the Mandalorians themselves in skill.[/hider] [b]Faction History:[/b] [color=FireBrick][i][center] “Twenty-three years ago, the Republic was betrayed from within…[/center][/i][/color] Shortly after what came to be known as the Battle of Naboo, a Jedi Master known as Sifo Dyas foresaw the coming of a conflict that would ravage the galaxy and destroy the Republic that had stood for over thousands years. In an effort to prepare the Republic, a demilitarized institution since 1000 BBY, he plead with the Jedi Council to build an army. Unfortunately, they saw his methods as too aggressive and dismissed him from the Council. This did not stop him and he went to the Kaminoan cloners behind the Council’s back and commissioned a clone army from the DNA of the Mandalorian Jango Fett, who accepted without any questions or complaints, but with the requirement that one of the clones be his to raise as his son, which was agreed to. Unfortunately, Master Sifo Dyas never saw his army come to fruition, as he was set up to be killed by Darths Sidious and Tyranus, a murder which remained unknown for years to come. With the Jedi’s death, Tyranus arranged for Order 66, a kill order that was to be given only by the Supreme Chancellor should the Jedi every betray the Republic. It was ten years later that the clone army that the Jedi Master had ordered was found by Jedi Master Obi-Wan Kenobi, who had tracked a mysterious attacker back to Kamino. After perusing the army, Master Kenobi met the template for it, the Mandalorian bounty hunter Jango Fett. Fett was the mysterious attacker he had been hunting for and a battle erupted on a landing platform that lead to the Clone Wars. Nala Se helped to ensure that every clone’s inhibitor chip was installed with Order 66, but the sudden need for an addition for a back up plan to deal with the Jedi, when it was a Jedi who’d placed the order, caused many of her fellow cloners great suspicion, chief among them being Nama Le. Nama Le devoted much of her spare time keeping an eye on her colleague, despite many of her fellow cloners insisting she was simply being paranoid. After a time, her vigil grew less intense, but remained. The majority of the Clone Wars saw no reason for Nama Le’s suspicion, but she maintained her vigil up until the Clone Trooper Tup was brought back to be tested for something wrong after killing one of his Jedi Generals. His companion Fives came with him to keep an eye on him and be a volunteer for mirror tests. During the testing period, and right up to the passing of Tup, Nama Le had copies of the results sent to her, and she even received a copy of the testing of Tup’s malfunctioned inhibitor chip. Her suspicion renewed, she discreetly followed Nala Se to the communications room where she listened to her companion converse with none other than Count Dooku, who wanted to ensure the Jedi never learned of Order 66. Knowing the Jedi wouldn’t believe her, she went to those who were also suspicious of Nala Se’s motives. When she shared her discovery, outrage, anger, and fear grew in their eyes and the agreed to a secret meeting. Two days later, the group, around three dozen cloners strong, met for a private lunch and made plans. Several of them arranged for a laboratory to be built deep under the waves of a water planet in the Unknown Regions, known as Harion, while others began to have embryos set aside for “special training” while yet others recruited the trainers they felt to be the most trustworthy without sharing anything discriminating. The remainder made sure that no records remained of their planning, a process that took until the end of the war. Nama Le made one final contact, pulling the then acting commander of the 237th Clone Legion away from his duties. Informing him of her discovery, he didn’t believe it at first until the Clone Commander of the 237th, Commander Owen, contacted him and informed him that another commander was calling for aid in dealing with a group of “Jedi traitors” in another system. Sending the clones and fleet without him, he agreed to lead the as of yet unborn legions against whatever took the place of the Republic he’d fought so hard to defend. And so the last vestiges of the Old Republic went into hiding deep beneath Harion’s waves, where it would spend the next twenty three years preparing to make a return to known space as punish the traitors who came to form the Galactic Empire and bring Sheev Palpatine to justice for his crimes. As the years passed, the Remnant was able to keep tabs on the galaxy at large thanks to transmissions received from the surface and when news of the Rebellion reached them, many of the now mature Clones pushed to join it, to give them the definitive edge they needed to bring down the Empire before it grew too powerful. But the now Supreme Commander Jason Je’and said no. “To what end would crashing ourselves against a freshly formed galactic superpower serve? To weaken us to the point of no return? No, we will remain as we are and build our own strength as their politicians and officers grow lazy. As it stands, we are not strong enough to make a huge difference for the Rebellion.” His final verdict given, the Remnant continued to grow and watch, waiting. During this time, recruiters under the disguise of mercenaries looking for others of like mind began to search the Outer Rim for others who wanted to fight against the Empire, but had no means to reach the Rebellion. These people were brought to Harion and trained and armed, turned into a standard military to supplement the Clone forces that already existed. The destruction of the first Death Star allowed the Republic Remnant to begin to send out better feelers, upping their recruitment and even beginning to get a better feel for the state of the Empire. It has since been an additional four years since the Death Star fell. The Trawler has spent that time ferrying the forces that had been building below the waves back to the surface and allowing them to head into space. With the death of Palpatine and the death of Jabba the Hutt, an opportunity has arisen to deal with the Imperial Moffs still with power in Hutt space and that cannot be missed. The traitors will pay.[/hider] [hr] [hider=Tarion][center][img]https://img.roleplayerguild.com/prod/users/52f04358-1958-4f25-93e1-62cf2cb6775a.jpg[/img] [color=41D1EE]“You endanger the Balance willingly. I cannot allow that to go unchallenged.”[/color][/center] [b]Name:[/b] Tarion Je’and [b]Species:[/b] Human [b]Age:[/b] 26 [b]Appearance:[/b] Tarion is an impressive sight, standing at a good six feet even with black hair kept short for easy management and a beard that matches his hair in color and brown eyes. He wears light combat armor that’s thicker in the chest and upper legs that’s painted gray and dark blue. [b]Faction:[/b] Technically Independent, actually Order of the Grey [b]Equipment:[/b] [hider=Lightsaber Tonfas] [img]https://img.roleplayerguild.com/prod/users/f962b848-93fd-4bc1-b24d-45b3f5abde72.jpg[/img] While the lightsaber tonfa is both incredibly difficult to master and unorthodox in their appearance, Tarion is a potent combatant with them and has brought low many threats to the Balance of the Force. Be they Sith, Jedi, or Hutt Space regular, they will find it hard to break the defense these weapons offer. The blades are silver in color, with a special component added to the emitter to make it seem as those lightning dances along them, with hilts made of phrik to avoid being cut into pieces.[/hider] [hider=R125 Blaster Pistol] [img]https://img.roleplayerguild.com/prod/users/32d17de5-71ed-453a-aa83-aef74b94115b.png[/img] The R125 is Tarion’s choice for when charging in with his tonfa isn’t necessarily the best choice, or when he needs to get a feel for a situation. It’s been modified for higher accuracy at longer ranges and more punch upon impact.[/hider] ANR Light Combat armor Custom- The ANR is a suit of light combat armor that affords the wearer maximum movement range while still providing some layer of protection against blaster bolts and explosions. Tarion’s is customized with thicker chest and upper leg armor. [hider=The Enforcer] [img]https://img.roleplayerguild.com/prod/users/73968f9b-9f5a-47c1-a32e-eaf128b7c0af.jpg[/img] The Enforcer is a Fury-class Interceptor that was originally built by the Sith Empire during the Great War for use by the Sith Warriors who lead their troops into battle as their personal transport. When the Order of the Grey was founded, Sith who found themselves no longer trusting in only the Dark Side donated their ships for Guardians to on extended missions. The Order has gone to great lengths to keep the weapons, armor and shields of all their ships updated, and this one is no different. It is Tarion’s home from home for the time being.[/hider] [b]Skills:[/b] Force Wielder- Having grown up in the hidden enclave of the Order of the Grey and grown up amongst its teachings and techniques, Tarion is a powerful wielder of the Force, having mastery over basic abilities such as the Force Jump, Push, Pull and the Mind Trick as well as being incredibly proficient in several more advanced techniques, including the family Force Flame technique. Lightsaber Combatant Master- Being a member of the Order, Tarion was trained in several forms of lightsaber combat, and while he is proficient in most, he specializes in Form I, Shii-Cho, Form II, Makashi, Form IV, Ataru, and Form V, Shien/Djem So. Piloting- Since many missions that see Guardians deployed require a degree of secrecy, all of them are taught how to effectively pilot fighter craft and required to become proficient dog fighters in the event of a space battle. [b]Weaknesses:[/b] Raised in Seclusion-While the Order of the Grey is well informed of the flow of things in the galaxy, they fear being hunted by the reigning Force wielding power again, and therefore raise their children in isolation from the rest of the galaxy in order to avoid being hunted down. As a result, their social skills with the rest of the Galaxy are...lacking. Tarion is no exception, and it shows in his interactions with others. Little Life Experience-While having learned much on the Order’s home planet and from it’s Archives, Tarion has very little practical life experience, so this mission will prove interesting. [b]History:[/b] [b]Early Life[/b] Tarion was born the child of Erzan and Ana Je’and, Ana being the sister of Republic Admiral and General Jason Je’and, though the pair hadn’t had much contact after he joined the Republic. It would seem that the Je’ands kept their name and made the males change theirs. His early life was normal enough, play time, learning ABCs and the like, but there was also times spent teaching him how to manifest his powers, and so from a young age, Tarion was trained. His training didn’t really begin until he was round seven, when he was able to fully lift a rock off the ground and also maintain his focus. His training, which would normally have been handled by the collective group of Paladins and a handful of Guardians within the Order of the Grey, was handled by his mother, Ana. “Je’ands have always trained Je’ands. There is no reason to change this” was all she would ever say when questioned about it. [hr] [b]Training in the Order of the Grey[/b] Because he was training under his mother rather than the entirety of the teachers the Order had, his training was different. Eah day started with physical training three times tougher than what he saw his fellow Acolytes doing, his focus and combat training as well. At first, he hated it, taking every moment he wasn’t under his mother’s tutelage to do as he wished and learn what he wished. But as he grew older, he realized that, as the son of the Grand Paladin, he was held to a higher standard and, with only some minor grumbling, threw himself into his studies. After a few years, he was around thirteen at this point, his mother revealed to him and taught him how to use Force Flame, a lost Force technique that their ancestor Zar’kun Je’and had mastered and passed down to his son, who then passed it to his children, and so on and so forth. As he got stronger, he learned he could combine different powers for different effects and that certain aspects of the Force came more naturally to him than others, particularly when it came to building and maintaining his lightsabers. By seventeen, he was ready to complete his training. He did so in the traditional matter, reciting the Order of the Grey’s code followed by dueling his master. He then became a Guardian, beholden only to the Paladins and his mother, the Grand Paladin. [hr] [b]As a Guardian[/b] After becoming a Guardian of the Order of the Grey, he was dispatched on his first mission, rebirth by flame as it were, where he and two other Guardians were responsible for removing a upstart Darkside user who had made himself Warlord on a backwater world in the Unknown Regions. The mission had taken three months to complete, as they other Guardians were new as well and unsure of how to proceed, which made progress slow. Near the end of the third month, the trio decided that since all their more subtle approaches to removing the Darksider had proven fruitless, a more direct approach was necessary. They struck at night, while the guards, a hired group of mercenaries more interested in credits than morals, were changing shifts. They fell quickly and quietly, though they found the Drunk Dug with a gambling problem a strange addition, the only indicator that they had been attacked was a pair of silver lightsaber blades, a single turquoise one, and dual pair of neon pink blades. However, the Darksider had been waiting when they burst into his throne room and wounded the other two new Guardians after a brief exchange in which he was offered a chance to surrender peacefully. The wounds kept his companions from aiding him in his fight and left Tarion to finish it alone. The duel lasted several hours with him gaining many wounds, but in the end, his mastery of tonfa lightsaber use won out and the Darksider was slain. After a few weeks in recovery on his return home, he began receiving more missions, the time they kept him away from home varying. However, with the resurgence of his uncle Jason and his attack on Imperial holdings in Hutt Space, he has been dispatched to operate at an extended length of time to ensure that the Balance of the Force was maintained.[/hider]