[@6slyboy6] [hider=The Gannor] [center] [color=DEB887][b]RACE NAME:[/b][/color] Gannor, aka “Dark Elves” [color=DEB887][b]RACE TRAITS:[/b][/color] [center]~0 Points, 0 Picks Left~[/center] [color=DEB887]Intelligent[/color] (-1) (Members of this species show increased levels of cognitive abilities compared to their peers. They are able to learn new skills much faster and develop methods and tools based on them seemingly overnight. The mysteries of the world unravel in front of their eyes, and even the complex and chaotic nature of magic begins to form a pattern.) [color=DEB887]Athletic[/color] (-1) (Members of this species, through evolution or adaptation, have developed a robust cardiovascular system that allows them to keep doing physically demanding tasks for much longer than others, and deal with the generated heat more efficiently.) [color=DEB887]Wasteful[/color] (+1) (Members of this species are particularly wasteful: they have little regard for both money and resources, often choosing to live for today instead of thinking for tomorrow. This results in increased upkeep for their economy, often requiring far more supplies than it would need.) ((Basically how this applies to them in effect IC is that they love big parties to celebrate big events, so food and alcohol and such is the general area where this is actually focused on.)) [center]~Flavor/Cosmetic Traits~[/center] [color=DEB887]Small[/color] (0) (free pick according to Nis’s rule change on Discord) (Their height ranges from 4’6” to 4’10” as adults, these height averages being for males and females respectively, with male keeping to the lower end and females to the taller end of that spectrum rather consistently. 5’2” and above is rather abnormally tall for them as a result...and 4’3” and less being rather abnormally short by their standards.) [color=DEB887]Pointed Ears[/color] (0) (Just the free cosmetic aesthetic of their elven ears, though the shape of their ears does naturally improve their ability to be able to hear some higher and lower frequencies than other races as well as makes them noticeably quicker at locating the source of a given sound. It is important to note that this is all due to the shape of the ears, a simple minor byproduct of their cosmetic anatomy, and [b][i]isn’t[/i][/b] some form of mega-super-animal-senses on par with super predators or something ridiculous like that. They don’t have the super animal hearing of a wolf or a fox at all, just better hearing than other sentient humanoid creatures like themselves that is all simply due to the shape of their ears.) [color=DEB887]Skewed Gender Ratio[/color] (0) (This particular species possesses a more skewed gender ratio than other sentient species or mammals, possessing a distinctly higher rate of female births than male births within the population. The rather rather standard ratio of females to males in the population is naturally four to five females to every one male. Because the females are taller and stronger naturally, as well as recover far more rapidly after giving birth then the females of other species, the protection and conservation of the rarer and weaker/shorter males has been biologically and societally emphasized by necessity. However, the rate of pregnancies and births in the population and Gannorian fertility rates all ensure the stable growth and size of the Gannor population overall. The reproduction rate of the species overall does not exceed that of other species with a more balanced gender ratio. Or to put it much more simply, the species has more females than males but doesn't have an abnormally high birth rate. In other words they are not 'Fast Breeders', but instead have a skewed gender ratio and fertility rate that ultimately fully balances out the growth of their populations.) [color=DEB887][b]RACE PHYSICAL DESCRIPTION:[/b][/color] A shorter than average race of humanoid elves with pointy ears and a light tanned skintone, one which only darken or pales some depending on if they get a lot of time in the sun or not. Their hair color ranges from a pale white to a soft or stormy gray to even a bright sterling silver in color, whilst their eye colors range from ruby red, to emerald green, to sapphire blue, to amethyst purple, to even pure gold or silver color. Their shorter bodies are naturally more agile and able to easily outrun larger predators or opponents, as well as allow them to hide more efficiently from others and fit into smaller spaces than many other races. Their fingers are rather nimble when put to work making something, and likewise their bodies are naturally athletic and can handle working for longer times when doing even rather demanding tasks. [center][hider=Appearance Pic Example(s):] ~Average Female Dark Elf Example~ [img]https://i.imgur.com/wkvsD7R.jpg[/img] [/hider][/center] [color=DEB887][b]POPULATION:[/b][/color] (Up for community vote, depending on traits) [color=DEB887][b]RACE BEHAVIOUR:[/b][/color] A humanoid race that makes up for height with a sense of zeal during the good times, throwing big parties and wasting food over celebrations without a second thought. They can celebrate and party and work for rather long periods of time even under demanding conditions, and as such when they do throw those big wasteful celebrations or feasts they end up outlasting taller and much larger races in general. They tend to see cutting back on a meal during celebratory times and big occasions as almost offensive, as to them a celebration of the good times is something to go hard with! Even taking a foreign guest into one’s home is seen as an occasion to have a large meal at least. Indeed food-based hospitality is a norm of sorts among them...but also is something not abuse or cross in a bad fashion. Of course youth in their society are raised under and exposed to this to learn it from a very young age, but foreigners and those from unfamiliar places might naturally require an explanation of Gannorian food and feasting habits. Generally the race is usually pleasant to be around if one finds themselves in their company on friendly terms if one reciprocates their friendliness, but likewise hostility will be met with rapid caution and potentially hostility in return if it is bad enough. What they lack in raw muscle and brawn is generally compensated for by them in their raw stamina and cognitive skills, making them a normally very adaptable and hardy group overall. Family units are composed of four to five females to every one male. The shorter and weaker males will normally find themselves placed in charge of keeping the household in order, while the four to five females will be in charge of it as well as in charge of the gathering, hunting, protection, and preservation of the family unit from the outside. Pregnant females will be cared for at home, and the other females will pick up the slack as well during the pregnancy. Young in each household will be generally reared by the combined efforts of their mothers and father for the first several years, and will be assisting around the home until they reach adolescence. At this point female children are trained and educated primarily by the mothers, while the fathers take over primary education of any sons. This is all to prepare members of both sexes for the future when they reach maturity and are recognized as adults. However, both the male and female roles in primitive Gannor society are emphasizes equally important to the community as a whole. Without one, the other cannot subsist alone. This being said, females of the species being the taller, more numerous, and naturally stronger of the two sexes has meant they came to control society. They take up the mantles of leadership, fighting, hunting, gathering, defense, war, and so forth in turn. Hence, the differences between the two sexes have ultimately resulted in a very much matriarchal society among the Gannor. [color=DEB887][b]HISTORY:[/b][/color] (You will have plenty to write here once we begin!) [color=DEB887][b]CULTURE:[/b][/color] (Same as above, leave it free for now. Will fill up as we get into the game.) [color=DEB887][b]TECHNOLOGIES:[/b][/color] Tech tree coming very soon. Until then, the best way to think of your people is the natives on lonely islands on the pacific. Except, they have no culture just yet~ [list] [*] - [color=DEB887]Primitive Technology[/color] [/list] [/center] [/hider]