[@Dark Cloud] You gather some mud while making casual conversation about the pros of making a cult. The workers seem enthusiastic and think it sounds like a great team building activity. What kind of cult do you describe to them? [@ClocktowerEchoes] you identify some soothing herbs and create a rudimentary cordial. After resting in the healer's hut, the forager returns to work. [@TGM] you hope these acorn-looking things are delicious roasted. You bring them back to the clearing [@Duthguy] you craft a very wise looking brick, hoping it will be used to make a wise house for wise gnomes. [@Kassarock] you head into the woods. The sun is high in the sky as you ramble onwards, for over an hour. You start to get a feel for the lay of the land beyond the confines of the usual limits of the clan territory. A chill falls like a cloak around you and seems to seep into your bones. [b]Resources:[/b] [indent] 12 / 35 Food 5 / 25 Mud 6 / 25 Mud Brick [/indent] [b]Workers:[/b] [indent]6 / 6 Workers (1 / 4 Sick) 0x Laborer 2x Gatherer - Mud (1x Sick) 2x Forager - Food 2x Crafter - Bricks 0x Healer [/indent] [b]Buildings:[/b] [indent]2x Mud Hut 1x Gatherers Hut 1x Healer's Hut[/indent] Do one thing: >[] Forage for Food >[] Gather Mud >[] Craft: Mud Brick (requires:1 Mud) >[] Build Hut (requires: 7 Mud Bricks) >[] Build Healer’s Hut (requires: 7 Mud Bricks) >[] Build Gatherer's Hut (requires: 10 Mud Bricks) >[] Build Wise Man's Hut (requires: 10 Mud Bricks) >[] Heal the Sick >[]Assign Worker: Forage Food / Gathering Mud / Crafting Brick >[]Re-Assign Worker: Forage Food / Gathering Mud / Crafting Brick [b]Currently Researching:[/b] [indent][1] Early Unlock: Scouting (15%) [/indent] [b]Researched:[/b] [indent]Herbal Medicine[/indent]