[hider=Ramiel Wyndham][center][h1][color=palegreen]Ramiel Wyndham[/color][/h1] [color=palegreen][i]"I'm a better shot than most, luckily for you I'm on your side."[/i][/color][img]https://i.imgur.com/lW3lDVE.jpg[/img] Standing in at 6'2", a tall and wiry frame belie a surprisingly developed physique. Rather sinewy and lithe, his is a body that appears used to regular travel and exertion, if not heavy physical labor. Golden blonde hair waves across his head, but is often pulled back with a headband or hat. He prefers earthy colors- greens, browns and blues, with splashes of red to break up the monotony. [b][color=palegreen]Male[/color] // [color=palegreen]Half-Elf[/color] // [color=palegreen]65[/color] [/b][/center] [color=palegreen][b]Personality :[/b][/color] Not as quiet and reserved as elves, but not as gregarious and adventurous as humans, Ramiel sits somewhere in-between. Ramiel is a calm and fairly down to earth individual, with a friendly and warm disposition and adventurous spirit. Ramiel isn't afraid of confrontation, and will readily stand up for what he thinks is right, but is rarely hot headed or brash. Somewhat lazy and work-adverse, it isn't uncommon for Ramiel to attempt to skip out on camp duties or otherwise avoid more mundane tasks and labor. [color=palegreen][b]Background :[/b][/color] A half-elf born of a human father and elven mother, Ramiel was born in Kogani but was raised in the Amber Grove. The oldest of three, Ramiel and his siblings were afforded proper education, and Ramiel- taking after his mother- was discovered to have a natural aptitude with magic at a young age. When he came of age, Ramiel was entered into the Veradan Academy, one of the premier schools for magic in all of Somnius. Ramiel earned middling grades while in school, praised for his natural talent and aptitude, but reprimanded for his general laziness and flippant attitude. Still, Ramiel graduated from school with above average marks, and joined the ranks of the Amber Grove's Rangers. The Rangers serve as one arm of the Amber Grove's military, with its primary duties being to protect and maintain balance between wildlife and the environment and modern society around Somnius. Tasks ranged from preventing wildfires, providing search and rescue services and fighting off monsters roaming too close to civilized areas. Over the next several decades, Ramiel served the Amber Grove's Rangers admirably, showing a knack for not only might and magic, but tracking and outdoorsmanship as well. As one of the few non full-blooded elves within the ranks of the Rangers, Ramiel found himself getting along better with the orcish rangers in his company and honed his skills with the best of them. After 30 successful years in the Rangers, Ramiel would eventually strike off on his own, eager to put his experiences to the test as a mercenary, adventurer and explorer. Ironically, he's ended up doing much of the same work he did while a Ranger, only this time without a regular paycheck. [color=palegreen][b]Magic : The Tempest Arcana[/b][/color] Taking after his mother, Ramiel's Mana Veins are surprisingly potent, are focused around the arms, though there are still some present around his mouth and legs. Etched tattoos across his forearms help him focus when casting spells. [hider=Archer's Arcana Spellbook][list] [*][color=palegreen][b]Lightning Arrow[/b] - Low Effort, Fast Cast, Medium Impact[/color] A spear of lightning fired from the fingers, simulating either the draw of a bow or the pull of a trigger. A basic spell learned by many magical practitioners during their first years of practice. shards of electricity hit with force and speed similar to a crossbow or longbow, and are unaffected by wind and gravity. When fired through the arcane pistol, the bolts are smaller and less powerful, but less mana consuming. [*][color=palegreen][b]Whistling Edge[/b] - Medium Effort, Slow Cast, Variable Impact[/color] Create a rune in the air, and then place it against the striking surface of a weapon or object to imbue it with a sheath of razor sharp wind, enhancing its strikes. Strength of this spell is dependent on the size of the striking surface of the weapon. A longsword or halberd's blade would receive a stronger enchantment than a dagger. Less effective against heavy armor. [*][color=palegreen][b]Step of the wind[/b] - Low Effort, Fast Cast, No Impact[/color] A combination of hand motions and steps conjures an unnatural wind. A powerful wind pushes at at Ramiel's back, allowing him to move faster and jump further. These winds also allow him to land and move around relatively quietly- at the very least the sounds of footsteps are shrouded by the sounds of wind. [*][color=palegreen][b]Thunderbolt Barrage[/b] - Medium Effort, Slow Cast, High Impact[/color] A more powerful version of the lightning arrow conjured by simulating the draw of a bow. Looses a bolt of electricity through the air, capable of piercing through targets. A shockwave of concussive force follows the bolt. The longer the arrow is drawn, the more powerful it is, but the more mana it consumes. [*][color=palegreen][b]Stormcall[/b] - High Effort, Very Slow Cast, Very High Impact[/color] A lightning rune painstakingly crafted and pressed onto an arrowhead. The rune is primed as the arrow leaves the bow. The arrow begins to glow after hitting its mark, calling down a powerful bolt of lightning from the sky a second later, blasting the local area. The act of firing the Stormcall Arrow is no more difficult than firing a normal arrow, but the process of crafting it is difficult and energy consuming. Currently, Ramiel can only reasonably craft one a day. [/list][/hider] [color=palegreen][b]Equipment :[/b][/color] [list] [*][color=palegreen][b]Compound Conduit Bow[/b][/color] - A relatively new type of bow forged from steel introduced shortly before the fall of Gabaras. Mana crystals embedded into the bow allow it to serve as a conduit or focus for spellcasting. In lieu of a physical bowstring, mana crystals project a magical bowstring. More powerful than a longbow of similar size, and capable of collapsing into a small compact form for easy storage. [*][color=palegreen][b]Quiver[/b][/color] - A finely crafted leather quiver with the capacity for 20 arrows. Three arrows with golden fletchings, imbued with powerful lightning runes sit inside the quiver. [*][color=palegreen][b]Arcane Pistol[/b][/color] - A well made wand encased in a sheath of steel and brass, engraved with gold, shaped into the form of a pistol or handcrossbow and wrapped in leather. The wand within acts as a conduit for Ramiel's spellcasting, allowing him to more quickly cast some of his spells. A leather holster for the device sits on Ramiel's hip. [*][color=palegreen][b]Hunter's Shortsword[/b][/color] - A simple, single edged, steel hunting blade made for cutting. An adequate sidearm or backup weapon when things get too close for comfort. The steel is blackened to prevent it from reflecting light. Amber Grove Ranger's standard issue sidearm. [*][color=palegreen][b]Ranger's Armor[/b][/color] - A set of armor custom tailored to individual rangers of the Amber Grove. Ramiel's armor consists of primarily toughened leathers and thick cloths, with steel plates on his knees and forearms, and a chainmail shirt over his torso for additional protection. A green coat is pulled over the entire set, and a red scarf provides a splash of color. [*][color=palegreen][b]Ranger's Kit[/b][/color] - All manner of necessary equipment for a ranger. A small woodcutting hatchet, a waterskin, and a small leather satchel containing the necessities: A small amount of dried food and water, a woodcarving knife, spare fletching and arrowheads, fishing line and hook, twine, needle, basic medicinal herbs and a small bottle of spirits. [/list] [/hider]