[hider=Deni and Eli][center][url=https://i.imgur.com/PuUIfoy.png][img]https://i.imgur.com/PuUIfoy.png[/img][/url][/center] [u]Name:[/u] Deni and Eli. Real names, Denise and Elizabeth Walton. [u]Age (Magical Girl):[/u] 11 [u]Age (Before Magical Girl):[/u] 15 [u]Gender:[/u] Girls [u]Gender (Before Magical Girl):[/u] Girls [u]Appearance:[/u] Deni and Eli are a pair of underdeveloped 11 year old little girls. Currently when transformed Deni gets a flowing blue and white outfit reminiscent of that which is archetypical of the samurai to wear, albeit it ends short and shows her thighs over her high, black, uh, long-shoes? Eli meanwhile gets a long red skirt topped by pink fabric of typical Japanese inspiration. Tell them otherwise apart by their eye-colours, Deni is orange, while Eli's are green. Both wield katanas in their respective theme-colour sheet, Deni's is blue, Eli's is red. When untransformed, Deni still likes to wear little dresses and make herself look pretty. Eli, on the other hand, wears a uniform fit her age to blend in and wears a pair of glasses to further hide herself. Neither has horns or anything monster-like which it looks like in the below image. They look considerably normal for their age. [hider=Untransformed][url=http://i.imgur.com/Kvdp3da.jpg][img]http://i.imgur.com/Pm0YLGa.jpg[/img][/url] Eli to the left, Deni to the right.[/hider] [u]Specialization:[/u] Air and Reinforcement. With their new form came an affiliation for the element of Air. They're not very powerful, but can shoot average blasts of wind, adjust their own movements and still modestly glide as they once could when they had wings. They might figure out more uses as we go along. They're experienced Reinforcement specialists, capable of boosting the performance of themselves and others. They can also form small barriers to block what they cannot dodge, heal small wounds and slowly cleanse an area of curses or negative energies. [u]Weapon:[/u] Melee/Mystic. The [i]swords[/i], formed from who knows what, are a pair of katanas that are sisters much like their wielders. Not only are they powered by the reinforcement specialization and will match enemies with considerable sharpness, but double as a pair of wands, strengthening their magical abilities when the two are together. Thanks to Martial Training, Deni and Eli wields them with magnificent skill, too. [u]Power:[/u] Twin Soul and Third Eye. Deni's power is what lets them exist like this instead of as the split personality they once was. Once a day, Deni can clue Eli in on her exact location. Eli, meanwhile, is gifted with a Third Eye, allowing her to see magic, determine specializations and unearth magical secrets, given time. [u]Perks:[/u] [i]Dual Weapon[/i]: Their swords double as wands. [i]Flexibility[/i]: One way or another, bending out of the way as if they were still made out of jelly still comes naturally to the two~ [i]Martial Training[/i]: Their minds are filled with the proper usage of the swords they carry, along with advanced techniques to stay alive on a battlefield. [i]Get out of Jail[/i]: Deni and Eli's days of having their hands tied are DONE. They've found a shortcut in Reinforcement magic that actually allows them to teleport, but only if they're backed into a corner. [i]Big Damn Heroes[/i]: They have two tokens which they can leave with one person and one place. If the person/place is in danger, they'll be notified in time to get there. [i]Super Map[/i]: A perk Mariette bought for Eli because the portal girl herself was full on perks. It allows Eli to see the layout and where allies and enemies are, including names. It's fooled by the simplest of enchantments, however. [u]Patron:[/u] Solo [u]Patron Benefits:[/u] [i]Free Agent[/i]: They're free! [i]Genki Girl[/i]: Deni’s always been an inexhaustible girl, she basically cannot get tired. [u]Patron Drawbacks:[/u] [i]Alone[/i]: Having lost their backer, it's kind of hard for them to get support. [u]Fighting Style:[/u] Together, always. With tiny stats Deni and Eli team up against the world, counting on each other to overcome a foe. With Reinforcement they can heal wounds, boost themselves, block small attacks and run in mid-air. With Air they can redirect themselves or enemy attacks, startle foes with wind-blasts and can sense disturbances in the air. This, while trusting their Martial Training to keep them one step ahead of their foes, as far as it can carry them. Skill is one of their best attributes. [u]Stats (Untransformed):[/u] STR: 4 AGI: 4 VIT: 4 MAG: 4 LCK: 3 [u]Stats (Transformed):[/u] STR: 7 AGI: 7 VIT: 6 MAG: 7 LCK: 4 [u]Personality:[/u] Deni’s an excited person who wants to head out and do things. She’s mischievous, playful and all-around happy. She likes to tease and look good, and there’s a certain style to her current appearance that she really likes. Eli is a calmer, shy and naturally analytic person, although she can be a lot more confident alongside her sister. She can be a touch playful, but she’s determined to achieve her goals, if a bit more likely to get scared than her sister. [u]History:[/u] Denise Walton was born with two personalities within her, the other being named Elizabeth for simplicity. They enjoyed one another but struggled to live in the same body. They prayed that something would separate them… and Asengav answered, splitting them up while also making them monster-girls fighting under his command. They had no idea their minds were being bent to follow his orders as they headed off with Mariette as her underlings. So it continued… until Deni was consumed by Caroline von Visceral, drained from reality and abandoned by Asengav. Not wanting his essence consumed by the blood-soaked Father, Asengav disconnected himself from the doomed Magical Girl. … Except, after he pulled away, an unknown Platinum Coin was spent, one Asengav had not given. The coin was one (accidentally) given by the caring Puchuu Kousai, the refreshing power enough to restore the young girl back to her original, intended shape. While very surprised at first, Deni was quick to adapt to her new form and embarked on a quest, one of collecting allies and gathering supplies, until the battle at Mariette's mansion where she finally managed to save Eli from Asengav's clutches. [u]Incantation:[/u] Deni: [i]Harmony and courage, take a stand, support me as I head to where my life gains meaning! Deni! Here I go![/i] Eli: [i]Kindness and discipline, light my way, hold me as I fight to where our love will blossom! Eli! Here I go![/i] Both: [i]Harmony and Courage, Kindness and Discipline, Take a Stand, Light my Way, Support me as I Head, Hold Me as I Fight, To Where My Life Gains Meaning, To Where Our Love Will Blossom! Deni and Eli! Here we go![/i] [u]Coins and Items:[/u] Infiltrator - A device that detects and lets you infiltrate Interdimensional Homes when close to the entrance. Deni currently owes Veronica 9 silvers. 2 silvers obtained from hunting goblins. [u]Additional Info:[/u] Deni still possesses the ability to change her body-shape at will from that time when she made a wish to the Djinn sisters. She’s not able to fight when in a different shape, this change is purely for the sake of style and appearance, though she can make herself look like an adult or a stranger to avoid people looking for her. She has to be transformed for it to work. In order to fight, she has to revert to her base appearance, though she could possibly use it for ambushing or so. She likes being an adult occasionally, so it’s mostly for that. [/hider] [hider=this 100% makes sense]I rolled again for Red Coin, and get to pick if I switch or not. Age 7 or 11. Chose 11. Underdeveloped or Average body. Stick with under. Air or Reinforcement. Sure. Air. Melee or Ranged. Melee gives more stats. Skimpy or Flowing or Elaborate. Flowing, for both. Twin Soul or Tentacles, Duplication or Third Eye. Twin Soul and Third eye. I could pick if I wanted Deni’s perk, Eli’s perk or newly rolled perk. Perk 1: Martial Training, Dual Weapon or Gifted. Picked Dual Weapon. Perk 2: Flexibility, Wings or Hammerspace Handbag. Picked Flexibility. Perk 3: Fated, Martial Training or Big Backpack. Picked Martial Training. Perk 4: Get Out of Jail, Flexibility, Fated. Picked Get Out of Jail. Perk 5: Big Damn Hero, Sorcery or Familiar. Picked Big Damn Hero. Perk 6: Super Map. Eli has it since before. Okay. 3 in all stats, because twins (4-1). Str: 3+1(melee)+1(martial)=5 Agi: 3+4(air)+1(flexibility)=8 Vit: 3+1(melee)=4 Mag: 3+1(under)+1(dual)+1(hero)=6 Lck: 3+1(jail)+1(map)=5 2 silvers, 3 bronze total coins, because smug. 1 silver each to raise Vit to 6. 1 bronze each to lift Str to 6. Last bronze to Deni’s luck stat to match Eli’s +1 luck for Super Map, because identical stats give me life. Then, Platinum and Ruby Coin used to give both Reinforcement. -2 Lck, -2 Agi to both. Reinforcement: +1 Str, +1 Agi, +1 Mag, +1 Lck Final stats: Str: 7 Agi: 7 Vit: 6 Mag: 7 Lck: 4[/hider]