[quote=@Sep] My two main ideas are the use of SG-1, or by bringing in Skulduggery Pleasant (obviously for review/consideration, I'm just letting you know where my heads at so if its an instant no nobodies time is wasted) [/quote] I'm not familiar with the latter character, but a quick Google search tells me they're a magical, skeleton detective of sorts. Honestly, I would have to see the character application to determine anything there, but at least from a quick perusal it doesn't seem like the character is of an ill-suited tone or Gary Sue, so. I don't think there should be a serious issue there. Are you talking blending SG-1 into the typical comic worlds of DC and Marvel, or taking SG-1 straight from their 'real world' Earth and throwing them into the madness of comic lore? [quote=@Dead Cruiser] [@Retired] Actually what you've described has made things much clearer, thank you. One more question; how would you feel about a character that has a concept of/travels through the multiverse already? The multiverse being an in-fiction concept that the character themselves is familiar with. I obviously don't plan to do anything game-breaking with this (say their ability to travel between universes has been restricted by Mojo somehow) but I wanted to see if that would put you off a character. [/quote] A character that has had past experience with traversing alternate realities is fine - that happens often in comics, after all. A character that has the ability to travel between dimensions would be a very, very unlikely sell. Having to start the RP with an in-game reason to nerf abilities or MacGuffins is something I don't want to do, and usually a sign that the character being considered might not be right for the game. But there's nothing stopping anyone from apping, say, a Susan Storm who has an extensive history with other realities prior to her abduction and forced servitude.