[center] [img]https://i.postimg.cc/DyH88WMW/Kid-s-Hat-Final.png[/img] [color=8258fa]Level:[/color] 7 (37 -> 38/70) [color=8258fa]Location:[/color] Edge of the Blue - Bottomless Sea [color=8258fa]Word Count:[/color] 486 (+1 EXP) [color=8258fa]Hat:[/color] Default [color=8258fa]Item:[/color] Necro Smasher (Loan) [/center] Just before the prevailing sea demon’s fastball pitch impacted with the Atomos, smashing the windshield inward into deadly shards, Hat Kid felt herself get yanked off her feet into the protective clutch of Bowser’s umbral likeness. The remaining crew were safe, but only for so long as their now worse-worn ship would stay aloft to allow for. She supposed this was the thanks they got (or perhaps what they had coming) for getting involved in a battle of two titanic monstrosities that might otherwise have been content to leave them alone, provided perhaps that they went unnoticed. What exactly was their plan anyway? The ephemeral Koopa faded out, releasing her and Jr who promptly rushed the ship’s controls as the ship began to list lopsidedly. He seemed to immediately understand what was wrong (as did she), tossed her a wooden mallet, and ordered her to do something about it. She questioned not if she had the right tool for the job or how she was expected to make miracles happen with it. Her own ship was [i]made[/i] of wood, so who could guess what similarly unorthodox processes went into its construction and maintenance. For all anyone else knew, mallet-smashing a faulty engine back into function was perfectly normal for her. Only she could speak to it, if she cared to at all. [color=8258fa]“Aye, Aye!”[/color] she responded jovially to Jr, saluting with the hand that held the hammer, and readying her umbrella rearways with the other. Pointing her parasol outside, she opened it to catch a wind-ride out the door, carrying her to the back of the ship at speed, and just as quickly had to close it to ‘drop her sail’ so to speak. In a backward tumble she clamped a clawed handhold onto the lip of the still-functioning engine by the Hookshot tip of her umbrella, her save aided by the ship’s sudden, forced cessation with its encasing in anchoring golden light. This pause allowed her to drop down/swing over onto the damaged engine and begin going to work on it, which entailed simply wailing on the affected area haphazardly with the clumsy miracle bludgeoning tool she was lent. The hastening glow holding the ship in place indicated to her that she didn’t have long to work, so she quickened her blows in kind to compensate and get as many hits in as she could before bailing from the engine with a dive onto/into the ship proper to brace for takeoff. It wouldn’t do for her to be thrown overboard with the airship’s resumed movement, even if it was still going down by then. Who would be on hand to fix it, then? With that said, she was perfectly fine hazarding a hotfix attempt while it was still moving before realizing she had some help stalling it out of nowhere, and would resign herself to another try, should her initial efforts prove insufficient.