[center][img]https://txt.1001fonts.net/img/txt/dHRmLjU0LjAwMDAwMC5VbUY1Ylc5dVpDQk5iM0psYm04LjA/teko.medium.png[/img][/center][center][img] https://txt.1001fonts.net/img/txt/dHRmLjk2LjAwMDAwMC5VbUZwYldVZ1FuSmhkVzQuMA/acid-label.regular.png[/img][/center] [center]HP: [b]661/661[/b] | MP: [b]567/567[/b] | SP: [b]630/630[/b][/center] [hr] Raime would briefly laugh at the brawler's reference to a face hugger...but also took note of what Ames said. This place was likely the place where the snake people kept their cold blooded eggs warm. [color=chocolate]"Likely true, Amulak. The grooves on the ground would support that too."[/color] The likelihood of Lew's demise became more apparent to the group. Guess this rescue mission was a bust...wait. What the hell is that whining sound? Raime quickly glanced around to see where the source was, but it seemed that it was emanating from [i]everywhere[/i] and the frequency of the whining was increasing by the second. The magma pool then began to churn and bubble violently around the same time that he picked up the noise. Fuck. It was only a hunch but Raime did have an idea what was going to happen next. This place was going to erupt and likely fill up with lava and superheated gas that would burn them all alive. Not a very good time in general. [color=chocolate]"Uhh...guys? I think we need to leave. Soon preferably."[/color] The scout says before sheathing his sword and drawing out his dagger. Intending to use the weapon as an impromptu climbing tool to aid him getting up and out of the steep cavern. [hr][hider=Character] [b]Username:[/b] Raime Braun [b]Race:[/b] Human [b]Gender:[/b] Male [b]Height:[/b] 189 cm [b]Weight:[/b] 90 kg [b]Voice Pitching:[/b] 0 [b]Decorations:[/b] None notable. [b]Appearance:[/b] Splitting image of his own physical appearance irl. [hider=Attributes] [center]=Points when applied to HP, MP, or SP, each point consumed grants 10.=[/center] [i]HP[/i] – 420 + [b]20[/b] + [b]30[/b] + 30% = [b][661][/b] [Determines how much damage you can take before death.] [i]MP[/i] – 420 + 5% + 30% = [b]567[/b] [Used for spellcasting. Affects magical damage.] [i]SP[/i] – 420 + [b]30[/b] + 10% + 30% = [b]630[/b] [Used for techniques and skills. Affects physical damage.] [i]STR[/i] – 60 [General physical strength.] [i]AGI[/i] – 60 + [b]5[/b] + [b]3[/b] + 10% = [b]68[/b] [Affects perception of time in combat. Partially affects physical speed.] [i]END[/i] – 30 + [b]5[/b] = [b]35[/b] [General toughness and physical defense. Affects SP regeneration.] [i]DEX[/i] – 60 + [b]2[/b] + 5% = [b]65[/b] [General skill and accuracy of movements. Affects weapons and tool usage.] [i]LUC[/i] – 16 [Affects item drop rates.][/hider] [b]Classes:[/b] [b]Scout Lvl.40 - [+5% MP | +10% SP | +10% AGI | +5% DEX][/b] [hider=Skills][list] [*][b][Ranged Proficiency Lvl.3][/b] = Increase Proficiency with Ranged Weapons. [*][b][First In, First Out Lvl. 2][/b] - Passive. Increase movement speed by 20% when engaging and disengaging enemies. [*][b][Dive N Strike][/b] - Active. 10% SP cost. Dive in any direction and roll, increasing evasion. If evasion is successful, increase the damage of the next attack. [*][b][Zoned In][/b] - Increase AGI by 20%. Passively Consumes 5% SP Per-Turn while Active. [*][b][Asess][/b] - Active skill that consumes 50 SP. Observe a single target and determine whether they are stronger or weaker than you. Has a chance of gleaning further statistical information. [*] [b][Quickstep][/b] – Active skill. 5% SP cost. Leap in any direction at speeds equal to [AGI + SP consumed], ignoring prior momentum. Contact with a surface is required. [*] [b][Detect][/b] - Active Skill. 20% SP cost. Sharpen all five senses to detect the presence of hidden enemies or traps in the area around you. Range and effectiveness increases with SP consumed. [/list] [/hider] [/hider] [hider=User Experience] [b]Perception:[/b] Realistic [b]Gore:[/b] On [b]Pain Setting:[/b] 100% [b]Clothing Damage:[/b] On [b]Nudity Censor:[/b] Off [b]Profanity Censor:[/b] Off [b]Combat Action:[/b] Manual [b]Spell Incantations:[/b] Manual[/hider] [hider=Equipment] [b]Helmet:[/b] [N/A] [b]Armor:[/b] [url=https://imcut.jollychic.com//uploads/jollyimg/imageLibrary/201812/6C1/19/IL201812191324553416.gif]Fishscale Vest[/url] [color=green]UC[/color] [list][*]+30 HP [*]+3 AGI [*]+2 DEX [*] +10% Movement Speed in water [/list] [b]Arm Equipment:[/b] [N/A] [b]Main Hand:[/b] [url=https://i.pinimg.com/originals/30/68/15/306815b3f2dc505112c6f84156716071.jpg]Dewsilk Shortbow[/url] [color=green]UC[/color] [b][color=red]=[UNUSABLE]=[/color][/b] [list][*]+5 AGI [*]+30 SP [*]+10 DEX when using movement-based skill. Stacks 3 times.[/list] [b]Offhand:[/b] [url=https://i.pinimg.com/originals/cb/0d/86/cb0d8654edef417d58dbcf0fba662579.jpg]Adventurer's Sword[/url] [color=brown]C[/color] [b]Leg Equipment:[/b] Traveller's Shorts (Gray) [b]Footwear:[/b] Traveller's Geta [b]Accessory # 1:[/b] Wriggling Omamori [color=brown]C[/color] [list][*]+20 HP [*]+5 END[/list] [b]Accessory # 2:[/b] [b]Accessory # 3:[/b] [b]Accessory # 4:[/b] [hider=Nuclei] [url=https://i.pinimg.com/736x/7a/1c/ba/7a1cba0c1aae91ca3761f982c3fc4c14.jpg][h3][u][b][Jewel of the Valiant, Claiomh Solais][/b][/u][/h3][/url] [u][b]Type Arms, First Stage[/b][/u] [sub]+30% HP, +30% MP, +30% SP[/sub] [i]A black-crusted armor that covers the left arm, inscribed with large runic symbols. Upon activation of the Nuclei’s skills, the runes, as well as the volcano-esque cracks within the armor, fill with a brilliant white light, while the hand transforms into a cannon.[/i] [b]God-Searing Light[/b] [indent][b][Active.][/b] Enter Charging Stance, transforming armor into arm cannon. In this stance, consume any amount of HP, MP, and SP equally. Once charging is complete, incant the skill’s name to fire a beam that deals undefendable damage proportionate to the amount of HP, MP, and SP consumed to the first enemy it strikes. This beam moves at the speed of light. Traveling a maximum of 5000 meters, and ignores all normal physical and arcane obstructions. Once used, this skill goes on cooldown for one hour.[/indent] [/hider] [/hider] [hider=Inventory] Money: 0 Silver/300 Rishi [b]Inventory Type:[/b] [url=https://i.pinimg.com/originals/c6/22/e3/c622e30c182efda36fd41f868ab826af.jpg]Common Pouch[/url] [b]Inventory Capacity:[/b] 07/20 Items [hr][b]List:[/b][list] [*] [url=https://vignette.wikia.nocookie.net/darksouls/images/d/d4/Standard_Bolt_%28DSIII%29.png/revision/latest?cb=20160612101953]Standard Bolts[/url] x ∞ [*][url=https://i.pinimg.com/736x/e8/63/ae/e863ae6fffeb3eed57d6b331d88af745--game-background-background-quotes.jpg]Standard Arrows[/url] x ∞ [*] Pearl Clover x 16 [*] Healing Vials x 2 (Consume to regain 30 hp.) [*] [url=https://w0.pngwave.com/png/621/976/crossbow-ranged-weapon-bow-and-arrow-weapon-png-clip-art.png]Light Crossbow[/url] x 1 [*] Traveller's Clothes (Gray) x 1 [*] [url=https://vikings.help/users/vikings/imgExtCatalog/big/m493.png]Wargtooth Dagger[/url] [color=brown]C[/color] 1 [/list] [/hider][hr]