[center][img]https://fontmeme.com/permalink/210503/7ba2042b5ec890c10a8af88abd9e3f04.png[/img][/center][hr] Your characters are Hovvi folk, and have been for most if not all of their lives. Things were simpler here four years ago, with the occasional lakeside tourism in the spring and summer months, but even with the spike in popularity, Hovvi still manages to be a quiet town—most days. Fishing and mining from the distant quarry make up most of the local economy, but within the last few years the new R.I.S.C. training program, which has commandeered the community rec center, has been garnering attention for the aptitude of its trainees. [hider=CS Template][center][img]https://fontmeme.com/permalink/210503/5ed29853996cf2fc6cd784ab096d29b7.png[/img] (A picture) [/CENTER] [h3]R.I.S.C. Dossier[/h3][hr][sub][color=gray][b]Name[/b][/color][/sub] [indent](Your name)[/indent] [sub][color=gray][b]Age[/b][/color][/sub] [indent](Characters will range from 16-19 years old)[/indent] [sub][color=gray][b]Phase Potential[/b][/color][/sub] [indent]([u]Slow[/u], [u]Standard[/u], and [u]Fast[/u] are the options here. Slow phasing means it takes more time for the pilot to access their magic, but they can also be connected longer before they risk “completing the circuit.” Fast phasers can access their magic more quickly, but can’t be connected as long without significant risk.)[/indent] [sub][color=gray][b]Physical Evaluation[/b][/color][/sub] [indent](Describe your character) [/indent] [sub][color=gray][b]Psychological Profile[/b][/color][/sub] [indent](Describe your character’s personality: bullet points) [/indent] [sub][color=gray][b]Background Information[/b][/color][/sub] [indent](Characters don't need to have been born in Hovvi, but they will have spent the majority of their lives there.) [/indent] [h3]Savior[/h3][hr][sub][color=gray][b]Designation[/b][/color][/sub] [indent](Your Savior's callsign.)[/indent] [sub][color=gray][b]Body[/b][/color][/sub] [indent](While most Saviors have uniform frames, all possess unique nuances in their appearance in the form of the modium growths constituting their natural armor.)[/indent] [sub][color=gray][b]Weapon[/b][/color][/sub] [indent](Savior weapons are unique from each other, but can still share categories like “sword” “bow” “gun” “cannon” etc.) [/indent] [sub][color=gray][b]Grace[/b][/color][/sub] [indent](Rather than having access to a wide arsenal of spells, each Savior has one specific Grace that is unique to them. Using Grace requires that a Savior’s weapon be summoned and not in another’s possession.)[/indent][/hider]