Walking and talking, that was something he could work with, and not just because the name he'd taken to using was Walker. Rather than interrupt the golem's manner of speaking, he focused on gathering information, both the openly given and that hidden between the lines, figuratively speaking. V was the puller of strings and the talker, while he was apparently the muscle and fighter. Well, given what he has seen so far, he couldn't argue that thinking too much. K was going to be in trouble apparently, being outside the...Spire? That was where they used to be he supposed, though whatever unnatural space that had been, given a certain bastarding abomination apparently living there and acting as a guardian of sorts that they had to promptly flee from. One could only stab so many heads and fend off so many hands, and it brought a brief, dark expression before returning to guarded neutrality. Talk about the matter of Kaath, who was apparently the Lord Madame, had her own issues. To the surprise of no one, there wasn't a person here who didn't have their own issues was what he was seeing so far. Jasper Lanes was not his real name, but his assumed name and would be answering the spirit of the question as well. Kaath chose a life of recluse and walking her own path. He could respect that, though as they entered the next leg of the trip, he had to note the sheer difference of environment that had been going on. From strange prison space, to cave, to now rolling path through a forest that was full of vines and strange wildlife. Wildlife beyond rats, dogs, cats and other critters that made their homes in the cityscape of Istvargrad, not...whatever those things crawling along at times could be seen. Of course, well enough couldn't be left alone and Jasper spoke up again, more addressing Walker's original remarks. Of course the reminder that whatever...Keepah was apparently drew power from true names, but that was another perk towards not using his proper name. As Jasper spoke, the focus on true names made him glance at the golem as it continued speaking, this time shifting into another voice completely, which was likely something he would never quite get used to anytime soon. Captain Walker it was then, apparently, though the mention of a game already being afoot got a snort from the man. Oh no, there would be no wild games just yet, not if he could help it at any rate. There was far too little known about the game and far too much at stake, that much was readily apparent. Desperation, bent rules already, and general mystery meant even if every question he had got a straight answer, he wouldn't be completely out of the woods. Literally or metaphorically. [color=598527]"Oh no, games now would be like playing a foreign game of cards, in the dark. And the dealer is always smiling. Far too little is known to be making those kind of gambles yet."[/color] The explanation of the goon who had been spotted was part of a bunch of poachers. Ah, criminals, that was a predictable bunch. Dishonest types, you would know what they were doing, it was the honest ones you needed to keep a sharper eye on. Kaath was recorded going off about the 'dishonest work' of the lot. Knives and bows, dirty close in work when the ambush didn't work. Add some poison into the mix and you could nail some nasty marks with that kind of kit. Still, he could tell the local opinion on the bunch was negative, to say the least. Stealing credit, being general parasites, and otherwise being barely tolerated. Likely didn't have the manpower to run them off, or they [i]did[/i] serve enough of a purpose to at least tolerate the overall presence of. Poachers meant supplies from animals and the like, or at least nailing the ones too big for solo work. Nevermind the trouble that this Cart-Dragger was outright trouble instead of subtle trouble. [color=598527]"Sounds like a wonderful bunch, plenty of people who will be able to get along swimmingly and with no trouble what so ever."[/color] Walker's sarcasm was apparent, though eventually they came along to a bridge that was both well made and looked fairly recent, as far as architecture would reveal at any rate, and it was a welcome sign indeed. Civilization that wasn't the inside of a prison cell, although he couldn't say he was going to be completely pleased to see bridges anymore, given his last memories of Istvargrad were a certain bloody last stand on a bridge. Still, he could see the water from the bridge, so that was an improvement instead of just being a massive drop off into a night fueled abyss. Or, by that point, not so much night as it was whatever impending doom had been approaching. It wasn't worth remembering, not when there was still work to be done. Walker kept his senses sharp and focused as he could, looking around and expecting trouble to show up at any moment, even with how pleasant it looked at a glance. [color=598527]"Building on top of the old, good to see that's nothing new. Literally as well as figuratively."[/color]