Just some tech I was thinking about including on my Ark Gear to set it apart. Does it seem appropriate? Omni-Magnetic Effective Force Wheels: Ark Riders aren't bound to a track like the racers of old, but most Space Races aren't simple point a to b straight line sprints across dead space either. Whether weaving through a canyon or soaring between skyscrapers, there's often some terrain to spice things up. That's where these come in. A omni-magnetic field around a rotating wheel provides a "wheel" that can grip and pull on anything that's something. While useless in empty space, these wheels can provide minimal thrust on something like standard atmosphere, moderate on liquids or heavy gas, and the real deal on any solid surface like earth or buildings. It doesn't care about unevenness or gaps or gravity, as the 'friction' isn't provided by weight, which is very necessary when what your 'track' is the occasional skyscraper. Getting too close can result in crashing into something if there's a sudden elevation change in what you're grabbing a boost from, because unlike a physical wheel you have nothing 'pushing off' from your surface, but Mahari quite enjoys the daredevil thrill in exchange for those little extra boosts of speed. Normally, an advantage of these Force Wheels is that they can quickly reverse to create breaking thrust, but Mahari has had hers tweaked to be able to build up rotational energy far in excess of it's breaking power, making them far less reactive. Energy Missiles: Of course, some Ark Rider races ARE in empty space or atmosphere for significant chunks of the race, so what's Mahari to do with all the power normally devoted to her Force Wheels during those parts of the race? Open fire, obviously. Energy Missiles are, before deployment, lightweight, collapsed constructions about the size of a hand grenade. When pulled into a launcher by an auto-feeder, they unfold, creating the skeletal frame of a missile with a tiny thruster and a force emitter at the front. Then they're charged up, visible electricity arcing around inside the frame of the missile, electricity as both fuel and payload. Upon finding their target, the force emitter at the front burns itself out in one burst of omni-magnetic force, using up all remaining power to send out what ends up being functionally like an invisible swordslash rather than a conventional exploding missile. These missiles are very maneuverable and fast due to their tiny mass, but don't have that much punching power and also become weaker at longer ranges due to the same electricity being used for both maneuvering and attacking. However, the tiny size and weight of the missiles pre-unfolding allows Mahari to bring along plenty of them. She's also tweaked them so that the normally invisible slashes and white glowing missiles are instead a crimson color, purely for style.