Fox wishes are perilous things. Any fox, even one as allegedly new to this whole business as Cyanis, is dangerous not because they might twist your wish like a surly djinn but because they might slip past your defenses and grant the wish that you did not dare to speak. They will grant it so perfectly, so magically, and so undeniably that you'd feel like a bit of a churl for observing that they picked your pocket or stole your heart in the process. But then, if a fox is going through all this trouble to grant your wish then isn't it only fair that you grant hers along the way too? (Daily Affirmation of the Way <3: Really when you get down to it, this is why foxes don't get trials. If a fox doesn't get what she wants she'll make you feel like a miserable, awful, terrible jerk who is slandering and oppressing a poor innocent vixen. The problem is that foxes want [i]everything[/i] and so after a certain point you'll just have to put your foot down and hold your nerve no matter how many tears fall from pleading fox eyes.) It is, however, too late now. Princess Chen [i]glitters[/i]. Cyanis may have a hazy grasp on the biology and mindset of dragons but what she [i]does[/i] know is that they're absolutely loaded probably. So in service to that dimly remembered mythic stereotype she has rendered Chen [i]opulent[/i]. Her hands shine with rings, her hair braid is magnificent and run through with gemstone butterflies, her ears shimmer with rubies and her neck is alight with opals. The dress too is a magnificent ballgown complete with hoopskirt, and sparkling glitter makeup surrounds her eyes. Just as much care has been given to the choice of rope and knot, and in Chen's case it's a brutal one. Rough fiber and tight fits gives just a touch of red to wrists and neck, emphasizing the paleness and delicacy of Chen by placing her in contrast to such harsh restraints; she appears as a princess captured by an ogre. The chains given to Rose are more subtle. Cyanis in her foxy wisdom knows that she can't simply [i]tie up[/i] a creature like Rose. To someone of her strength and power a knot would be more fashion accessory than restraint. No, here she is at her most wicked and her most magical and you only realize too late what a fox can get away with if you don't think to stop them. With a click of foxy nails and a glint of wicked teeth Cyanis steals Rose's very [i]mind[/i]. All of her wit and cunning and ability to stop foxy mischief - plucked from Rose's head as a thread of hair and transmuted to a ransomware encryption lock. She returns this to Rose, in the form of a candle with the hair as a wick. For so long as the candle burns - which could be days! - her intelligence will be kept at a basic level, all your advanced functions and centuries of experience denied. Only basic obedience functions remain. To complete the effect Cyanis has dressed Rose as a beautiful priestess all in white, and had her kneel down and await. If a royal princess snatched from a castle ball is one worthy type of bait, a noble priestess sacrificing herself to a monster is another - or at least it is if your understanding of dragons is entirely ripped from the covers of trashy romance novels. And by that standard there is only one more piece of classic dragonbait to cast Yue in: the injured knight. Dragons and knights, Cyanis reasons, have an intensely sexual dynamic which will no doubt be inflamed when one finds the other wounded and vulnerable. To this end she has dressed Yue first in shining armour, hair tied back in a practical ponytail, with a cloak of yellow and blue (this part was easy - the ancient hero's armour was half the way there, Cyanis just made some adjustments). Then she scuffs everything up. Smoke, grime and ash dim the shine of armour, and then everything is tattered and torn so that the straps are hanging immodestly loose. Then she [i]injuries[/i] you. It's a very strange thing Cyanis has done here because it does not involve violence at all, or any sort of specific injury like a broken bone or an actual cut. Instead she has somehow created the impression of being nonspecifically 'injured', like how a character in a show might hold one side and wince and walk with a limp. It's an intensely fake feeling (and if we are to be honest, it is because Cyanis has lead a charmed life that has never seen so much as a stubbed toe, so her entire understanding of injury is based on aforementioned shows) and while it's not [i]really[/i] painful it still prevents you from doing things. This is ultimately another knot, after all, transmuted into a romance novel injury that can be wiped away by a tender scene that ends in kissing. This all done, and the distressed heroines artfully arranged on the hilltop, Cyanis retires to a sunbench nearby to put on sunglasses and rifle through everyone's purses for spare change and makeup. It's not clear if she has a plan for actually attracting Princess Jessic other than assuming that dragons have some sort of sense for this kind of thing, so you've got a while to squirm and acquaint yourselves to your new roles. (Hyra, for her part, lurks in the shadows, an ominous silhouette in the trees behind Cyanis. With the setting of the moon the curse has reverted her to a wolf once more and now she keeps a grim eye on the fox's inevitable treason).