I was also thinking over the isekai process, how the characters are getting to the New World, and it occurred to me that we may want to give the players some freedom in how it goes down. Let me explain. For starters, there's several different "prompts" and several different "destinations." [u]Isekai Prompts[/u] [list] [*]Death: Whether you were hit by Truck-kun, drowned in a toilet, died of cancer, or a 101 Other Ways to Die, your passing prompted travel to the New World. [*]Movement: Your body was moved to the New World somehow, whether by summoning from someone in the New World, magic dreams, MMORPG gone wrong, or you walked into a wardrobe and found a lamppost. [/list] [u]Isekai Destinations[/u] [list] [*]Same Old Body, Brand New World: You arrive in the New World as yourself. Whether you arrive unchanged or with new features is up to you. [*]Brand New Body, Brand New World: You arrive in the New World in a whole new body. Whether it's a better body or a worse one depends on the story you want to tell. [*]You're the Demon, Actually: You possess an existing individual's body, like in those "Reincarnated as a Villainess" novels, and kick out its original owner. [/list] Any combination of these can result in a very different character and story, and I think it could be a whole lot of fun to let players decide on how they got here. Heck, it could be fun to let them decide [i]when[/i] they got here. Adding all these variables to the isekai process would make searching for the reincarnations an interesting challenge, the kind of struggle players might want to engage in. I know I would. The Witch would have to really put on her Thinking Cap and put a strategy together in order to locate all the reincarnations, and I'm really looking forward to writing that. I imagine other players would enjoy that challenge too.