[hider=Francisco de le Cal Delgado] [center] [img]https://i.pinimg.com/736x/d7/d6/00/d7d600c499412f59491b55636d30ccdf.jpg[/img] [u][b][h2][color=Turquoise]Francisco de le Cal Delgado[/color][/h2][/b][/u] Half-Elf / Dre Costa - Human | 65 | Male [/center] [u][b][color=Turquoise]Appearance[/color][/b][/u] [indent]There is absolutely nothing unique about Francisco save a few scars across his face that only really appears when he is in hotter climates and gets a tan. He is of average height, around 5'8, with hair that was originally red, he thinks, but has been dyed so many times now he has quite forgotten its original colour. He's survived on the streets, not by being the fastest, nor the strongest or smartest, but by being a damn fine combination of them all. His Elven ancestry has given him fine features and a misleading, almost fayelike appearance, that women find irresistible and make men want to punch him. [/indent] [u][b][color=Turquoise]Personality[/color][/b][/u] [indent]Francisco is quite incorrigible and yet wholly impossible not to like. He has an easy manner about him and has spent so much time here and there that he can find a way to build some sort of rapport with damn near anyone. While utterly useless at standard academics, he has keen ear for languages; his ability to read folk by their body language and tone is downright uncanny. If you need a smoking buddy, well, he's your man? Elf? Whatever. Missus got you down? He can relate. Lost a bit to much coin at dice? Fear not, he will tell you a story that will make you wish you'd saved the coin just to give it to him. He is memorable and forgettable in one breath. The kind of individual that you know you met, liked immensely, but yet can't remember a single damn thing about what he looked like. [/indent] [u][b][color=Turquoise]Background[/color][/b][/u] [indent][list] [*][i]Profession:[/i] Swindler, Thief, Pick pocket, Adventurer, Sailor, Survivor. [*][i]Class:[/i] Ragamuffin [*][i]Heritage:[/i] Son of a whore mother and sailor father he never knew. [/list][/indent] [u][b][color=Turquoise]History[/color][/b][/u] Francisco doesn't actually have any idea where he was born. His mother was an elven whore who "worked" a brothel somewhere along a coastline he can't remember. His father, and he is assuming much of this, was a Dra Costa sailor, which accounts for his olive coloured skin and ability to get one hell of a tan. He was born in the brothel and immediately left on the doorstep of a nearby mission, just another bastard in a world full of them. He was raised by Monks and Nuns and earned his keep pulling apart the tarred ropes used by ships when they discarded them. The pieces would be resold and the harder a child worked, the more food they ate. Needless to say, Francisco was not a hard worker and the lack of nutrition likely stunted his growth. He never learned to read more than basic words, can't write to save his life, but, my friend, let me tell you, this lad has a gift for tongues. Living in a port town brought folk from all across the realms and he quickly picked up bits and pieces until he could speak nearly any major language with something approaching guttural fluency. His cheeky humour and quick wit made him a keen favourite with sailors arriving in port and looking for someone to show them around. That was how his adventures started. He went to sea at the fragile age of twenty and spent the next forty five years plying the waves. He's been promoted to mate three times, and been demoted just as many. His time before the mast has made him an excellent sailor, a skilled blade master, and a gutter fighter. The fancy bit of his name, de le Cal Delgado, he took from the manifest of a ship he was sailing upon and has used it on more than one occasion to pose as a Dre Costa nobleman. He has known little else since then and his tales are many, should you dare to ask. [u][b][color=Turquoise]Reason for Exile[/color][/b][/u] Bastards have no home and therefore cannot suffer exile. [u][b][color=Turquoise]Motivation[/color][/b][/u] Francisco has been surviving, just surviving. He refuses to lie down and die, but is as lost as a rudderless ship, blowing this way and that with the winds of fate. [center][h3][b][color=Turquoise]Capabilities[/color][/b][/h3][/center] [u][b][color=Turquoise]Attributes[/color][/b][/u] You've 9 to choose from. Once you do, put them in the correct area. [u][b]Combat[/b][/u] [indent][/indent] [indent][list] [*]Unarmed [*]Daggers [*] [/list][/indent] [u][b]Intelligence[/b][/u] [indent][/indent] [indent][list] [*]Linguistic [*] [*] [/list][/indent] [u][b]Charisma[/b][/u] [indent][/indent] [indent][list] [*]Charm [*]Disguise [*]Voice [/list][/indent] [u][b]Health[/b][/u] [indent][/indent] [indent][list] [*] [*] [*] [/list][/indent] [u][b]Faculties[/b][/u] [indent][/indent] [indent][list] [*]Perception [*]Intuition [*] [/list][/indent] [u][b]Agility[/b][/u] [indent][/indent] [indent][list] [*]Stealth [*] [*] [/list][/indent] [u][b]Mysticism[/b][/u] [0/1] [hr] [u][b]Equipment[/b][/u] [indent] [list] [*] None [*] None [*] None [/list][/indent] [u][b][color=Turquoise]Money[/color][/b][/u] [indent]None[/indent] [u][b][color=Turquoise]Languages (Speak only)[/color][/b][/u] [indent]Dre Coasta, Banians, Northern, Daurgrim, Caelic, Ra'sheek[/indent] [hr] [u][b][h2][color=Turquoise]Character Relationships[/color][/h2][/b][/u] Your characters have only known one another for the week it has taken to move your wagon through the Inner Kingdoms, with only a marginal time to speak. This is where you put your initial thoughts of each character, and you edit these as their opinions change. This also includes the Merc NPC. [center][h3]Character Name[/h3][/center] [indent][/indent] [center][h3]Character Name[/h3][/center] [indent][/indent] [center][h3]Character Name[/h3][/center] [indent][/indent] [center][h3]Character Name[/h3][/center] [indent][/indent] [center][h3]Character Name[/h3][/center] [indent][/indent] [/hider]