[hider=My Hider] Name: Amanda Clan House: House Orlock. Personal Demeanor: Amanda is a very critical and to the point woman. She values what she can get out of a situation over others, to this end she is known to be able to work with others, if only to fulfill and satisfy her own goals. Amanda shows signs of introversion, yet she can work with others to fulfill an objective. She is also known to be cruel and business like. Always focused on matters at hand, and putting up a feign façade of socializing otherwise. She is cold and calculative. Description: A slightly tall female with dark black hair, white Caucasian skin, and dark green eyes. She is seen in decent amount of combative armor, at least for a markswoman and sniper. She wears Orlock blue and seems to have no issues with her eyesight, and no direct signs of bionics either. Skills: Amanda is a sharpshooter and a deadeye. Meaning she prefers to fight at range. She is a decent sniper and able to aim at specific body parts in battle. She is also capable of running modestly fast, if not as fast as some Eschers. Amanda is a ranged combatant through and through. History: Little is known about Amanda's past, at least outside the House. What is known that her father was perhaps a former guilder and her mother probably served House Orlock in the past as well. Their fates are unknown, but it is known that Amanda isn't shy about using weapons and perhaps she learned how to use them from her father. While she hasn't worked in the mines like other Orlocks, it is known that her father may have been a supplier for the Orlocks who fell in love with her mother after some lucrative business ventures. Amanda perhaps has done some jobs with the Orlocks before she decided to go solo and work as a Hired Gun, mostly due to her own lack of trust in others and her introverted nature. Her greed and her serious nature also makes her not very easy to work with, but she is also quite okay with being a loner unless she is paid to work with others. Due to her own personal issues with narcotics and stems, Amanda has a grudge against the Eschers. Amanda believes that the best fighter must also be the purest and she detests what Eschers have done to the Underhive with their drug trades. Ironically, Amanda isn't above speaking to Goliaths, so long as they keep their chems and stems to themselves. Amanda is business first, personal preferences second. Equipment and Armament: Amanda usually uses an auto-gun, but is capable of wielding a lasgun as well. She can also use the humble stub pistol, but pretty much any long ranged weapon that a woman can use she can either use or learn to use. Miscellaneous: .One reason Amanda doesn't join the Eschers, is simply she hates drugs and stems. Only will she use them if her life depends on it, or if one of her fellow crew need it. .Amanda however, is perfectly fine with weapons dealing and murder. .Amanda has a soft, motherly aspect to her. But she doesn't try to think about that on the battlefield. .Amanda, while a common name in real life. IS a Latin name, so it would be Gothic. It stems from the Latin name, Amandus. .Amanda was made a deadeye for the Orlocks in Necromunda: Underhive Wars. In that game she has a bionic eye though. .Amanda normally likes to fire directly down upon her foes, so she may try to climb up or use a grappling hook. .She is okay with Cyber Mastiff's, but she doesn't often have one accompany her. [/hider]