[center][h2]Klein[/h2] [sub][color=ff0000]HP 1000/1000 [/color] [color=00ff00]SP 300/300[/color] [color=0000ff]MP 0/0[/color]Shield 0[/sub][/center] [hider=Character Information][center][hider=Classes][b]Low[/b]:[list] [*]Mountain Men Lvl 35[sub][+5% HP | +10% STR | +5% AGI | +10% END][/sub][/list] [b]High[/b]: None [b]Superior[/b]: None[/hider][hider=Attributes] [i]HP[/i] 1000 [I]MP[/I] 0 [i]SP[/I] 300 [I]STR[/I] 114 [i]AGI[/I] 24 [i]END[/I] 100 [i]DEX[/I] 13 [i]LUC[/I] 20 [hider=Math] [color=green] allocated points[/color] [i]HP[/i] – 100 + [color=green][700][/color]+[25%=200] ([b]1000[/b]) [i]MP[/i] – 0 [i]SP[/i] – 130 + [color=green][170][/color] ([b]300[/b]) [i]STR[/i] – 15 + [0] + [0] + [0] + [color=green][80][/color]+[20%=19] ([b]114[/b]) [i]AGI[/i] – 10 + [color=green][13][/color] + [5%=1] ([b]24[/b]) [i]END[/i] – 11 + [0] + [color=green][80][/color]+[10%=9] ([b]100[/b]) [i]DEX[/i] – 11 + [0] + [color=green][2][/color]([b]13[/b]) [i]LUC[/i] – 10 + [color=green][10][/color]([b]20[/b]) [/hider][/hider][/center][center][hider=User Experience] [b]Perception:[/b] Realistic [b]Gore:[/b] On [b]Pain Setting:[/b] 5% [b]Clothing Damage:[/b] On [b]Nudity Censor:[/b] Off [b]Profanity Censor:[/b] Off [b]Combat Action:[/b] Manual [b]Spell Incantations:[/b] Manual[/hider][/center][hider=Equipment][list] [*][b]Helmet:[/b] None [*][b]Armor:[/b] None [*][b]Arm Equipment: [/b] Barkbite Bracer [*][b]Main Hand:[/b] Brutal Cleaver [color=green]UC [/color] [+10 Strength](missing) [list] [*]After hitting an enemy, reduce the damage of their next attack against you by 20.[/list] [*][b]Off Hand:[/b] None [*][b]Leg Equipment:[/b] Leaf Legwraps [*][b]Shoes:[/b] None[/list] [b]Accessory 1:[/b] Fishbone Necklace [+3 Strength, +2 Dex] [missing] [b]Accessory 2:[/b] Goblin Warpaint [+5 Strength, +5 End] [missing] [b]Accessory 3:[/b] None [b]Accessory 4:[/b] None [/hider][center][hider=Inventory] [b]Inventory Type:[/b] Item Pouch (Common) [b]Inventory Capacity:[/b] 0/20 [b][Rishi][/b]x3420[/hider][/center] [center][hider=Abilities] [center][hider=Nuclei] [hider=Undying Vengeance, Ashwatthama][u][b]Type Arms-Guard, First Stage[/b][/u] [sub]+20% HP, +20% STR, +10% END[/sub] [i]A set of tattoos branded upon your skin, which calls forth a flaming demon to your assistance when certain conditions are met.[/i] [b]Retaliation on the Brink[/b] [indent]Activates upon receiving fatal damage. Survive attack with 1 HP, remove all status effects, and summon [Ashwatthama] with HP equal to the total amount of damage dealt to you by the attacker. All attacks and skills targeting you will target the [Ashwatthama]. Upon vanquishing the creature, recover HP equal to double the remaining HP of the [Ashwatthama].[/indent][/hider] [/hider] [hider=Class] [hider=Mountain Man][u][b]Lv 35 - Low Class[/b][/u] [hider=Passive] Traveller’s Proficiency Lvl 3– Passive. 20% increase to STR, END, and AGI when out of combat. Vim and Vigor – Passive. Reduce the duration of [Slow], [Poison], and [Weaken] by 5% [/hider] [hider=Active] Mountain Wind – Active. 30 SP cost per round. Recover HP equal to 10% of your END. Splitter – Active. 20% SP cost. Perform a powerful vertical strike. Damage is doubled against inanimate objects, such as terrain or equipment. Boomer – Active. 15% SP cost. Gather up physical strength and shoulder tackle the target, knocking them back. Ignore knockback mitigation effects from target’s equipment. Knockback effect is doubled against inanimate objects. Stout Heart – Active. 5% SP per round. Bolster your defenses, increasing END by 10% and resistance to knockback effects by 10% [/hider] [/hider] [/hider][/center][/hider][/center][/hider][hr] With his body plastered on the wall, Klein started to regret his decision. His image of ramming the mud warrior into the wall did not become a reality. Instead, it was his that stick on the wall. The knock back was unexpected from a mob as he didn't recall any monster able to push him back while [Stout Heart] was being active. And as such, suggest the difference in strength between him and this no name low life monster. Fine, maybe not a low life. Definitely a no name though. "PSSSH, MAG. What now?" Klein asked his comrade, who seems to suffer a worse outcome compared to him. And as he waited for a minute or two for an answer that would never come, the situation back there seems to die down a little bit. There aren't any flying bodies or muffled attacks. Certainly no more holes on the walls though, which is a good thing as Klein was this close to runaway from the fight.