[hider=Scourge of Troy] [indent][indent][indent][center][h3]Berserker [img]https://64.media.tumblr.com/1efb86977b72f60d90fc152098fec7c0/4ed71ebf9699980c-d6/s500x750/9360f20a0cf8f201e2325dc64b55d87b9cf6d236.jpg[/img] [/h3][/center] [b]ᴺᴬᴹᴱ[/b] [indent] Patroclus[/indent] [b]ꜰᴀᴄᴛɪᴏɴ[/b] [indent]Red[/indent] [b]ᴀᴛᴛʀɪʙᴜᴛᴇ[/b] [indent]Earth[/indent] [b]ʟᴇɢᴇɴᴅ[/b] [indent]His story did not have a glorious beginning, rather, it started with Patroclus accidentally killing another child in a fit of rage over a game. Fearful for his son his father, Menoetius gave his son away to the king of Phthia, Pelus, who would become the squire of his son, Achilles. From childhood to adulthood, Patroclus had always been by Achilles' side. They were mentors to each other, making up for each of their short comings through thick and thin. It would not have been any stretch of the imagination to say that Patroclus loved him and he was loved in turn beyond what could be called brotherly love. The two of them were inseparable. They learned side-by-side from Chiron in the art of combat and when Achilles joined the Archaean Army's war efforts against Troy, he followed with every intention to help him succeed. It was at this point that Patroclus had began to build a name for himself for his valiant bravery and determination, earning admiration from his comrades and the ire of his enemies. There was a point when Achilles refused to participate due to feeling like he was insulted by the Greek leader, Agamemnon, in battle. The consequences were severe; many of their comrades were slaughtered senselessly and Patroclus begged to borrow Achilles' armor and lead his men into battle in his stead. He eventually conceded with the order that when the Trojans retreat to pull out, not knowing of the cruel fate that would fall upon them. The Trojans were no match for Patroclus; he single-handedly turned the tide of the battle and killed the child of Zeus, Sarpedon, enraging the god. Zeus had caused Hector and his army to retreat and in a fit of vengeful bloodlust and a hunger for glory, Patroclus pursued and continued cut his way through to Hector. The two would duel, but it was a trap; the god Apollo removed Patroclus' senses and parts of his armor, giving Hector the opening to land the killing blow with the aid of Euphorbus, another Trojan. His last words were not him cursing his opponent, he warned him that Hector had sealed his own fate knowing that Achilles would avenge him. Perhaps it was not entirely true that he was not bitter. He was cheated of his victory, cheated of his fame, and more importantly he was cheated of his life with Achilles, and yet when he woke up, he had earned his place among the Throne of Heroes for changing the tides of The Trojan War and for stepping up when Achilles refused. It was not long until Achilles was among the Throne of Heroes when they were reunited. Patroclus had all that ever needed. Sadly, history wasn't very kind to Patroclus; his accomplishments and strength were forgotten and is only remembered as a battle hungry fool and companion of Achilles. As a Berserker summoned in his homeland of Greece, his power is close to what it was when he was alive though cut short by his little fame though he would use whatever power he had to achieve his wish. However, perhaps there is a Master who realizes his potential or they meant to summon Achilles, but got him instead. Either way, you're stuck with him.[/indent] [b]ᴘᴇʀꜱᴏɴᴀ[/b] [indent][list] [*] Glory Seeking [*] Prone to Rage [*] Honorable [*] Loyal [*] Jovial [/list][/indent] [b]ᴡɪꜱʜ[/b] [indent]To have a second chance at life with Achilles[/indent] [b]ᴘᴀʀᴀᴍᴀᴛᴇʀꜱ[/b] [indent]STR:A END: B+ AGI: A MNA: B LCK: C [/indent] [b]ᴄʟᴀꜱꜱ ꜱᴋɪʟʟꜱ[/b] [indent]Mad-Enchantment(B-Class): Rank up for all parameters, but takes away most of the Servant's sanity. In Patroclus' case, his loss of sanity extends to ignoring orders and driven by bloodlust and glory when in battle or when a fight is about to begin though he still possesses his skills and finesse as a warrior instead of a rampaging beast. However, it does make him act first and think later so he is susceptible to traps and surprise attacks. There is reason to why the extent of his madness is not as severe as it could be. His wish to be reunited with Achilles in life is the only thing keeping his mental state in check. Without it, his desire for combat and glory would devour his sense of self.[/indent] [b]ᴘᴇʀꜱᴏɴᴀʟ ꜱᴋɪʟʟꜱ[/b] [indent]Paramore of Achilles(A): It is a widely accepted theory that Patroclus and Achilles were actually lovers and even in death, their ashes were mixed together so that they would be together, a connection so deep that it formed into this skill. Normally, Patroclus would be able to access and use only one of Achilles' Noble Phantasms at a time at a single rank lower, but due to the Mad-Enchantment, the loss is nullified as it naturally raises their rank by one. Pankration(B+): The art of ancient boxing originates from Apollo. Pankration is the world's first and oldest mixed martial art, combining boxing and wrestling techniques. It means "power of all." Patroclus taught this by Chiron alongside Achilles. Charisma(C-): Originally A-rank, but due to the Mad-Enchantment it fell down several ranks. Patroclus led the Myrmidons in Achilles' stead when he refused to partake in the Trojan War and thanks to his efforts, pushed them back. Even as a Berserker, he has the ability to naturally convince others to follow him, or at the very least instill the desire for conflict and glory. Battle Continuation(A): His determination and bravery was known far and wide and made him enemy of the Trojans during the war. He single handedly turned the tide of a losing battle and pushed the Trojans back and then against orders, followed them in pursuit and continued to kill them. It took the effort of both Apollo, who cursed him to lose his senses, and Hector of Troy to put him down with the aid of Euphorbus. His stamina and tolerance for damage is incredible, if not reckless. Glam Sight: Fairy Eyes(A): Patroclus had been born with Mystic Eyes that allowed him to perceive information so quickly that to him time has slowed down, however, whatever information he is processing has to be within his field of vision or seen by him even if not directly, such as a reflection. It also has to be activated so surprise attacks are effective. Hypothetically, if someone could produce more information than he could process then he'd probably have a brain hemorrhage. This ability was why Apollo was needed to take away his senses so Hector could win. [/indent] [b]ɴᴏʙʟᴇ ᴘʜᴀɴᴛᴀꜱᴍ[/b] [indent] [hider=Armor of Achilles] Title: Armor of Achilles Rank: A+ NP Type: Anti-Self Range: 1 Maximum Number: 1 Description: A Divine Construct created by Hephaestus given to Achilles' father, Peleus, who then gave it to his son and later borrowed by Patroclus. A once beautiful set of divine armor gilded with gold and bronze had been tainted by the Mad-Enchantment, turning it into a suit of black, demonic fury. It could be considered the strongest defense as anything below its rank nullifies physical and magic damage save for the mightiest attacks though anti-demon skills and Phantasms bypass this due to the tainted nature of the Phantasm. Aside from it being borderline unbreakable, it increases all of Patroclus' parameters by a single rank. Of course, there are two caveats to something this unreasonably powerful: it seals off his access to his other Noble Phantasm and Paramore of Achilles, and requires a staggering amount of energy to maintain on the Master's part since it will drain the them of their magic quickly, possibly killing the most powerful of magus. It is both a trump card and a last resort that should not be taken lightly. [/hider] [/indent] [indent] [hider=Sarpedon's Blood] Title: Sarpedon's Blood Rank: B+ NP Type: Anti-Unit/Anti-Army Range: 1-50 Maximum Number: 500 Description:Named after the demigod of the same name, a son of Zeus, it is the crystallization of the moment of when Patroclus killed him in battle. It isn't a weapon, but rather, a blood-red light that cloaks the tip of a weapon or object, usually his spear, to create wounds that heal at a much slower rate. It is especially effective against those with a Divinity below the Phantasms' rank. When saying its true name, its full power allows it to create a powerful explosion of red light though it must be used as a projectile or else it could wound even Patroclus. It will also destroy the object that is imbued with the Noble Phantasm. [/hider] [/indent] [indent] [hider=Phantasms from Paramore of Achilles] Title: Dromeus Komētēs: Comet Form Rank: A+ NP Type: Anti-Unit(Self) Range: 0 Maximum Number: 1 Description: The embodiment of Achilles' legend that he is the fastest among all the heroes of all eras. It allows him to run through a giant battlefield in a single breath, and obstacles on the field will not slow him down even as he charges through a dense forest. Although Achilles' physical prowess is high, it is not an impossible standard for a Servant, but his speed greatly stands out. That speed is equated to instantaneous movement, and for everything that enters into his field of vision, the distance between Achilles and his target can be closed instantly. Its usage requires that his weak-point, the Achilles Heel, be exposed, but there are not many Heroic Spirits that can keep up with his speed While under Patroclus' ownership, his ankle does become a weak-point and faces the same penalty as if it were owned by Achilles. Title: Andreias Amarantos: Amaranth of the Brave Rank: B NP Type: Anti-Unit(Self) Range: 0 Maximum Number: 1 Description: Achilles' entire body, excluding his heel, boasts the blessing of immortality, which negates all attacks from those who don't possess Divinity. Also, if the skill’s rank isn't equal or higher than Achilles', the damage won't go through completely, reduced to 75% of the damage for D rank and to 50% for E rank. Achilles is also susceptible to Divine Constructs. In that case, the damage he receives depends on the rank of the divine armament. Should his heel ever be pierced, and injured, Achilles would lose his Dromeus Komētēs Noble Phantasm, reducing his speed by 70%. Furthermore, he would no longer be able to make use of Andreias Amarantos either. While under Patroclus' ownership and when in use, his body takes on the burden of Achilles' Divinity and gains a temporary C-Class in Divinity in order to make use of this ability. The penalties are the same if his ankle were to be hit and if he wishes to use another of Achilles' Noble Phantasms then he must deactivate it. Title: Akhilleus Kosmos: The Miniature World Enclosed by the Azure Sky Rank: A+ NP Type: Barrier Range: 0 Maximum Number: 1 Description: Achilles' ultimate trump card is his shield, a Divine Construct said to be constructed by the god of smithing, Hephaestus. The shield protects the wielder by deploying a miniature world and can block nearly any attack, whether it be from an Anti-Unit, Anti-Army, Anti-Fortress, Anti-Country or even Anti-Divine Noble Phantasm. However, due to this Noble Phantasm’s nature, it is weak against Anti-World Noble Phantasms. Its defensive capabilities are high enough to block Karna's Vasavi Shakti albeit by getting destroyed in the process. Achilles is also able to use this shield to “attack” as well. After deploying the Noble Phantasm, he would aim to crush the enemy with that miniature world by continuously pushing forward. Most likely, Hephaestus never thought of such a method of using it. It doesn't require considerable skill and power to invoke its true name. Title: Diatrekhōn Astēr Lonkhē (Meteor Spear): Spear-tip of the Star Traversing the Skies Rank: B++ NP Type: Anti-Unit/Anti-Army Range: 2-50 Maximum Number: 100 Description: is Achilles's Hero-killing spear, given to him by his father Peleus, and previously given to Peleus as a wedding gift by Chiron. He cannot invoke the True Name against female opponents due to carrying an awful amount of regret from killing the Amazon Queen Penthesilea with this spear. Differing from that of Karna's spear meant to bring about destruction with immense weight, it is a simple spear with sturdy workmanship that is well designed for close combat. Pierce the chests of heroes, he holds it lightly in one hand as a means of using for its original purpose as a throwing weapon. Having been able to pierce through all other heroes, he feels it is superior to any other weapon in the aspect of its thrust, allowing it to pierce hearts and penetrate skulls with every strike he makes. There are a few key differences with this Noble Phantasm when used by Patroclus. Due to him not having any hang ups about female opponents and does not possess the guilt of killing the Amazonian Queen, he can invoke its name against women. However, he cannot use Achilles' Duel Field as it is an ability not inherent to the spear itself, but used as a medium for a technique that only his Paramore can use. When this Phantasm is summoned to a Berserker Achilles or Berserker Patroclus, the spear becomes more a weapon of destruction. When it is thrown, the force damages the user and distorts space by the sheer force of the attack. Rather than creating an explosive impact, it just tears through whatever is in its path with its sheer speed and strength, making its name rather fitting. If Sarpedon's Blood could be described as a bomb, then this could be described as a railgun that could be reused instead of needing a conduit for the former to work, albeit as long the body is able to permit it. [/hider] [/indent] [/indent][/indent][/indent] [/hider] [hider=Father of Dragons][indent][indent][indent][center][img]https://i.pinimg.com/736x/e4/d9/2b/e4d92b9429467c4aeba5e32a92647aa2.jpg[/img][/center] [b]ᴺᴬᴹᴱ[/b] [indent]Kaden Trask[/indent] [b]ꜰᴀᴄᴛɪᴏɴ[/b] [indent]Red[/indent] [b]ʀᴀɴᴋ[/b] [indent]Brand[/indent] [b]ᴘᴇʀꜱᴏɴᴀ[/b] [indent][list] [*] Polite [*] Cultured [*] Intelligent [*] Humble [/list][/indent] [b]ᴡɪꜱʜ[/b] [indent]If there was a long running joke within the world of magi then it would have been the Trasks; an old family with Welsh roots that despite their efforts had yet to produce any mages of noteworthy talent barely clinging on with any dignity that came with such a long bloodline. Perhaps what even made them such a greater joke was their futile pursuit to create a 'Dragon Slayer' in order to seek the Philosopher Stone through the blood of false dragons, elemental chimera in the shape of dragons. To put it bluntly, none of them had the talent to create creatures as intricate as these, which often lead to failed specimens and wasted years and resources. Well, that was until Kaden was born. The boy had something that the many generations of Trasks did not, an indescribable talent and intelligence that gave the family hope for a better future. He was their only hope and of course, he succeeded where his ancestors had failed over and over again. What Kaden had brought into the world was the first successful attempt in creating their draconic chimera when he was only eighteen-years-old and raised it himself with the sole purpose of killing it and bathe in its blood to begin the process of becoming a 'Philosopher's Stone,' a process that is still performed today. Time went on and Kaden found himself with a wife and a child as well as a prestigious position as a professor within The Clocktower. He had earned himself the reputation as a brilliant, well liked professor, but one with views that effort and talent were more important than simply being born within the right family, something that had irked the conservative faction of the tower. However, like many other magus he was not what a regular person would call an ideal father; he holed himself in his studies and while he loved his son, Lewis, he wasn't around him as often as he should have been. Nothing dramatic happened for many years, save for Kaden's once black hair turning gray. He was an old man now, his wife was elderly, and Lewis was married and had a child of his own while also making great strides in his career as a magus. His son would become his successor when Kaden would eventually past and the Trask name would be held with high-esteem. He was content with his life. It was supposed to be like any normal day; wake up, get dressed, grab a coffee and sandwich for breakfast on the way to the Clocktower, and go on with his hours of lecturing. For awhile life just went on like usual, however, in the middle of a lecture he was pulled away by a staff member to speak with him about an urgent matter. It was about Lewis, he was dead. It was the first time in his long, illustrious career as a professor that he would cancel midway through a lecture. The cause of death was suicide. Lewis had left a letter explaining in painful detail of his torment, but in short, he could not handle the life of a magus. The life of endless dedication, wasting away for a reward that was always out of reach while having the mounting pressure of being just like his father was too much for him to take. To recreate and regress the world back to the Age of Gods so that there a divine direction in the world so no one lives without a purpose and so there is an afterlife for his dead son.[/indent] [b]ᴄᴏᴍᴍᴀɴᴅ ꜱᴇᴀʟ[/b] [indent]A pair of dragon wings entwined around a sword.[/indent] [b]ꜱᴡɪᴛᴄʜ[/b] [indent]The image of a tapping of cane in cavern of beasts.[/indent] [b]Qᴜᴀɴᴛɪᴛʏ[/b] [indent]A[/indent] [b]Qᴜᴀʟɪᴛʏ[/b] [indent]A[/indent] [b]ᴀꜰꜰɪɴɪᴛʏ[/b] [indent]Water, Fire, Earth[/indent] [b]ᴍᴀɢᴇᴄʀᴀꜰᴛ[/b] [indent] Attribute-Magnetism: The attribute passed down the Trask line. It is used to read the flow of things and to gather and repel them. When used with his elemental affinity, he has an exceedingly high level of manipulating their shape and structure at will, or to manipulate their chimera. Trask Alchemy- Also known as Draconic Alchemy, the Trasks have spent their lives creating Chimera that act as and function like pseudo-dragons as well as act as their familiars though they take time to create due to how intricate and vary in their strength. Each dragon can perform a 'Dragons Breath' though not on the same level as a true dragon. [indent]Dragon Magecraft: In actuality this could be classified as Beast Magecraft. Throughout centuries of myths, the act slaying dragons has had a transformative property though that is mainly because of the blood of dragons does have magical effects. For the Trasks, creating dragons these pseudo-dragons for the purpose of symbolic act of slaying them and bathing/consuming their blood to refine their own bodies into a Philosopher Stone or something akin to it. It is essentially self-refinement. Through the countless butchering of his own creations and bathing in their blood, he has a stronger body that betrays his age and is able to take hits that a normal human would not be capable of though not even comparable to someone who bathed in true dragon blood. His body had been bathed in their blood so much that it can be further enhanced by infusing the mystery of dragons in his own body to draw out the power of the dragons to enhance Kaden's body and give him abilities associated with them, such as flight and of course, Dragons Breath should he enhance himself fully. Such power comes at a great cost; each use causes his own body to break down and warp his mind. In his younger years it would've been easier to use it, but age has caught up to him and the drawbacks are far more prevalent. Devouring Circle-:The dragons form a circle by devouring each other by the tail to merge with one another into some vore human centipede looking thing. It can be used by Kaden to create a magic circle or a boundary field. [/indent] General Mage Craft: Given his status as a professor at the Clock Tower and an alumni, he has the ability to use mage craft that should be considered standard, such as standard Alchemy, floating, repairing mundane objects, Familiar Creation, Bounded Fields, Sympathetic Mage Craft, Contagion Mage Craft, Suggestion, Reinforcement, and Structural Analysis. [/indent] [b]ᴄʀᴇꜱᴛ[/b] [indent]800 Years Old[/indent] [b]ᴍʏꜱᴛɪᴄ Cᴏᴅᴇ[/b] [indent] Dragon Bone Sword: Passed down from each generation of his family that is proof that they had anything worth while, it is a genuine sword made made from the bones of a blue dragon and is the weapon Kaden used to kill his own creations. Impossibly sharp and durable it is a weapon when charged with mana, it can discharge electricity for destructive attacks that have a moderately heavy drain on the user. Cigars: Stores mana for later and absorbs said mana when he smokes one. Formal Suit: A gentleman is never complete without a suit. Every bit of it had been enchanted for resistance towards both physical based attacks and magic. Pseudo-Dragons- While there are many dragons he has for various reasons, these are the ones that he brought with him for the war. [indent]Ignis: The one of the largest of Kaden's creations with the comparable size of a pickup truck, Ignis is a fire pseudo-dragon of great physical strength and hard scales as well as an impressive wingspan allowing it for flight. Sylph: Rather than a single dragon, it is more like Kaden has a flock of them. They are black dragons the size of pigeons and while they are weak, they are fast and great for surveying environments and sending messages. They can shoot acid though so they have that going for them. Neptune: The second largest of his creations, Neptune is a serpentine dragon capable of sinking moderately sized ships and uses its affinity of water to manipulate its element for powerful attacks. Terra: Not a traditional dragon at the very least, Terra is a wingless dragon with an earth affinity capable of digging into the earth below and can manipulate it to cause localized tremors and earth based attacks. Of all the dragons, it has the hardest scales of any of his creations. Cirrus: The largest of all his creations and his strongest, a blue dragon the size of a tractor trailer that is the closest thing that Kaden has ever made to a true dragon. While not comparable in power to a true dragon, it surpasses anything that Kaden has created and could be said to be his greatest creation yet, except for one problem; it is the hardest to contain and the hardest to control. [/indent] [/indent][/indent][/indent][/indent][/hider] [hider=Father of Mankind] [indent][indent][indent][center][h3]Caster [img]https://i.pinimg.com/564x/b2/a3/2f/b2a32f3b39fd4ea0562b0695cfd281c5.jpg[/img] [/h3][/center] [b]ᴺᴬᴹᴱ[/b] [indent] Adam[/indent] [b]ꜰᴀᴄᴛɪᴏɴ[/b] [Indent]Caster of Red[/indent] [b]ᴀᴛᴛʀɪʙᴜᴛᴇ[/b] [indent]Heaven [/indent] [b]ʟᴇɢᴇɴᴅ[/b] [indent] Do I really need to tell you the story of Adam and Eve? [/indent] [b]ᴘᴇʀꜱᴏɴᴀ[/b] [indent] [list] [*] Logical to an extreme [*] Devout to God [*] Struggles with human emotion [*] Borderline a super computer [/list] [/indent] [b]ᴡɪꜱʜ[/b] [indent]For humanity to prosper forever more[/indent] [b]ᴘᴀʀᴀᴍᴀᴛᴇʀꜱ[/b] [indent]STR: C+ END: C+ AGI: A+ MNA: EX LCK: A [/indent] [b]ᴄʟᴀꜱꜱ ꜱᴋɪʟʟꜱ[/b] [indent] Territory Creation(D): since he was cast from paradise and wandered the world for hundreds of years, he never had a chance to stay long enough to build one for long periods of use. Item Construction (C-EX): Inherently linked to his personal skill, Knowledge of Good and Evil. Adam can essentially make any object as long as he understands the concept of it and imbue them with magic. [/indent] [b]ᴘᴇʀꜱᴏɴᴀʟ ꜱᴋɪʟʟꜱ[/b] [indent] In His Image(B): Adam was created by God himself to be a perfect being that lived for hundreds of years. Because of this, his parameters receive a + except for Luck and Mana. Knowledge of Good and Evil(EX): It could be said that it is an off-shoot of Imperial Privilege. Adam can learn skills that he would not be able to normally as long as they aren't "burdens of the body" though in exchange he can absorb and analyze knowledge at an absurd rate. For example, if he learns how a gun works and the pieces involved in constructing it, he can reproduce said gun. He can even take the knowledge of already existing Mystic Codes as long they cannot be burdens of the body as well. Thy Father(A): Those who follow the Abrahamic religions and wish to aim their ill-intentions at Adam will receive a - to all parameters until he is no longer the target. High-Speed Divine Words(A): High-Thaumaturgy-level Magecraft can be cast at the speed of Single-Action spells. [/indent] [b]ɴᴏʙʟᴇ ᴘʜᴀɴᴛᴀꜱᴍ[/b] [indent] Title: Lance of Knowledge of Good and Evil Rank: A NP Type: Anti-Unit/Anti-Fortress Range: 1-99 Maximum Number 1-900 Description: Adam's Noble Phantasm is an odd one; it never existed in legends nor brought up in any of the scriptures. What it is could be described as the crystallization of the concept of spears, the concept of the weapon before it was ever given shape; the idea of something that could [i]pierce[/i] and [i]rend[/i] apart flesh while out of arms reach. It takes the form of a translucent aura of blue energy in the shape of spear with a prominent blade. In actuality, Adam can create multiple of these spears at a time, varying in size, and even just shoot them as projectiles. When its true name isn't said, it is simply a spear with no special attributes except for being durable, but when its true name is said, it becomes the concept of piercing and rending. It bypasses the defenses of even the strongest Phantasms so the only way to protect one's self is to dodge only. There isn't anything to connect Adam to lances or any kind of weapon as such within the sacred texts. While there could be logical conclusions that since the spear is the ancestral weapon of mankind and the first to be manufactured by man and Adam was the first to exist, perhaps he had used one to hunt. However, one must consider that Adam and Eve were cast out of Eden into a much malicious, cruel world of sin. The creation of the spear demands knowledge of pain and how it is inflicted, as well as knowledge of industry, neither of which was necessary in Eden's ever-giving paradise. Knowledge that had been obtained from the Fruit of Knowledge of Good and Evil considering the inherent evil of harming and kill another sentient being, something could only be accomplished by a weapon. [/indent] [indent] Title: Father of Man Rank: B NP Type: Self Range: 1 Maximum Number: 1 Description: The very concept of Adam being the first human is considered to be a mystery in it of itself. As a biblical figure and a creation of God, no one knows what he looks like and is constantly up to artistic interpretation. When activated, Adam will not actually change his appearance, but everyone who visually perceives him will see a different person. In fact, what each person sees is different. It also offers him temporary C-Class Concealment, but he can't use his other abilities until he dispels the Phantasm. If he were an Assassin, then the Concealment would be A-Class. [/indent] [indent] Title: Shroud of Yahweh Rank: A NP Type: Anti-Evil Range: 1-5 Maximum Number: 50 Description: A Divine Construct given to Adam and Eve by God himself for repenting their sins, it is a shroud of light. When its true name isn't said it appears simply as the white cloak that wards of evil spirits and protects him from attacks of those of the evil-alignment, but when activated it releases a radiant light that repels and burns foul sinners. Very effective against Apostles. While given to him after his death, the fact that his legend puts so much importance on his repentance allows him to have access to the Shroud. [/indent] [/indent][/indent][/indent] [/hider]