[h2][b]Kalaya Na – Princess of the Lily[/b][/h2] [i]The Devoted[/i] [b]Archetype[/b]: Champion From a young age, Kalaya was raised on a steady diet of fables and stories about the knights of the Flower Kingdoms. None took hold of her psyche more than the Accord of Thorns. While some would say this was to her detriment, it meant she never stopped looking for ways to make the world around her a better place. Standing up for her friends as a child, sheltering animals as a teen, advocating for her people as an adult, she swings from cause to cause like a bibliophile moves from book to book. Chafing under the lack of meaning that comes with being the fifth child of ten in a minor kingdom, she determined that in order to hold to the oaths she’d sworn in her heart she had to go out there and [i]do [/i]something. [b]Aesthetics[/b]: Affectionate demeanour – sturdy clothes – a well-worn sword. Kalaya is short, with dark hair she wears tied back in a ponytail and shining emerald eyes. To her chagrin, most people dismiss her as cute distraction but she’s learned to make use of this over the years. Most people don’t expect the tiny waif to have [i]muscles [/i]under those robes, nor legs that are able to run for miles without tiring. Those that get to know her though will soon come to see the fire that burns within her. A passionate, determined, optimism that makes her quick to make friends and even quicker to jump into danger when it presents itself. Her clothing is just as sturdy as she is, suitable for travelling the breadth of the kingdoms under her own power and include an oilskin rain cloak over a dark green long-sleeved [url=https://upload.wikimedia.org/wikipedia/commons/thumb/e/e7/Standard_Suea_Pat.JPG/800px-Standard_Suea_Pat.JPG]suea pat[/url] embroidered with the white lilies of her homeland. Her sword is an antique Jian, sourced from her family’s armoury for the purpose of the journey. Able to be wielded one or two handed, with a tassel that she can wrap around her wrist in need. Well worn, well cared for and, in need, well used. [u][b]Stats[/b][/u] Daring +2 Grace +0 Heart +1 Wit -1 Spirit +2 [b]Devotion[/b]: The oath of Thorns: “I will respect the weak and defend them. I shall give mercy unto those who ask for it. I shall not recoil before my enemy and will be the champion of the Right and Good against Injustice and Evil” When you pick the Accord of Thorns as your Devotion, declare they protected the Flower Kingdoms from 1-2 of the following: [list] [*]The N’yari sister-warlords, Hya and Hun of the Syaki, who ruled as tyrants from Golden Chrysanth [*]The Despots of Gem, who sought to expand their trading empire and create a satrapy of the Kingdoms, a collar at every throat [/list] What three tenets have you been tempted to violate: [list] [*]“I shall not recoil before my enemy”: Face it, sometimes we all get scared. [*]“I shall give mercy unto those who ask for it”: Well, yes, that’s fine in most cases but some people really need to be put down. [*]“I will respect the weak”: I do, I really do, but I kind of wish people would sometimes do more to help themselves you know? [/list] [h3][u][b]Moves[/b][/u][/h3] [b]Last Stand[/b]: When you face a superior foe on behalf of your Devotion, you may roll +Conditions (the number of Conditions you have marked) instead of the normal stat to Fight or to Defy Disaster that’s about to befall someone else. [b]What’s Best for Them[/b]: When you’re Smitten with someone, you may treat them as a subject of your Devotion. Also, when you take action to help them be romantic with someone other than you, mark XP. [b]Fanatical Self-Sacrifice[/b]: You may mark a Condition to prevent a Condition being inflicted on another. When you do, mark XP, and you may only clear that Condition by taking the associated destructive action. Mark it with an asterisk to remind yourself. Also, your Conditions only cause a –1 penalty to the associated basic moves (instead of –2) [b]For the Cause![/b]: When you Fight the enemy of your Devotion, you can suffer a Condition to choose an additional option from the Fight move, even if you roll a 6-. You can inflict a Condition a second time within a single Fight move this way [b]Gallant Rescue[/b]: When you Defy Disaster that’s about to befall someone else, you can either gain a String on them or ask one of the following questions, even if you roll a 6-. You can only gain one String per scene in this way on any given person. [list] [*]How do you feel about my Devotion? [*]What secret pain lies in your heart? [/list] [b]Power of Conviction[/b]: When you Entice someone while extolling the virtues of your Devotion or invoking its authority, you may roll [b]+Spirit[/b] instead of [b]+Heart[/b]. A superior in your Devotion gains a String on you, representing your dependence. [b]Lay on Hands[/b]: When you touch someone as part of Emotional Support, you heal their physical ailments. Tell them how your Devotion sustains you; they mark an XP if they validate your Devotion, and you gain a String on them if they criticize it. [b]Entourage[/b]: You have a group of loyal attendants. Petony the Tiger Knight is the first, with others to come. They are Fanatical (sworn to the Thorn Oath) and grant a +1 to Fight rolls when present. When you would Stagger, you may choose instead for one of your named Entourage to be badly affected. If you do, your Entourage gains a String on you [u][b]Truths of Heart and Blade[/b][/u] [b]My Heart is Not Mine to Give[/b]: When you become Smitten with someone, say why, give them a String, and answer this question: [list] [*] How does pursuing them conflict with your Devotion? [/list] [b]What Will You Fight For?[/b]: When you Figure Out a Person during a physical conflict, you may additionally ask one of these questions, even on a 6-: [list] [*]What are you willing to risk death for? [*]What kind of deeds earn your loyalty? [/list] [b]Strings[/b] Giriel - 1 string Han - 1 string Some random Farmer and/or Dominion captain - 1 string Ven - 1 string Zhaojun - 3 strings Machi - 1 String [b]XP[/b] 2 Advances [list] [*] Take another move from your playbook - "Power of Conviction" [*] Take another move from your playbook - "Lay on Hands" [*] Take a move from another playbook - "Entourage" [*] Add one to a Stat - +1 Heart [/list] [b]Conditions[/b] Guilty - (-1) to Emotional Support