[@Aristocles] Posting interest. I was wondering if you'd accept a Chieftain of a clan of seafaring folk who deal mostly in trading but are looking to expand into adventuring and exploration. They will have a small fleet at first, but will expand as time goes on. They will mostly travel up and down the coasts, as reliable maps are hard to come by. (they will also provide a vehicle for the party in the form of a longboat-esq ship) The clan name will be MacClatch, and its leader Arney MacClatch, they are modelled on the Scots and Vikings and are considered barbarians by most accounts but tolerated within the city. In time i expect Arney will become a weather-manser specialising in elemental magic, as having someone to control the weather is pretty much essential on a small ship. They will also research golems when they discover someone who knows how to make them. Any more detail needed just ask!