[hider=Mari][center][h1][color=F4A89A] | [/color][color=gray]๐† ๐‘ ๐„ ๐˜ ๐– ๐€ ๐‘ ๐ƒ ๐„ ๐ ๐€ ๐‘ ๐‚ ๐‡ ๐ˆ ๐• ๐„[/color][color=F4A89A] | [/color][/h1][hr][sup][sub][h3][i]"The blood's not mine."[/i][/h3][/sub][/sup][/center] [center][img]https://pbs.twimg.com/media/E6HiAv-XIAgv2BT?format=jpg&name=4096x4096[/img][/center] [hr][sup][sub][h2]| [color=F4A89A]๐‚ ๐‡ ๐€ ๐‘ ๐€ ๐‚ ๐“ ๐„ ๐‘ ๐ˆ ๐ ๐… ๐Ž ๐‘ ๐Œ ๐€ ๐“ ๐ˆ ๐Ž ๐[/color] |[/h2][/sub][/sup] [indent][indent]๐๐€๐Œ๐„ [color=F4A89A]| [/color] [color=gray]Marianni "Mari" Neris[/color] ๐€๐†๐„ [color=F4A89A]| [/color] [color=gray]28[/color] ๐†๐„๐๐ƒ๐„๐‘ [color=F4A89A]| [/color] [color=gray]Female (she/her)[/color] ๐‘๐€๐‚๐„ [color=F4A89A]| [/color] [color=gray]Elf[/color] ๐Ž๐‘๐ˆ๐†๐ˆ๐ [color=F4A89A]| [/color] [color=gray]City Elf Apostate[/color] ๐‹๐€๐๐†๐”๐€๐†๐„๐’ [color=F4A89A]| [/color] [color=gray]Trade Tongue, Orlesian [/color] ๐–๐€๐‘๐ƒ๐„๐ ๐‘๐€๐๐Š [color=F4A89A]| [/color] [color=gray]Acolyte[/color] ๐‡๐„๐—๐‚๐Ž๐ƒ๐„ [color=F4A89A]| [/color] [color=gray]#F4A89A[/color][/indent][/indent][hr][sup][sub][h2]| [color=F4A89A]๐‚ ๐‡ ๐€ ๐‘ ๐€ ๐‚ ๐“ ๐„ ๐‘ ๐€ ๐ ๐ ๐„ ๐€ ๐‘ ๐€ ๐ ๐‚ ๐„[/color] |[/h2][/sub][/sup] [indent][indent]๐‡๐„๐ˆ๐†๐‡๐“ & ๐๐”๐ˆ๐‹๐ƒ [color=F4A89A]| [/color] [color=gray]Mari has a small frame; she is short, even by elven standards. Despite her size she has a well-earned muscular build.[/color] ๐‚๐Ž๐Œ๐๐‹๐„๐—๐ˆ๐Ž๐, ๐„๐˜๐„ & ๐‡๐€๐ˆ๐‘ ๐‚๐Ž๐‹๐Ž๐‘ [color=F4A89A]| [/color] [color=gray]Her complextion is a tanned, ruddy shade with rosy cheeks and some freckles. She has dark brown eyes with black, curly hair.[/color] ๐ƒ๐ˆ๐’๐“๐ˆ๐๐†๐”๐ˆ๐’๐‡๐ˆ๐๐† ๐…๐„๐€๐“๐”๐‘๐„๐’ [color=F4A89A]| [/color] [color=gray]Mari is littered with scars here and there, with a particularly noticeable one on the left side of her face.[/color] ๐–๐€๐‘๐ƒ๐„๐ ๐Ž๐”๐“๐…๐ˆ๐“ [color=F4A89A]| [/color] [color=gray]She favours armour that's easy to move in, usually thick leather, with a blue Gray Warden tunic. She prefers to be able to take off all warden heraldry if the situation calls for it. Her outfit choice is always practical, with tough leather boots, gloves, and bracers. Though rarely seen out of her armour, she does keep some casual clothing for nights off-duty, but she's more likely to be found lounging beside the fire in just the layers she wears under the armour: some light cotton clothes that - probably - were once white. Unlike most mages, Mari has little experience with staves, and instead arms herself with a standard issue longsword.[/color] ๐Œ๐€๐๐๐„๐‘๐ˆ๐’๐Œ๐’ [color=F4A89A]| [/color] [color=gray]Mari carries herself like she's always ready for a fight. A relaxed posture and stance would look out of place on her warrior's body. She's the type of person who sizes you up when she meets you, friend or foe, always thinking of how she could overcome any potential opponent. However her face usually wears an open, boisterous expression. Her voice is always loud and she is a palpable presence in any room, speaking her mind without any hesitation. When she talks, in particular when telling stories, she uses her whole body, arms flying. She rarely sits still, and is always fiddling with something in her hands.[/color][/indent][/indent][hr][sup][sub][h2]| [color=F4A89A]๐‚ ๐‡ ๐€ ๐‘ ๐€ ๐‚ ๐“ ๐„ ๐‘ ๐ˆ ๐ ๐ ๐„ ๐‘ ๐– ๐Ž ๐‘ ๐Š ๐ˆ ๐ ๐† ๐’[/color] |[/h2][/sub][/sup] [indent][indent]๐Œ๐Ž๐“๐ˆ๐•๐€๐“๐ˆ๐Ž๐๐’ [color=F4A89A]| [/color] [color=gray]Mari would say "leave morals to the scholars." She's a simple woman who knows all she's good at is killing people, and she doesn't shy away from it. When she was being sent to the Circle, a life of killing darkspawn seemed far more her style. [/color] ๐‚๐€๐๐€๐๐ˆ๐‹๐ˆ๐“๐ˆ๐„๐’ [color=F4A89A]| [/color] [color=gray][list][*]Loyal: [i]Mari's a valuable friend to have.[/i] [*]Perceptive: [i]There's little about her surroundings that escapes her[/i]. [*]Street-smart: [i]What she lacks in book smarts and magical theory, she makes up for with creativity and adaptability.[/i] [/list][/color]๐…๐‹๐€๐–๐’ [color=F4A89A]| [/color] [color=gray][list][*]Reckless: [i]She's likely to jump into danger headlong, even if she sees the odds are stacked against her.[/i] [*]Blunt: [i]Mari speaks her mind, even when it's ill-timed or insulting.[/i] [*]Proud: [i]She values her dignity, and her confidence in her abilities might border arrogance.[/i] [/list][/color]๐•๐ˆ๐‚๐„๐’ [color=F4A89A]| [/color] [color=gray][list][*]Drinking: [i]Mari never turns down anything with an alcohol content.[/i][*]Gambling: [i]She's always up for a wager, especially at cards.[/i][/list][/color]๐…๐ˆ๐๐€๐‹ ๐“๐‘๐”๐“๐‡ [color=F4A89A]| [/color] [color=gray]Mari feels that any time she spends living is more than she ought to have, and therefore tries to live her life to the fullest; though that usually involves carousing and killing, her two favourite things, she also believes in using this time to advance herself/her skills and learn from the people she meets however possible.[/color][/indent][/indent][hr][sup][sub][h2]| [color=F4A89A] ๐Œ ๐€ ๐† ๐„ [/color] |[/h2][/sub][/sup] [indent][indent]โ˜ ๐•ฎ๐–”๐–’๐–’๐–š๐–“๐–Ž๐–ˆ๐–†๐–™๐–Ž๐–”๐–“ [color=F4A89A]| [/color][color=gray][b]0[/b] [i]Deception, Gambling[/i][/color] โ˜ ๐•ฎ๐–”๐–“๐–˜๐–™๐–Ž๐–™๐–š๐–™๐–Ž๐–”๐–“ [color=F4A89A]| [/color][color=gray][b]-2[/b] [i]-[/i][/color] โ˜’ ๐•ฎ๐–š๐–“๐–“๐–Ž๐–“๐–Œ [color=F4A89A]| [/color][color=gray][b]+1[/b] [i]-[/i][/color] โ˜ ๐•ฏ๐–Š๐–๐–™๐–Š๐–—๐–Ž๐–™๐–ž [color=F4A89A]| [/color][color=gray][b]-1[/b] [i]-[/i][/color] โ˜’ ๐•ธ๐–†๐–Œ๐–Ž๐–ˆ [color=F4A89A]| [/color][color=gray][b]+3[/b] [i]Elemental[/i][/color] โ˜ ๐•ป๐–Š๐–—๐–ˆ๐–Š๐–•๐–™๐–Ž๐–”๐–“ [color=F4A89A]| [/color][color=gray][b]0[/b] [i]Detect Darkspawn, Seeing[/i][/color] โ˜ ๐•พ๐–™๐–—๐–Š๐–“๐–Œ๐–™๐– [color=F4A89A]| [/color][color=gray][b]+3[/b] [i]Heavy Blades, Intimidation[/i][/color] โ˜’ ๐–‚๐–Ž๐–‘๐–‘๐–•๐–”๐–œ๐–Š๐–— [color=F4A89A]| [/color][color=gray][b]0[/b] [i]Morale[/i][/color] ๐’๐๐„๐‚๐ˆ๐€๐‹๐ˆ๐™๐€๐“๐ˆ๐Ž๐ [color=F4A89A]| [/color] [color=F4A89A][b]Combat Magic[/b][/color] [color=gray][indent]Though she received some training later in life, Marianni started as a self-taught apostate, using her magic on instinct. As she trained with a sword, she learned how to turn her magic inward, imbuing her muscles with added power and speed. She prefers to train without the added buff, so that she conditions her body, but when facing many or particularly tough opponents she keeps her combat magic on standby.[/indent][/color] ๐“๐€๐‹๐„๐๐“๐’ [color=F4A89A]| [/color] [color=F4A89A][b]Linguistics[/b][/color] [color=gray][indent]Novice [color=F4A89A]โ–บ[/color] [hider=Description]You can learn new languages easily. Some of the listed languages are spoken in lands far from Ferelden and are not commonly heard there. When you learn a new language, you learn to both speak and read it, with two exceptions. Ancient Tevene is rarely, if ever, spoken outside Tevinter. Elven is only spoken because the Keepers keep it alive. Novice: You learn an additional language from the following list: Ancient Tevene, Ander, Antivan, Arcanum, Dwarven, Elven, Orlesian, Qunlat, Rivaini, Trade Tongue. Journeyman: You learn an additional language from the previous list. You can also imitate a specific dialect.[/hider][/indent][/color][color=F4A89A][b]Animal Training[/b][/color] [color=gray][indent]Novice [color=F4A89A]โ–บ[/color] [hider=Description]You know how to train animals. Fereldans commonly train dogs, while Avvar prefer falcons and other birds of prey. Novice: You know the basics of dealing with animals. With a week of training, you can teach an animal to follow a simple one-word command like โ€œheel,โ€ โ€œfollow,โ€ or โ€œattack.โ€ You can teach a single animal a number of commands equal to your Communication. Journeyman: You can train animals to follow more complex commands, like โ€œguard this placeโ€ or โ€œreturn to me when strangers approach.โ€ Teaching a complex command takes two weeks of training and the total number of commands a single animal can learn is equal to your Communication +2.[/hider][/indent][/color] ๐’๐๐„๐‹๐‹๐’ [color=F4A89A]| [/color] [color=gray][list][*][u][b]Arcane Lance[/b][/u]: A bolt of arcane energy flung from your hands or staff. All mages have this ability.[/list][/color][color=F4A89A][b]Elemental[/b][/color] [color=gray][list][*]Fireball[*]Winter's Grasp[*]Firestorm[*]Cone of Cold[/list][/color][color=F4A89A][b]Arcane[/b][/color] [color=gray][list][*]Arcane Shield[/list][/color][/indent][/indent][hr][sup][sub][h2]| [color=F4A89A]๐„ ๐ ๐” ๐ˆ ๐ ๐Œ ๐„ ๐ ๐“ & ๐ ๐„ ๐‹ ๐Ž ๐ ๐† ๐ˆ ๐ ๐† ๐’[/color] |[/h2][/sub][/sup] [indent][indent]๐„๐๐”๐ˆ๐๐๐„๐ƒ [color=F4A89A]| [/color] [color=gray][list][*]Longsword[*]Light Leather Armour[*]Morra, her falcon[/list][/color]๐’๐“๐€๐’๐‡๐„๐ƒ [color=F4A89A]| [/color] [color=gray][list][*]Lyrium Potions[/list][/color]๐๐€๐‚๐Š๐๐€๐‚๐Š [color=F4A89A]| [/color] [color=gray][list][*]Liquor Flask[*]Bedroll[*]Waterskin and rations[*]Travelling Clothes[*]A carved wooden necklace, a dedication to the Avvar god Korth[/list][/color][/indent][/indent][hr][sup][sub][h2]| [color=F4A89A]๐‘ ๐„ ๐‹ ๐€ ๐“ ๐ˆ ๐Ž ๐ ๐’ ๐‡ ๐ˆ ๐ ๐’[/color] |[/h2][/sub][/sup] [indent][indent][b]CHARACTER NAME[/b][color=F4A89A]| [/color] [color=gray]Your character's opinion. Copy & Paste as many times as needed.[/color] [/indent][/indent][hr][/hider]