[b]Name[/b]: Jacobus Sammael Raus/"Jacobs" [b]Appearance[/b]: [IMG]http://i61.tinypic.com/uvn0m.jpg[/IMG] [b]Skills[/b]: Prominent with various Accatran shotgun models, favors primary rifle as the mk4 lascarbine design. A survivalist through and through, has acclimated himself to various regions without proper supplies or backup for extended periods of time. Experienced in fighting against both heretical Chaos forces and Orks. [b]Biography[/b]: Jacobus was born unto a feudal knight world known as Ayrdreath, where the Imperium arrived bearing the future abroad their ships. When the Howling Griffons touched down on the planet aside a battalion of Imperial Guardsmen, the people of Ayrdreath saw them not as gods nor angels, but as successors and visitors from worlds beyond. The insignias worn by them led the people to believe them to be knights of an outstanding order, a glorious kingdom from the stars, and their conclusions would not be entirely wrong. The Howling Griffons had discovered this world, and were looking for another planet of which to recruit and bolster their numbers. It wouldn't be hard, either, for there contained over hundreds of knightly orders upon Ayrdreath of which were constantly crusading against one another. While Jacobus was quite young and rather recently inducted into his order, the Knights of the Hounds, the Howling Griffons went on to recruit who they could and went on their way. For roughly another decade, sword and shield clashed and spilt rivers of blood upon the land. The knightly orders dwindled one by one, until nearly a dozen where all that was left. And rumors of a deadly cult soon arose amongst the ears of the many feudal kings, whom made peace for a time to send forth the Dozen Orders to root out the heathens and destroy them. In truth, it was a Khornate Cult, a knightly order of those out for blood and battle. In the ensuing conflict, six of the pure orders were essentially annihilated within the first day and things grew increasingly grim for the planet as a warp rift tore the skies asunder and spewed forth hundreds of daemonspawn. The plains-based shepherding Knights of the Hounds fought bravely alongside the northern, barbaric Knights of Ulstag as the last surviving orders. They slew their heretical brothers by the hundreds, each side taking massive casualties. Jacobus and twelve other knights barely managed to decapitate a single bloodletter, before being whisked away by an explosion of immense proportion. It was a drop pod, followed by several more. Out poured the Howling Griffons, whom proceeded to aid the surviving remnants of the knightly orders in battle. For the next three days was Khorne lusting for more blood, death and destruction, and he had received his eternal, unending thirst for every moment. Imperial guardsmen and space marine alike had closed the portal on the dawn of the forth day, following the slaying of the bloodthirster behind it all. Suffering many casualties on all sides, Jacobus finally decided to hang his sword up on the Hall of the Shepherds and trade it in for a lasrifle as one of many employed in the newly founded 1st Regiment of Ayrdreath. They took to the stars, off to test their metal against the foes of the Imperium and leave their home world to repopulate and reinforce itself. After another decade of intergalactic crusading against the heretical forces of the Chaos Gods, a battle-scarred thirty-year old Sergeant Raus and his fellow Ayrdreathian brothers received a distress signal from the solitary station of guardsmen abroad the slowly progressing feudal knight planet home world. As they arrived into orbit, a space hulk loomed over their home and was already bombarding the planet into submission. Upon unleashing the entirety of the Imperial fleet's firepower, the space hulk was soon hurled upon Ayrdreath and a massive explosion wrecked a good portion of the planet's surface. The moment they landed, they were instantaneously beset upon by mobs of orks. For what seemed like months, over eight regiments of guardsmen combatted their innumerable foe. During the last week of the conflict, the Ork Warboss was slain and the regiments slowly started to pull back. Expressing their wish to remain planetside and exterminate their foe, a massive riot broke out between lines. In the ensuing chaos, while additionally being beset upon by orks, the Commissar of the 1st Ayrdreathian Regiment was killed following the full retreat of the seven regiments, leaving the 1st Ayrdreathian to it's fate. Having rallied the countrymen of his home, Sergeant Raus was one of very few survivors in his regiment abandoned to their own devices. In a few years, they were scavenging the defeated hordes of ork technology to craft what rudimentary armor and weapons they could to combat the relentless green menace. Setting entire forests ablaze, hunting down gatherings of fungal growth and mushrooms of which to destroy, driving back the various orkoids to the far north. None of it was a permanent solution, and they simply continued their unending assaults. As the last surviving guardsmen within the waning years of his failing kingdom, Jacobus exiled himself and began surviving on his own. He had helped who he could, an innocent child or farming settlement here or there, but it was ultimately hopeless. Nearly in his forties, he had just about given up all hope for his life until one day, a rather large Inquisitorial force of Deathwatch Space Marines and Imperial stormtroopers began a massive purge of Ayrdreath. In a matter of days, the Orks were seemingly annihilated and a shady Inquisitor touched down to discover the remnants of the 1st Ayrdreathian Regiment. When all they found was Sergeant Jacobus Sammael Raus, he was personally taken in by the Inquisitor for a debriefing of his encounter with the Xenos threat.