Overall, Rhia was more effective in combat when she was in control, but if there was an advantage to being in the backseat, so to speak, it was that she could devote more processor time to analysis. These creatures were yet another new monstrosity to be thought up by some twisted intelligence in the Cradle, or perhaps Rothia’s Object, if it was already joining with the Cradle. She did not know the purpose behind these creatures, as many of them, witnessed both here and on Rothia, did not seem to be natural. Were they created intentionally in these forms, or perhaps they were allowed to evolve over time in a Cradle-like environment? But then, what would be the reason for an existence adapted only to the artificial environment? The entity in the Object had claimed its people were life-seeders, but none of the creatures in the simulation would be at all adapted to any sort of known habitable environment. Something simply did not add up. For combat analysis, the situation was simpler. The creatures were quick, but still easy enough for Rhia to track. It helped that the female creature made her target abundantly clear. With he speed of Rhia’s processor, she could plot out its projected path on Vreta’s HUD while marking potential weakpoints. In this case, she pointed out its open beak and the jaws emerging from within. As Vreta took aim, she adjusted the choke to maximize hit probability, as well as making minor adjustments to his aim as he moved. Vreta fired a scattershot at the lunging creature, intent on putting an unhealthy amount of superheated plasma down its throat.