[hider=other stuff] Size This is the mass of your base form, before modifications through abilities, used to determine your features and the type of abilities you trend towards. A small Elder God is not necessarily any weaker than a titanic one, only different. Whole: It was not a mere tear in the fabric between universes that brought you here from the void, but a great gash, yawning wide to accommodate your behemoth bulk, as many as 100 tons worth. You gain 1 Greater Paranormal Ability, 1 Greater Ability of any type, and 5 Lesser Abilities of any type. You may take a third bodyplan if you choose ‘Metamorphosis and Mutation’. You must take an additional Greater Bane, without receiving its compensation. [hr][hr] Bodyplan Among ancient terrors an amoebic body was all the rage, but in more recent aeons the horrors have innovated. Choose a bodyplan below, and describe, at least to yourself, what specific form you take within that bodyplan, assuming your form can be described… Twists and Tentacles: A classic depiction of the forms of Elder Gods when described by humans, your body is partially or entirely composed of writhing tentacles, possibly without a solid core. The composition of your tentacles can vary, so long as it does not stray too strongly into another bodyplan (unless you choose metamorphosis and mutation). [hr][hr] Extras Every God’s minor abilities vary, more like expressions of personality than true powers. What is the ability to freeze with a touch when you can instead erase? Choose any five of the following minor boons. Beams (x2): At a basic level, the power of the void flows through you. From your eyes, limbs, or from the core of your being, you may emit destructive beams of energy comparable in power to high-caliber rifles. Taking this extra again can increase the power to a tank’s main gun, and grant you beams with non-destructive powers, such as size changing, stunning, or even television/radio transmission. Perception (x2): Your form may or may not have eyes, but you can still sense the world around you. At a base level, you can sense everything a human can sense, perhaps a bit more than that. A second purchase of this extra grants you a slew of additional senses, such as the ability to receive radio signals, perception of higher or lower light frequencies such as ultraviolet or infrared, and hearing much higher or lower tones than humans. Breeding (x1): Almost all Elder Gods have the ability to reproduce with each other, but some have the ability to create spawn with humans. This extra allows you to either impregnate humans or be impregnated by humans, producing half-breed offspring, though it doesn’t necessarily give you traditional human biology. You may take it twice to be able to both impregnate and be impregnated. [hr][hr] Physical Abilities All Elder beings have physical superiority to lower races. You require no sustenance to maintain your form, only to grow it, and you can survive in the void between stars without difficulty. You are stronger than any human, so long as you are in your true form, and conventional weapons are mere annoyances at worst. It would take nuclear weaponry or a bombardment of energy weapons to seriously damage your corporeal form. Consuming Mass (Greater): The ceaseless devourer. Your growth is without limit, enabling you to eternally expand, becoming planet-sized or even larger, with psychic power to match your immense form. The more you consume, and the larger you become, the less satisfying each human consumed will be, compelling you to devour ever more life in order to continue your growth. Biomechanical Adaptation (Lesser): The machines of mankind are feeble against the might of an Elder God, yet you can see potential in their creations. You are capable of altering your form with the materials and technology you take from the humans. Anything human technology can do, you can assimilate into yourself and do on a grander scale. Eldritch Form (Lesser): Most Elder Gods possess at least a lesser eldritch form. Such a form allows you to conceal your true form in a humanoid body, though most physical abilities will require you to reveal your true self. Your strength and resilience become legendary, and you possess the power to level buildings in your true form. [hr][hr] Psychic Abilities The mind of an Elder God is utterly alien to the mind of a human, labyrinthine and powerful beyond his reckoning. Many Elder Gods have at least one psychic ability, able to exert their will upon the world or the men that dwell within it without lifting a finger. Whisper The Secrets (Greater): You can read the thoughts of hundreds at once, even thousands as your abilities develop, and can project your own thoughts into the same number. The strongest will bends before you like a reed before the storm, and your whispers can reach across interstellar distances, allowing you to influence planets long before you ever reach them. Deceive The Eyes (Lesser): The most subtle pressure of the mind can cause the vision of men to bear false witness. With this power you can cause mortals within a few miles of you to see, or not see, whatever you wish. Walk among them in your true form without arousing suspicion, or cause a human who might threaten you to see your form when he looks at his closest friend. [hr][hr] Paranormal Abilities As an Elder God, you possess abilities beyond both the physical and the mental. Abilities that humans can never equal, no matter how their technology advances. Some Elder Gods believe that these abilities are superior to any other, though powerful Elder Gods with none of these abilities exist. That Which Can Eternal Lie (Greater): Eternity is your home, and no mortal shall remove you from it. Even the most well-versed occultist, armed with the most arcane weapons, leading the most powerful force in the most eldritch rituals, cannot destroy your essence. Only another Elder God can end you, by the consumption of your essence. Word Become Flesh (Lesser): From any source of organic material you can create spawn to serve out your purposes. The crops or cattle of a farm, a human sacrifice, or even your own mass, if you have excess, can be utilized to create servants, which can be made for any purpose. You can create any sort of creature you desire, between the sizes of a mouse and a draft horse. [/hider]