[quote=@Lucius Cypher] I'll throw my lot into this. Give me some time and I'll even have a character up. Question though: How hard are we going to go on mechanics like magic and such? I imagine it won't be 1-to-1 D&D, but I'm sure it'll get a bit exhausting having to deal with someone who has an infinite amount of fireballs, or who shuts down an epic battle against a boss because they're spamming Hold Person. Additionally, what would be the rough "level" of our characters as far as what we're able to do and/or experience? [/quote] Like most play-by-post rps, I'll be keeping an eye on people to make sure they don't do anything ridiculously OP. We're not going to use mechanics and I'm going to leave spells and whatnot up to the players discretion, but if someone gets out of hand I'm not shy about telling them to knock it off and/or kicking them from the rp if they don't listen. [quote]Another question: What's the tech level we're operating at? Because when I hear western I think stuff like guns and trains, which opens up to a lot more technology than most fantasies are willing to explore. Tangibly related is there any limitation/importance to what sort of equipment we bring? I have it in mind to create an orc artificer who's basically on this job to get money to upgrade his armor, but I'll be a might disappointed if my armor fails to stand up against wooden arrows because of plot.[/quote] Yeah it's the same level of tech as your typical western. Trains, pistols, etc. Lowkey steampunkish but not quite. Again, just don't get out of hand and check with me before you do anything ridiculously outlandish. And don't worry, if a feature your character has isn't going to work in my rp I'm more likely to tell you to either cut it or come up with a compromise than I am to actively screw you over in-game "because of plot."