[quote=@Noblebandit] I hope this explains my problem in that the narrative focuses too much on one character, rather than a state. [/quote] Well, looking at all of this above, this actually seems like a remarkably easy fix: She's relying a [i]lot[/i] on people to do a lot of the basic functions of her company for her. Just in that paragraph alone, May has to deal with: [list] [*] The mercenaries, and the captains/leaders thereof, which she would have to pay what I imagine are exponentially-rising costs to maintain and enforce her bidding in the region. [*] Every manager of each branch she operates in - Including robotics, caravaneering, water, agriculture, salvage, guns, and all of these other branches - all of whom would want payment in accord. [*] Trying to outright assassinate or just off any one of them would inevitably result in nepotistic feuds for May's favor, and also a constant shortage of leadership, knowledge, and experience, as the position is put through a blending glass door. [*] This same liquidation also would very quickly paint a target on the back of the company as a whole, which in turn would divide its mid-level leadership along pro and anti-May lines. [/list] Though, as far as "Bandit organizations masquerading under the guise of a company" goes, I can't say I dislike the premise as a whole.