[hider=Angela Degrasse] [h2]Personal Information[/h2] [b]Name: [/b] Angela Degrasse [b]Gender: [/b] F [b]Age: [/b] 20 [b]Species: [/b] Human [b]Job Class: [/b] Valkyrie (though a somewhat unconventional one at that) [b]Hometown: [/b]Agartha [b]Theme: [/b] [youtube]https://www.youtube.com/watch?v=BER5ugMOArg[/youtube] [h2]Body Information[/h2] [hider][img]https://i.redd.it/svdpo7k1fjz41.jpg[/img][/hider] [h2]Personality[/h2] [b]Usual: [/b] If Angela is anything, she is prideful. She is quite certain she is among the best of the best and that she is destined for greatness. Despite this arrogance she is something of a social butterfly, outgoing, assertive but also kind in her own twisted way. She might be a legend in the making while others are mere bit players in her story, but that is simply how things are. No need to be rude about it, or push people already beneath her down any further. It should also be noted that this arrogance does not result in endless clashes with authority, such things can create a hindrance to gaining power and influence, but it certainly can cause friction, especially if she views the leader as undeserving of their position for whatever reason. [b]In Battle: [/b] Angela is something of a show off. Not enough to compromise her effectiveness (at least on a regular basis), but if she sees the opportunity to impress others she will leap at the opportunity. Otherwise she fights with a degree of righteous fervor, her self assurance in her greatness in herself extending to all of humanity, of which she is a champion. [b]Speech: [/b] Tends to be a bit flowery and longwinded, putting on the airs of nobility. Expect to hear the word darling a lot. [b]Habits: [/b] She cares alot about her appearance. A savior of humanity should look the part, as far as she is concerned, and so she puts effort into presentation and considers herself something of a fashion leader, as much as that is a thing in these dark times. [b]Making Friends: [/b] Friends are just connections waiting to be exploited, or that is what Angela has been taught. As a result she values competence, reliability, rank and strength highly, as these are things that make good allies. On a more personal level she appreciates good presentation, responds well to flattery but is also more likely to resonate with people who are confident and self assured rather than mere toadies who she sees as wishing to simply to ride her coat tails. [b]Sexuality: [/b] Bi as fuck [b]Likes: [/b] Herself, sugar, beautiful people, being adored, parties, crushing her foes, theatrics, passion, the smell you get after rain [b]Dislikes: [/b] Being perceived as weak, onions and fresh tomatoes, manual labor, being embarrassed, cowardice and those who shirk their duties . [b]Hobbies: [/b] The pressure she is/puts herself under leaves little time for solo hobbies, but as of late she has taken to painting in her spare time, when she isn't training, learning or socialising. [b]Issues: [/b] Angela does not handle repeated failure well, and is liable to rapidly become frustrated and then angry as she throws herself at whatever obstacle has stood in her way again and again till she masters it. In a similar vein, she also doesn't like being shown up by her peers. [h2]History[/h2] [b]Childhood: [/b] Angela's extended family, or clan, have a long and prestigious history (at least in their opinion), a core part of which is that they have both birth an unusually large number of Mediums and that several of those rose to be great heros worthy of history, things they are both very proud of and have taken every advantage of. Children in the family are almost expected to become Mediums despite the still very low odds of this occurring. Those who do not are considered to have disappointed the family, and are expected to chase mortal power to make up for this fact or risk being disowned. Such was the fate of Angela’s father, who had married for love and worked a common skill he was passionate about, till his daughter was born. Her family were brought back into the fold of the clan, somewhat against their wishes, and they proceeded to heap every effort into preparing their gift from god for greatness. Strings were pulled to move clan members into positions where they could exert influence over their latest medium, while her actual parents were gradually pushed to the side once more. Growing up then, Angela was often at risk of being crushed by expectations, something the clan had learned to counter by swelling her with pride. Every failure was a sin, but in contrast every achievement proof of her greatness. Expected, yes, but praiseworthy nonetheless. She was given every advantage while also being pushed to never be complacent, to always seek to further her position, standing and power. The clan would argue that their time honored traditions produce bold, confident and inspiring mediums. Others whisper behind their backs that they primarily breed arrogance. Angela has grown up strong, proud and determined but also someone who craves adoration, praise and attention. She was a model student, putting everything into training while weaving a wide reaching web of social connections within and above her peer group. When the time came she stepped into the void without fear, ready to start her legend. [b]Family: [/b] A history of nepotism and a dash of actual competence without which they would have been ousted has allowed the Degrasse clan to worm its way into government positions of relatively high importance. This has allowed them to keep in contact with the family's prodigal child inorder to pull strings for her and whisper tutarage and instructions into her ear. The current matriarch of the family, Madam Esmarel Degrasse, is the cousin of Angela’s grandmother, and rules over her clan with a hand of iron and a hand of silk both, weaving a spiderwebbing tapestry of commitment and obligation while crushing any who step out of line. Angela’s parents, victims of the clan’s wrath, were (and still are) both engineers, a position of vital importance to the maintenance of the city but one seen beneath the clan’s station. Angela does not see them much anymore, and they have grown distant to them as a result of embracing the clan’s teachings. Despite this distance, she has more respect for the ‘common people’ than her extended family do as a result of their interactions, even if it is in a ‘everyone has their place’ kind of way. [b]Religion: [/b] Angela has been thoroughly indoctrinated into her clan's belief that no miraculous rescue is coming from the heavens, because their help is already here. God has chosen them (and maybe some others) to be his instruments upon this earth, champions who will claw it back from demon-kind by tooth and nail. Why else would they have been blessed with so many mediums? Why else had they managed to acquire power and status within their community? Effort must be put in, of course, as it has been for generations to achieve all they have wrought because, in the end, God will only save those who will save themselves. [h2]Combat Information[/h2] [h3]Armaments[/h3] [b]Weapons: [/b] [b][url=https://cdna.artstation.com/p/assets/images/images/023/624/068/large/ryan-fernandes-screenshot022.jpg?1579804585]Short sword[/url] and [url=https://cdnb.artstation.com/p/assets/images/images/007/294/873/large/kris-thaler-rmoryabresnayashotgun.jpg?1505135705]shotgun[/url][/b]: A pair of sidearms, one antiquated and one modern. Angela has a high degree of skill with both due to years of training, but only at a purely mortal level. She won't be toppling any giants with either, but sometimes you just need to pop a goblin’s brains out without worrying about burning yourself alive. [b]Angel Bone Corset[/b]: A rather unconventional design, the corset is a solid mass of angel bone tied around her waist, which is there primarily to boost her evasiveness. The bone will physically pull its wearer out of harm's way, allowing her to either dodge faster, or even avoid attacks she had not seen coming. It also keeps her waist nice and slim, and looks rather fetching to boot, which are both pluses in Angela’s book. [b]Fire Retardant Combat Armor[/b] Light but tough clothing who’s most important attribute is that it refuses to catch fire. [b]Anti-burn cream[/b] An elixir used explicitly to undo the possibilities of long term harm inflicted by Angela’s rather drastic healing method and is used out of combat to remove cauterization stacks. [h3]Parameters[/h3] Strength: ☆☆☆☆☆☆+☆☆☆☆ Resonance: ★★★★★★+★★☆☆ Defense: ★★★☆☆☆+☆☆☆☆ Resilience: ★★★★★☆+☆☆☆☆ Reaction: ☆☆☆☆☆☆+☆☆☆☆ Perception: ★★★★★★+★★★☆ [b]Wish: [/b]"I want to live up to my family name- no, to live up to the legacy of my ancestors, who were strong and noble and true. I have the will and ambition to grasp greatness, to enact the will of god and humanity. All I need, dearest Sinclair, is your power, your strength and cunning, and together we will shine so brightly as we shape history!" [b]Curse: [/b] “Then it shall be so. I shall lend you my strength and together we will shine brightly, as you wish it to be so. But beware, my shining star, that you are human and not a star. We may shine together, but you cannot join with my light and not feel it’s burn. For as long as you call upon my strength, the heat that comes from light will our enemy and our friend. Fire will hurt you more than others, and your burns will not be healed so easily. In this world many shiny bright, some even more than you, and others will have a will of iron same as you. Are you willing to accept this price so that you may be tempered and shaped to illuminate the word. To blazingly shout that you are here and that nothing will stop you, not even the sun?” “And if someone is dishonorable to your family or ancestors, I expect you to respond in a blaze of glory.” [b]Aura Color: [/b] Burning bright with flames as red as her hair. [b]Fighting Style: [/b] Angela has two fighting styles. Either she stands back and rains fiery destruction on her foes from afar in a classic mage style, generally supporting and supporting other mages or ranged fighters (Angela can if given time make even conventional weapons pack a heavy punch, making her surprisingly effective when paired with an entrenched squad of regular gun wielding humans) or she moves in close to dance among her foes, blasting them with short range gouts of fire while evading their own attacks with impossible grace. [h3]Attack Skills[/h3] [b]Burning Sword:[/b] Quite simply, Angela ignites the length of her sword with her flames. If she deals damage, she inflicts a stack of Cauterized on her foe, which reduces the effectiveness of any healing they receive. (see Cauterize spell for details) [b][url=https://youtu.be/t8fmhpy0z1U?t=38]Dragon’s Breath Rounds[/url][/b]: Special ammunition made from magnesium pellets and shards of fire element magic stones which causes her shotgun to shoot a tight blast of fire rather than just bullets. If it hits it sets the target on fire, inflicting the Burning! Status effect (see Ignition for details) [b]Rush Skills - give em both/three/four/five barrels[/b] an unrelenting bombardment of shotgun shells. [b]Finest Arts- Suffer/Burn[/b] inflicts either 5 stacks of Cauterize or Burning! Depending on if she stabs or shoots her foe. [h3]Resonant Power[/h3] [b]Ignition (Fire)[/b] Angela’s bread and butter is fire and flames. T1 creates a short ranged flame thrower, t2 sets an area on fire (damaging anyone who starts their turn in or enters the fire field), and t3 sets every enemy on fire. Targets who are hit gain a Burning! Status effect, which causes 1/2 star of fire damage at the end of the enemy turn, but can be extinguished using a free action to roll on the ground to put the fire out. Burning! Statuses stack and also count as t1 curses no matter how they are applied. [b]Illumination (Light/Fire) [/b] Another straightforward set of magics, Angela uses it to fire heatrays at her target, either shooting at them from her location at tier 1, or bombarding down from the heavens at t2 and 3. These lightspeed attacks are difficult to avoid, causing targets to roll with disadvantage (roll twice, take the worse result) when attempting to dodge these attacks. [b]Cauterize (Fire) [/b] Heals the target by rather brutally burning their wounds shut. As a result of her methodology, targets are left with burn scars, resulting in each heal adding a stack of Cauterized. Each stack of Cauterized adds 2 to the power of the number of Cauterized stacks (2/4/8/16/32/etc) of effective resistance whenever the target receives healing, resulting in healing being (resonance/2 + 1) / (resistance + 2 ^ Cauterized stacks). For example, this results in Angela healing herself for 100%/71%/55%/38%/23%/13%/7%/3% for each stack. [b]Cloak of Flames (fire)[/b] Angela covers a person in flames which form into the shape of a dress and cause them to trail fire as they move. Causes any melee attacker to take 1/2 a star of fire damage on a successful dodge, as they run head first into the fire trail as their target dances away from their strike. [b]Burn Bright (fire)[/b] Engulfs an ally in a flaming aura, adding a stack of Cauterize (see Cauterize spell), and then imbuing their weaponry with burning power. Successful physical attacks now deal an extra ¼ star of fire damage for every Cauterize stack. Casting on an ally who is already buffed this way instead adds two Cauterize stacks. [b]A New Dawn (light/sun(time))[/b] A field effect that creates a miniature sun which hangs above a section of the battlefield. The bright lights cause anyone facing the sun to roll with disadvantage (roll twice, take the worse result) when dodging. Meanwhile, those fighting beneath it undergo a minimal time acceleration effect that can give them the split second advantage they need to avoid incoming fire, giving them advantage (roll twice, take the best result) for dodging attacks coming from outside the sun’s area of effect. Attacks performed from within the spell are unaffected, as both target and attacker are under the time acceleration effect. [b]Steal the Spotlight (light)[/b] Causes Angela to be lit up by a beam of eye-catching and dazzling light, generally accompanied by a taunt to her foe, which draws the attention of her enemies towards her. Can be as a Rescue in place of an attack (while still gaining attack rp), which will force the attacker to instead switch their focus to attack Angela instead, who will generally try and dodge the subsequent strike. Used on its own it will aggros foes struck by it to come and attack her instead of her allies, and will grant her an rp for each foe who is taunted this way (enemies already attacking her don't count.), up to a maximum of 3. [b]Unique Spell - That’s not how the story goes (time)[/b] Rolls back time within a magic field by two seconds, which is generally just enough to undo an attack. Of course, with time rewound, the attack will be coming once again, and so this forces/allows the person to confront the blow a second time. Functionally, this allows Angela to reroll a dodge, either a one failed by her or an ally, or a successful one by an enemy. The target could also decide not to dodge and instead retreat or guard instead if they don't like their new odds. For the sake of perception reduction and rp, the prior dodge still counts as going off, so rp for successful hits or dodges from the first attempt are still earned, and the dodger’s perception also goes down by one, making the second dodge, and also all subsequent dodges, more difficult. A positive outcome cannot be rerolled to try and farm more rp. Each attack can only be rerolled once. Can only be used supportively/offensively once a turn, but Angela can happily gambled away all her own Perception rerolling failed dodges against multiple incoming attacks. [b]Legacy (transformation) (fire/time)[/b] Angela calles on the memory of one of her famous ancestors, becoming surrounded by a titanic burning effigy of their armor and angel bone equipment. She gains +2 Resonance, + 1 Perception (maxing out both) and +2 Defense and the Ancestral Might passive, who’s effects vary depending on the ancestor who she is channeling Scalia Degrass aka The Queen of Winter: Angela becomes cloaked in a ballgown and wears a sapphire encrusted circlet upon her brow. Her fire now burns cold, changing all her fire attacks into ice ones (thought for the sake of her Iccarus passive they still count as fire attacks), and now all inflict a Frostburn status, which causes those inflicted with it to take ½ star of frost damage at the start of their turn until the transformation ends. Also changes all abilities that apply burning to apply Frostburn instead. Counts as a t1 curse. Jonathan Degrass aka The Raven: Angela gains a doctor’s cloak and a beaked mask. Her cauterize spell now both ignores cauterisation stacks and does not apply new ones. Guthy Degrass aka Galant Guthy: Angela becomes encased in a knight’s plate mail, and gains a giant two handed battle axe as a weapon. She can no longer cast magic or dodge due to the platemail inhibiting such actions, but as a trade can use her resonance in place of power and perception as reaction for the duration of the transformation. [h3]Personal Skills[/h3] [b]Uncanny dodge:[/b] Angela’s angel bone corset will pull her out of the way of attacks, allowing her to dodge even attacks that she did not see coming, negating any advantages here foes may gain from stealth, ambush or flanking attacks. [b]Center of attention[/b] Angela gains an additional rp from dodging attacks from more than one enemy per turn. Each successful dodge against each additional enemy grands an additional rp, up to a maximum of 3. [b]Desolation[/b] Angela also gains 1 rp from field spells [b]Iccarus: [/b] Whenever Angela uses a fire spell, or starts her turn with a fire buff on her, she takes ¼ star worth of fire damage. [/hider]