[center][h2]Klein[/h2] [sub][color=ff0000]HP 1000/1000 [/color] [color=00ff00]SP 300/300[/color] [color=0000ff]MP 0/0[/color]Shield 0[/sub][/center] [hider=Character Information][center][hider=Classes][b]Low[/b]:[list] [*]Mountain Men Lvl 35[sub][+5% HP | +10% STR | +5% AGI | +10% END][/sub][/list] [b]High[/b]: None [b]Superior[/b]: None[/hider][hider=Attributes] [i]HP[/i] 1000 [I]MP[/I] 0 [i]SP[/I] 300 [I]STR[/I] 114 [i]AGI[/I] 24 [i]END[/I] 100 [i]DEX[/I] 13 [i]LUC[/I] 20 [hider=Math] [color=green] allocated points[/color] [i]HP[/i] – 100 + [color=green][700][/color]+[25%=200] ([b]1000[/b]) [i]MP[/i] – 0 [i]SP[/i] – 130 + [color=green][170][/color] ([b]300[/b]) [i]STR[/i] – 15 + [0] + [0] + [0] + [color=green][80][/color]+[20%=19] ([b]114[/b]) [i]AGI[/i] – 10 + [color=green][13][/color] + [5%=1] ([b]24[/b]) [i]END[/i] – 11 + [0] + [color=green][80][/color]+[10%=9] ([b]100[/b]) [i]DEX[/i] – 11 + [0] + [color=green][2][/color]([b]13[/b]) [i]LUC[/i] – 10 + [color=green][10][/color]([b]20[/b]) [/hider][/hider][/center][center][hider=User Experience] [b]Perception:[/b] Realistic [b]Gore:[/b] On [b]Pain Setting:[/b] 5% [b]Clothing Damage:[/b] On [b]Nudity Censor:[/b] Off [b]Profanity Censor:[/b] Off [b]Combat Action:[/b] Manual [b]Spell Incantations:[/b] Manual[/hider][/center][hider=Equipment][list] [*][b]Helmet:[/b] None [*][b]Armor:[/b] None [*][b]Arm Equipment: [/b] Barkbite Bracer [*][b]Main Hand:[/b] Brutal Cleaver [color=green]UC [/color] [+10 Strength](missing) [list] [*]After hitting an enemy, reduce the damage of their next attack against you by 20.[/list] [*][b]Off Hand:[/b] None [*][b]Leg Equipment:[/b] Leaf Legwraps [*][b]Shoes:[/b] None[/list] [b]Accessory 1:[/b] Fishbone Necklace [+3 Strength, +2 Dex] [missing] [b]Accessory 2:[/b] Goblin Warpaint [+5 Strength, +5 End] [missing] [b]Accessory 3:[/b] None [b]Accessory 4:[/b] None [/hider][center][hider=Inventory] [b]Inventory Type:[/b] Item Pouch (Common) [b]Inventory Capacity:[/b] 0/20 [b][Rishi][/b]x3420[/hider][/center] [center][hider=Abilities] [center][hider=Nuclei] [hider=Undying Vengeance, Ashwatthama][u][b]Type Arms-Guard, First Stage[/b][/u] [sub]+20% HP, +20% STR, +10% END[/sub] [i]A set of tattoos branded upon your skin, which calls forth a flaming demon to your assistance when certain conditions are met.[/i] [b]Retaliation on the Brink[/b] [indent]Activates upon receiving fatal damage. Survive attack with 1 HP, remove all status effects, and summon [Ashwatthama] with HP equal to the total amount of damage dealt to you by the attacker. All attacks and skills targeting you will target the [Ashwatthama]. Upon vanquishing the creature, recover HP equal to double the remaining HP of the [Ashwatthama].[/indent][/hider] [/hider] [hider=Class] [hider=Mountain Man][u][b]Lv 35 - Low Class[/b][/u] [hider=Passive] Traveller’s Proficiency Lvl 3– Passive. 20% increase to STR, END, and AGI when out of combat. Vim and Vigor – Passive. Reduce the duration of [Slow], [Poison], and [Weaken] by 5% [/hider] [hider=Active] Mountain Wind – Active. 30 SP cost per round. Recover HP equal to 10% of your END. Splitter – Active. 20% SP cost. Perform a powerful vertical strike. Damage is doubled against inanimate objects, such as terrain or equipment. Boomer – Active. 15% SP cost. Gather up physical strength and shoulder tackle the target, knocking them back. Ignore knockback mitigation effects from target’s equipment. Knockback effect is doubled against inanimate objects. Stout Heart – Active. 5% SP per round. Bolster your defenses, increasing END by 10% and resistance to knockback effects by 10% [/hider] [/hider] [/hider][/center][/hider][/center][/hider][hr] "Family is stronger!!!" Klein yelled before laughing to the reference he made. Don Torito would be proud of him. Maybe Amulak would have hate the Fast and Furious 15 and their adventure in the Death Star, but he was begging for it with that line. But other than that, Klein doesn't do much outside of standing menacingly behind the group. He isn't the most talkative, nor the most suave of the group. Beside, he trust the group to name a right price for their service. Although, he won't save the kid for free though. They are NPCs. If the team isn't the one save the kids, surely someone else would've done it either way. No reason to waste valuable time for no reward. [quote] [b][Klein][/b]: Where kids? We have to save kids? [/quote] If he doesn't acknowledge the quest, the quest will never exist. Easy solution for something none of their business.