[center][img]https://txt.1001fonts.net/img/txt/dHRmLjU0LjAwMDAwMC5VbUY1Ylc5dVpDQk5iM0psYm04LjA/teko.medium.png[/img][/center][center][img] https://txt.1001fonts.net/img/txt/dHRmLjk2LjAwMDAwMC5VbUZwYldVZ1FuSmhkVzQuMA/acid-label.regular.png[/img][/center] [center]HP: [b]661/661[/b] | MP: [b]567/567[/b] | SP: [b]630/630[/b][/center] [hr] No new quest. No relevant info about the missing NPCs. No Lugh to bring back to the priestess in Nyu Taro. To be honest? Things were pretty sucky at the moment being...but not a sucky as being overwhelmed and killed by the goat men. Strangely enough, they still opted to fight despite their refusal of Sarasa's request that they do it with the assistance of Lugh. The scout guessed that majority of the group couldn't hold their murderboners in their metaphorical pants anymore. Regardless, they were well past the point of regrets and now had to deal with the present situation. The one-armed scout peeked through the branches of the dead trees they were using as cover every now and then to keep an eye on the movements of the thirty or so cannibalistic goat men and kept his voice a hushed tone as he gave his two cents on the matter. [color=chocolate]"From my earlier observations, these goat men mainly rely on brutish physical prowess. Being both stupid strong and tough. But we aren't entirely sure that they are devoid of any ranged capabilities. So I suggest that we do a blitzkrieg tactic. Hitting hard and fast while keeping mobile. But I'm open to suggestion as we only have one ranged DPS as of the moment."[/color] He punctuated with a wiggle of his arm nub. He really wished that he was able to use his bow or crossbow effectively right now as the thought of getting struck by one of these monsters' calloused iron-hard fists sent chills down his spine. He'd gotten somewhat used to the realistic pain he was too prideful to lower, but the experience is never a good one. [hr][hider=Character] [b]Username:[/b] Raime Braun [b]Race:[/b] Human [b]Gender:[/b] Male [b]Height:[/b] 189 cm [b]Weight:[/b] 90 kg [b]Voice Pitching:[/b] 0 [b]Decorations:[/b] None notable. [b]Appearance:[/b] Splitting image of his own physical appearance irl. [hider=Attributes] [center]=Points when applied to HP, MP, or SP, each point consumed grants 10.=[/center] [i]HP[/i] – 420 + [b]20[/b] + [b]30[/b] + 30% = [b][661][/b] [Determines how much damage you can take before death.] [i]MP[/i] – 420 + 5% + 30% = [b]567[/b] [Used for spellcasting. Affects magical damage.] [i]SP[/i] – 420 + [b]30[/b] + 10% + 30% = [b]630[/b] [Used for techniques and skills. Affects physical damage.] [i]STR[/i] – 60 [General physical strength.] [i]AGI[/i] – 60 + [b]5[/b] + [b]3[/b] + 10% = [b]75[/b] [Affects perception of time in combat. Partially affects physical speed.] [i]END[/i] – 30 + [b]5[/b] = [b]35[/b] [General toughness and physical defense. Affects SP regeneration.] [i]DEX[/i] – 60 + [b]2[/b] + 5% = [b]65[/b] [General skill and accuracy of movements. Affects weapons and tool usage.] [i]LUC[/i] – 16 [Affects item drop rates.][/hider] [b]Classes:[/b] [b]Scout Lvl.40 - [+5% MP | +10% SP | +10% AGI | +5% DEX][/b] [hider=Skills][list] [*][b][Ranged Proficiency Lvl.3][/b] = Increase Proficiency with Ranged Weapons. [*][b][First In, First Out Lvl. 2][/b] - Passive. Increase movement speed by 20% when engaging and disengaging enemies. [*][b][Dive N Strike][/b] - Active. 10% SP cost. Dive in any direction and roll, increasing evasion. If evasion is successful, increase the damage of the next attack. [*][b][Zoned In][/b] - Increase AGI by 20%. Passively Consumes 5% SP Per-Turn while Active. [*][b][Asess][/b] - Active skill that consumes 50 SP. Observe a single target and determine whether they are stronger or weaker than you. Has a chance of gleaning further statistical information. [*] [b][Quickstep][/b] – Active skill. 5% SP cost. Leap in any direction at speeds equal to [AGI + SP consumed], ignoring prior momentum. Contact with a surface is required. [*] [b][Detect][/b] - Active Skill. 20% SP cost. Sharpen all five senses to detect the presence of hidden enemies or traps in the area around you. Range and effectiveness increases with SP consumed. [/list] [/hider] [/hider] [hider=User Experience] [b]Perception:[/b] Realistic [b]Gore:[/b] On [b]Pain Setting:[/b] 100% [b]Clothing Damage:[/b] On [b]Nudity Censor:[/b] Off [b]Profanity Censor:[/b] Off [b]Combat Action:[/b] Manual [b]Spell Incantations:[/b] Manual[/hider] [hider=Equipment] [b]Helmet:[/b] [N/A] [b]Armor:[/b] [url=https://imcut.jollychic.com//uploads/jollyimg/imageLibrary/201812/6C1/19/IL201812191324553416.gif]Fishscale Vest[/url] [color=green]UC[/color] [list][*]+30 HP [*]+3 AGI [*]+2 DEX [*] +10% Movement Speed in water [/list] [b]Arm Equipment:[/b] [N/A] [b]Main Hand:[/b] [url=https://i.pinimg.com/originals/30/68/15/306815b3f2dc505112c6f84156716071.jpg]Dewsilk Shortbow[/url] [color=green]UC[/color] [b][color=red]=[UNUSABLE]=[/color][/b] [list][*]+5 AGI [*]+30 SP [*]+10 DEX when using movement-based skill. Stacks 3 times.[/list] [b]Offhand:[/b] [url=https://i.pinimg.com/originals/cb/0d/86/cb0d8654edef417d58dbcf0fba662579.jpg]Adventurer's Sword[/url] [color=brown]C[/color] [b]Leg Equipment:[/b] Traveller's Shorts (Gray) [b]Footwear:[/b] Traveller's Geta [b]Accessory # 1:[/b] Wriggling Omamori [color=brown]C[/color] [list][*]+20 HP [*]+5 END[/list] [b]Accessory # 2:[/b] [b]Accessory # 3:[/b] [b]Accessory # 4:[/b] [hider=Nuclei] [url=https://i.pinimg.com/736x/7a/1c/ba/7a1cba0c1aae91ca3761f982c3fc4c14.jpg][h3][u][b][Jewel of the Valiant, Claiomh Solais][/b][/u][/h3][/url] [u][b]Type Arms, First Stage[/b][/u] [sub]+30% HP, +30% MP, +30% SP[/sub] [i]A black-crusted armor that covers the left arm, inscribed with large runic symbols. Upon activation of the Nuclei’s skills, the runes, as well as the volcano-esque cracks within the armor, fill with a brilliant white light, while the hand transforms into a cannon.[/i] [b]God-Searing Light[/b] [indent][b][Active.][/b] Enter Charging Stance, transforming armor into arm cannon. In this stance, consume any amount of HP, MP, and SP equally. Once charging is complete, incant the skill’s name to fire a beam that deals undefendable damage proportionate to the amount of HP, MP, and SP consumed to the first enemy it strikes. This beam moves at the speed of light. Traveling a maximum of 5000 meters and has a diameter of 10 centimeters. The beam ignores all normal physical and arcane obstructions. Once used, this skill goes on cooldown for one hour.[/indent] [/hider] [/hider] [hider=Inventory] Money: 0 Silver/300 Rishi [b]Inventory Type:[/b] [url=https://i.pinimg.com/originals/c6/22/e3/c622e30c182efda36fd41f868ab826af.jpg]Common Pouch[/url] [b]Inventory Capacity:[/b] 07/20 Items [hr][b]List:[/b][list] [*] [url=https://vignette.wikia.nocookie.net/darksouls/images/d/d4/Standard_Bolt_%28DSIII%29.png/revision/latest?cb=20160612101953]Standard Bolts[/url] x ∞ [*][url=https://i.pinimg.com/736x/e8/63/ae/e863ae6fffeb3eed57d6b331d88af745--game-background-background-quotes.jpg]Standard Arrows[/url] x ∞ [*] Pearl Clover x 16 [*] Healing Vials x 2 (Consume to regain 30 hp.) [*] [url=https://w0.pngwave.com/png/621/976/crossbow-ranged-weapon-bow-and-arrow-weapon-png-clip-art.png]Light Crossbow[/url] x 1 [*] Traveller's Clothes (Gray) x 1 [*] [url=https://vikings.help/users/vikings/imgExtCatalog/big/m493.png]Wargtooth Dagger[/url] [color=brown]C[/color] 1 [/list] [/hider][hr]