[quote=@ZxyxZemon] [@Duthguy] As for the Nen question, personally I’d assume it could actually be a transmutation, conjuration, or manipulation ability, depending on it’s use. My brain went transmutation given your changing your shadow into something solid, but I’m not really sure. I would think of how you’re going to use it most and go from there, remember you can also use connecting categories at 80-60-40. [/quote] My current idea is that my character will actually be limited in what he can turn his shadow into though the available forms will increase. Each form has to somehow be meaningful to him whether they're symbolic or not and he will start out with two representing his uncle, a dog and an arm, note his shadow doesn't actually get the senses of a dog just the "body" of one. Other limitations will be that while he can switch his shadow's "mass" around it's limited to whatever size it had when he activated his technique and has to remain connected to him. If his shadow is destroyed either by damage or anything that would remove shadows normally the technique is cancelled and he of course can't use it if his shadow isn't visible due it being too light or too dark. [hider=Pasche] [center][img]http://pm1.narvii.com/6823/1cc16175d7d194f9eca913370f03600eb74ed5a4v2_00.jpg[/img][h1][b] [u]Formal Name-[/u][/b][/h1] Pasche Foster [b][u][i]Informal or Preferred Name- [/i][/u][/b] Pasche [b][u][i]Age-[/i][/u][/b] 13 [b][u][i]Birth Place-[/i][/u][/b] (If known or notable.) [b][u][i]Birth Date- [/i][/u][/b] (If known, and only M/Y.) [b][u][i]Gender Or Preferred Pronoun- [/i][/u][/b] Male [b][u][i]Height & Weight-[/i][/u][/b] 5'1 and 140 pounds [b][u][i]Notable Physical Attributes-[/i][/u][/b] Pasche is naturally pretty quick which his uncle focused his training teaching him to dodge as well as both parkour and how to shadow people without being noticed, so he has some decent stealth skills. That said he is better at parkour than at shadowing people, and only has experience with either in the city. [hider=Nen] [b][u][i]Discovery of Nen-[/i][/u][/b] After passing the Hunter's exam his uncle immedaitely taught him how to open and close through meditation which took about six months. It took him another year to learn the basics as well as En. [b][u][i]General Ability-[/i][/u][/b] Pasche of course has learned Ten, Zetsu, Ren and Hatsu. Of the more advanced techniques En is his best to the point where he can create a circle of three meters and hold it for about 70 seconds followed by In. He is still struggling to master Gyo, Ko and Shu and hasn't started on learning Ken and Ryu yet though he knows the theory. [b][u][i]Hatsu- [/i][/u][/b] Living Shadow: Pasche uses his own shadow as a medium for his Nen, allowing him to both solidify and control it as long as its both visible and connected to his body. While he is limited in the forms he can use his shadow is still somewhat fluid and he can increase it's range by decreasing the "mass" of the form and vice versa. While he feels whatever happens to his shadow damage isn't transferred. He is limited in what forms he can make his shadow take, as they must be of things that hold importance to him, though they can be symbolic or direct copies. Forms Shadow Dog: A shadow that takes on the appearance of a German Shepherd. While it is completely solid and can use it's claws and teeth to attack, it has no senses and can only move the way Pasche controls it. Shadow Arm: A right arm made out of Pasche's shadow, it lacks the natural weapons of Shadow Dog but is as dexterous as a real hand and can bend in directions no human arm can. [/hider] [b][u][i]Weapons or Equipment-[/i][/u][/b] Pasche carries a grappling hook for when he needs to climb something quickly that can't be done with just parkour skills and as a midrange weapon or way to pull opponents/objects towards him. Since his uncle taught him some knife fighting skills he carries a [url=https://pics.knifecenter.com/knifecenter/ontario/images/ON498_1.jpg]a combat knife[/url] for when he gets into fights. Finally due to a habit he developed before learning about Nen he carries several smokebombs to cover his escape in case a fight proves too much. [b][u][i]Trained Skills or Knowledge-[/i][/u][/b] His uncle taught him several skills that would be useful to have as a Hunter. Due to his natural quickness and small size stealth and parkour got the biggest focus. Parkour: Since being able to use the most effect route/method when dealing with rough terrain is always useful Pasche has been taught the basics of parkour. While only familiar with cityscapes he excelled at it and with the help of his grapplinghook can easily make his way across most rooftops. How to shadow people: His small size and ability to take unconventional routes make it pretty easy for Pasche to follow people without being noticed as long as they can't use Nen. Knife fighting: Pasche isn't the best or most experienced fighter but his uncle taught him the basics of how to use a combat knife. Basic disguise skill: This is the weakest of Pasche's skills but he knows enough to slightly change his appearance, mostly by changing clothes, using make-up to hide his scar and a wig to change hair color. He can still be recognized by his voice and mannerisms though. [b][u][i]Notable Scars or Physical Appearance Traits-[/i][/u][/b] His red hair and the scar underneath his left eye. [b][u][i]Notable Personality Traits/Personality-[/i][/u][/b] Due to knowing how easy it can be to follow someone if you know what you're doing Pasche has developed a habit of briefly using En at random intervals when out in the open. He can also be quite stubborn when he really wants something, even if he knows it's dangerous but is willing to take the time to properly prepare for whatever he is chasing. During his free time he also likes to people watch from some unseen spot like the roof of a building. [b][u][i]Past Affiliations or Experience-[/i][/u][/b] He has helped out his uncle with his detective/bounty hunter job as a trainee/intern at the small and relatively unknown organization "The Hunter/detective Agency" though he always thought he name was a bit too generic. Of course he was never brought along on any dangerous missions and in fact it was only after three months of helping out and training that he even got involved in a small fight which is how he got his scar. [b][u][i]Notable Relations-[/i][/u][/b] There is his parents of course as they raised him and together with his uncle are the only family he has. Pasche's uncle is a small time no star bounty Hunter who he has always looked up too and who has taught him every useful Hunter related skill he has so far. [b][u][i]General History-[/i][/u][/b] While his parents and life were pretty normal Pasche idolized his mother's brother, a small time bounty Hunter, and loved listening to his stories. His parents were okay with it as long as his brother kept the more gruesome details to himself. Unfortunately for his family those stories had a bigger impact on Pasche than anyone suspected and when he was 8 he decided he wanted to be a Hunter as well. His family was all against it and his uncle even stopped seeing him but after Pashe repeatedly tried breaking into his uncle's office or follow him when he had a mission in town they realized he wasn't gonna back down. His uncle decided to make sure his nephew would be prepared for the job by training him before Pasche even took the license exam. It still took about a month before they were able to convince Pasche's parents but after that his training began. Of course that didn't include Nen training but Pasche was taught several useful physical and fighting skills over the course of the next two years with him finally being allowed to take the exam after his tenth birthday. [/center] [/hider]